[Update 1] Everything Incremental

Playing now
0
โ–ฒ 20.0% 24h average vs the day before
24h average
6
24h peak
11
7-day peak
11

Player count history

Concurrent players
[Update 1] Everything Incremental: concurrent players
Sampled players
last 24 hours
[Update 1] Everything Incremental: concurrent players90

Everything Incremental has 0 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 10, 2026 is 11, on Nov 10, 2026. It has 1.2M lifetime visits and 6.8K likes.

Performance analysis

Measured on average concurrent players rather than a single spike, [Update 1] Everything Incremental is up 20.0% day over day.

Player counts by period

PeriodAveragePeakChange
Last 24 hours611โ–ฒ 20.0%
Last 7 days511โ€”
Last 30 days511โ€”
Since Nov 10, 2026โ€”112 days tracked

Growth

Metric24h7d30d
Visits gained+311+618+618
Favorites gained+0+1+1
Likes gained+0โ€”
Dislikes gained+0โ€”

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
1,241,076
Favorites
12,107
Likes
6,80285.9% positive
Dislikes
1,115

Rankings

Live playersโ€”
24h peak#14,315 ยท Top 50%
Observed peak#20,464 ยท Top 50%
Total visits#15,715 ยท Top 50%
Favorites#15,201 ยท Top 50%
Rating#8,624

Records

Observed peak11Nov 10, 2026
Best day for visits+350Nov 11, 2026
24h low0
Avg. session (est.)28 min
Tracked sinceNov 10, 2026
Days with recorded data2 days of history
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$0.36 โ€“ $3.3
30 days at unchanged activity and assumptions
$11 โ€“ $98

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

[Update 1] Everything Incremental: total visits
Total visits
last 30 days
[Update 1] Everything Incremental: total visits1.2M1.2M

Compare [Update 1] Everything Incremental

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Everything Incremental right now?

Everything Incremental's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-11-11 20:27 UTC. That is 100% below its average over the last 24 hours.

What is Everything Incremental's highest recorded player count?

RoVitals began tracking Everything Incremental on November 10, 2026; its observed peak, the highest count sampled since then, is 11 on November 10, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Everything Incremental have?

Everything Incremental has been played 1,241,076 times in total, 618 of them since RoVitals began tracking it on November 10, 2026.

How many likes does Everything Incremental have?

Everything Incremental has 6,802 likes and 1,115 dislikes on Roblox, 85.9% positive among recorded votes. It has 12,107 favorites. These are game totals, separate from its concurrent player count.

How much money does Everything Incremental make?

Roblox does not publish Everything Incremental's earnings. The RoVitals illustrative model gives roughly $0.36โ€“$3.3 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by moderatergames!

๐Ÿš€ Welcome to Everything Incremental (EI)! ๐Ÿš€ It's a really cool and engaging game for clicker, incremental, and idle lovers! ๐ŸŽฎ Core Features: ๐ŸงŠ Part Collecting โ€” Gather parts to unlock powerful machines โญ Leveling โ€” Reach milestones and unlock new boosts โšก Reset Layers โ€” Reset your progress for massive multipliers ๐Ÿ”Ž Research Center โ€” Get research points for more upgrades ๐ŸŽฒ Part RNG โ€” Discover rare parts with huge EXP and part bonuses ๐Ÿ† Leaderboards โ€” Compete with the bests ๐ŸŽˆ Fun Upgrade Tree โ€” Side upgrade tree so you won't get bored ๐Ÿฆ˜ Parkour โ€” Simple jumps to earn fun points ๐Ÿงช Liquid Fun โ€” Liquify your fun points ๐Ÿ‘ Like + favourite to support the game! ๐Ÿ”” Join our community server for sneak peeks & updates! Inspired by: Literally almost every incremental/upgrade tree/simulator game on Roblox. Especially: Everything Upgrade Tree (EUT), Omega Rarities, Slime Incremental, Money Simulator Z, Money Clicker Incremental, Grass Cutting Incremental (GCI), Untitled Upgrade Tree

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History since Nov 10, 2026. Data methodology.