[🪙] Jump for Brainrots!
#4,323FallingSince Sep 23, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Jump for Brainrots! is down 6.6% day over day. Its last-24h average (99) is 10.0% below its 7-day average (110).
Jump for Brainrots! set its observed peak 3 days ago; its 7-day average is 55% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 99 | 169 | ▼ 6.6% |
| Last 7 days | 110 | 201 | — |
| Last 30 days | 110 | 201 | — |
| Since Sep 23, 2026 | — | 201 | 6 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +17.7K | +101.9K | +101.9K |
| Favorites gained | +27 | +133 | +133 |
| Likes gained | +3 | 76.5% positive overall | |
| Dislikes gained | +1 | 51,543 👍 · 15,866 👎 | |
| Totals | 202.6M visits · 152.2K favorites | ||
Rankings
| Live players | #4,323 · Top 25% |
| 24h peak | #5,179 · Top 25% |
| Observed peak | #6,698 · Top 50% |
| Total visits | #820 · Top 5% |
| Favorites | #4,393 · Top 25% |
| Rating | #8,500 |
| In Simulation | #1,593 of 5,885 |
Records
| Highest recorded CCU | 201 · Sep 25, 2026 |
| Best day for visits | +23.9K · Sep 26, 2026 |
| 24h low | 40 |
| Avg. session (est.) | 8 min |
| Tracked since | Sep 23, 2026 |
| Days with recorded data | 6 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 83 | 149 | +9.8K |
| Sep 27, 2026 | 113 | 169 | +22.9K |
| Sep 26, 2026 | 115 | 191 | +23.9K |
| Sep 25, 2026 | 118 | 201 | +23.5K |
| Sep 24, 2026 | 108 | 182 | +21.8K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Jump for Brainrots!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Jump for Brainrots! right now?
Jump for Brainrots!'s latest recorded count is 132 concurrent players on Roblox, sampled at 2026-09-28 14:45 UTC. That is 33% above its average over the last 24 hours.
What is Jump for Brainrots!'s highest recorded player count?
RoVitals began tracking Jump for Brainrots! on September 23, 2026; the highest count sampled since then is 201 on September 25, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Jump for Brainrots! have?
Jump for Brainrots! has been played 202,585,147 times in total, 101,923 of them since RoVitals began tracking it on September 23, 2026.
How much money does Jump for Brainrots! make?
The RoVitals model puts Jump for Brainrots!'s developer earnings at roughly $6–$54 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Dev Hatch
Welcome to Jump for Brainrots! ✨Jump up and grab brainrots that spawn! 💸Bring them back to your base to earn cash! 🔋Upgrade your jump power to jump even higher! 🏗️Upgrade your base for even more slots! Remember to like & favorite the game for updates! 👍⭐
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 7.4% | 198 | 40.2M | ||
| ▼ 34.6% | 356 | 848.1K | ||
| ▼ 15.7% | 203 | 278.8K | ||
| ▲ 4.5% | 240 | 8.6M | ||
| ▼ 27.9% | 282 | 1.4M | ||
| ▼ 17.1% | 218 | 766.2K | ||
| ▼ 48.7% | 41 | 15.5M | ||
| ▼ 20.7% | 40 | 729.8K |
History since Sep 23, 2026. Data methodology.