Collect Garbage For FUN! 🗑️
#7,276Rising fastSince Sep 16, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Collect Garbage For FUN! is up 157.1% day over day. Its last-24h average (36) is 63.6% above its 7-day average (22).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 36 | 69 | ▲ 157.1% |
| Last 7 days | 22 | 69 | — |
| Last 30 days | 12 | 69 | — |
| Since Sep 16, 2026 | — | 69 | 22 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +3K | +4.4K | +7.5K |
| Favorites gained | +18 | +26 | +32 |
| Likes gained | +8 | 70.0% positive overall | |
| Dislikes gained | +1 | 7,087 👍 · 3,038 👎 | |
| Totals | 5.1M visits · 27K favorites | ||
Rankings
| Live players | #7,276 · Top 50% |
| 24h peak | #7,123 · Top 50% |
| Observed peak | #10,057 · Top 50% |
| Total visits | #8,023 · Top 50% |
| Favorites | #9,238 · Top 50% |
| Rating | #10,820 |
| In Simulation | #2,732 of 7,372 |
Records
| Highest recorded CCU | 69 · Oct 6, 2026 |
| Best day for visits | +2.3K · Oct 7, 2026 |
| 24h low | 9 |
| Avg. session (est.) | 16 min |
| Tracked since | Sep 16, 2026 |
| Days with recorded data | 22 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 28 | 68 | +2.3K |
| Oct 6, 2026 | 22 | 69 | +2.1K |
| Oct 5, 2026 | 0 | 0 | +62 |
| Oct 4, 2026 | 0 | 0 | +0 |
| Oct 3, 2026 | 0 | 0 | +0 |
| Oct 2, 2026 | 0 | 0 | +0 |
| Oct 1, 2026 | 0 | 0 | +0 |
| Sep 30, 2026 | 0 | 0 | +0 |
| Sep 29, 2026 | 0 | 0 | +0 |
| Sep 28, 2026 | 0 | 0 | +0 |
| Sep 27, 2026 | 0 | 0 | +0 |
| Sep 26, 2026 | 0 | 0 | +0 |
| Sep 25, 2026 | 0 | 0 | +0 |
| Sep 24, 2026 | 0 | 0 | +0 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Collect Garbage For FUN!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Collect Garbage For FUN! right now?
Collect Garbage For FUN!'s latest recorded count is 31 concurrent players on Roblox, sampled at 2026-10-07 18:41 UTC. That is 14% below its average over the last 24 hours.
What is Collect Garbage For FUN!'s highest recorded player count?
RoVitals began tracking Collect Garbage For FUN! on September 16, 2026; the highest count sampled since then is 69 on October 6, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Collect Garbage For FUN! have?
Collect Garbage For FUN! has been played 5,130,453 times in total, 7,506 of them since RoVitals began tracking it on September 16, 2026.
How much money does Collect Garbage For FUN! make?
The RoVitals model puts Collect Garbage For FUN!'s developer earnings at roughly $2–$20 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by WasteFlow Interactive
🚨 This game will no longer receive updates. Thank you for being a part of this journey. Whether you played once or a hundred times, your support, creativity, and memories made this experience something truly special. The game will remain online for as long as Roblox continues to support it, so feel free to revisit and relive the moments at any time. Thank you for the laughs, the chaos, and the community! 💛 🚛 Welcome to Collect Garbage For FUN! Create your own trash collection company, upgrade trucks, and get to the top of the leaderboards. 🤝 Community members earn 5% more while playing.
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 0.0% | 59 | 58.7M | ||
| ▼ 10.3% | 63 | 9.8M | ||
| ▼ 36.8% | 37 | 467.5K | ||
| ▲ 15.0% | 36 | 6.8M | ||
| ▼ 4.5% | 43 | 1.4M | ||
| ▼ 9.1% | 50 | 1.2M | ||
| ▲ 6.3% | 37 | 4M | ||
| ▲ 0.0% | 17 | 1M |
History since Sep 16, 2026. Data methodology.