Sell Naruto and Prove Mom Wrong
- Playing now
- 5
- ▼ 33.3% 24h average vs the day before
- 24h average
- 10
- 24h peak
- 19
- 7-day peak
- 35
Player count history
Concurrent playersSell Naruto and Prove Mom Wrong has 5 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 3, 2026 is 276, on Oct 17, 2026. Over the last 7 days it averaged 17 players, down 83.2% on the week before. It has 167.8K lifetime visits and 376 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Sell Naruto and Prove Mom Wrong is down 33.3% day over day, down 83.2% week over week, up 453.8% over 30 days. Its last-24h average (10) is 41.2% below its 7-day average (17).
Sell Naruto and Prove Mom Wrong set its observed peak 11 days ago; its 7-day average is 6% of that peak.
Over the last 14 days, Sell Naruto and Prove Mom Wrong was usually busiest in the hour from 13:00 UTC, averaging 2.4× its quietest hour. Across the last 14 whole UTC days it averaged 54% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 10 | 19 | ▼ 33.3% |
| Last 7 days | 17 | 35 | ▼ 83.2% |
| Last 30 days | 72 | 276 | ▲ 453.8% |
| Since Sep 3, 2026 | — | 276 | 57 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.1K | +12.7K | +124.5K |
| Favorites gained | +16 | +132 | +655 |
| Likes gained | +7 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 167,882
- Favorites
- 829
- Likes
- 37694.7% positive
- Dislikes
- 21
Rankings
| Live players | #12,222 · Top 50% |
|---|---|
| 24h peak | #12,006 · Top 50% |
| Observed peak | #9,028 · Top 25% |
| Total visits | #20,192 |
| Favorites | #21,636 |
| In Simulation | #5,015 of 11,085 |
Records
| Observed peak | 276Oct 17, 2026 |
|---|---|
| Best day for visits | +17.4KOct 16, 2026 |
| 24h low | 5 |
| Avg. session (est.) | 11 min |
| Tracked since | Sep 3, 2026 |
| Days with recorded data | 57 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 28, 2026 | 10 | 19 | +1.3K |
| Oct 27, 2026 | 16 | 26 | +1.7K |
| Oct 26, 2026 | 18 | 31 | +1.9K |
| Oct 25, 2026 | 24 | 34 | +2.1K |
| Oct 24, 2026 | 23 | 35 | +2.5K |
| Oct 23, 2026 | 16 | 32 | +1.7K |
| Oct 22, 2026 | 16 | 25 | +1.8K |
| Oct 21, 2026 | 20 | 36 | +2.4K |
| Oct 20, 2026 | 40 | 100 | +4.4K |
| Oct 19, 2026 | 46 | 78 | +5.1K |
| Oct 18, 2026 | 71 | 119 | +7.9K |
| Oct 17, 2026 | 142 | 276 | +16.2K |
| Oct 16, 2026 | 142 | 235 | +17.4K |
| Oct 15, 2026 | 99 | 163 | +11.7K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.61 – $5.5
- 30 days at unchanged activity and assumptions
- $18 – $160
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Sell Naruto and Prove Mom Wrong
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Sell Naruto and Prove Mom Wrong right now?
Sell Naruto and Prove Mom Wrong's latest recorded count is 5 concurrent players on Roblox, sampled at 2026-10-29 06:31 UTC. That is 50% below its average over the last 24 hours.
What is Sell Naruto and Prove Mom Wrong's highest recorded player count?
RoVitals began tracking Sell Naruto and Prove Mom Wrong on September 3, 2026; its observed peak, the highest count sampled since then, is 276 on October 17, 2026; earlier peaks and peaks between samples may be higher.
Is Sell Naruto and Prove Mom Wrong growing or dying?
Over the past 7 days Sell Naruto and Prove Mom Wrong averaged 17 concurrent players, down 83.2% on the 101 of the week before.
How many visits does Sell Naruto and Prove Mom Wrong have?
Sell Naruto and Prove Mom Wrong has been played 167,882 times in total, 124,517 of them in the past 30 days.
How many likes does Sell Naruto and Prove Mom Wrong have?
Sell Naruto and Prove Mom Wrong has 376 likes and 21 dislikes on Roblox, 94.7% positive among recorded votes. It has 829 favorites. These are game totals, separate from its concurrent player count.
How much money does Sell Naruto and Prove Mom Wrong make?
Roblox does not publish Sell Naruto and Prove Mom Wrong's earnings. The RoVitals illustrative model gives roughly $0.61–$5.5 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Mega Tycoons Studios
⛩️ Welcome to Sell Naruto and Prove Mom Wrong ! ⛩️ 💸 JOIN THE GROUP for a 50% CASH BOOST and secret perks! 🎤 Use code JOINED after joining the group to get that turbo start! 💾 Your progress auto-saves—because greatness waits for no one. 👍 Favorite and like if you enjoyed, it means a lot if you do! Inspired by Naruto, Ninja Tycoon Naruto, Shindo Life Tycoon, Shinobi Tycoon, Shinobi Storm Tycoon, KAIZEN Tycoon, Naruto War Tycoon, Naruto Defense Tycoon, Anime Power Tycoon, Tags: Naruto, Sasuke, Kakashi, Itachi, Jiraiya, Pain, Madara.
More by Mega Tycoons Studios
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Scroll the table to explore more metrics →
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 0.0% | 13 | 4.1M | ||
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Scroll the table to explore more metrics →
History since Sep 3, 2026. Data methodology.