Merge an Animal
#5,921Since Oct 15, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Merge an Animal is down 9.8% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 92 | 153 | ▼ 9.8% |
| Last 7 days | 94 | 153 | — |
| Last 30 days | 89 | 153 | — |
| Since Oct 15, 2026 | — | 153 | 2 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +9.1K | +12.1K | +12.1K |
| Favorites gained | +561 | +720 | +720 |
| Likes gained | +23 | — | |
| Dislikes gained | +1 | — | |
Visits, likes & favorites
- Total visits
- 64,938
- Favorites
- 4,206
- Likes
- 13291.7% positive
- Dislikes
- 12
Rankings
| Live players | #5,921 · Top 25% |
| 24h peak | #6,177 · Top 25% |
| Observed peak | #9,269 · Top 50% |
| Total visits | #19,477 |
| Favorites | #15,419 · Top 50% |
| In Simulation | #2,285 of 9,043 |
Records
| Highest recorded CCU | 153 · Oct 16, 2026 |
| Best day for visits | +6.9K · Oct 16, 2026 |
| 24h low | 19 |
| Avg. session (est.) | 14 min |
| Tracked since | Oct 15, 2026 |
| Days with recorded data | 2 days of history |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $5.6 – $50
- 30 days at unchanged activity and assumptions
- $170 – $1,500
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Merge an Animal
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Merge an Animal right now?
Merge an Animal's latest recorded count is 108 concurrent players on Roblox, sampled at 2026-10-16 18:10 UTC. That is 17% above its average over the last 24 hours.
What is Merge an Animal's highest recorded player count?
RoVitals began tracking Merge an Animal on October 15, 2026; the highest count sampled since then is 153 on October 16, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Merge an Animal have?
Merge an Animal has been played 64,938 times in total, 12,081 of them since RoVitals began tracking it on October 15, 2026.
How many likes does Merge an Animal have?
Merge an Animal has 132 likes and 12 dislikes on Roblox, 91.7% positive among recorded votes. It has 4,206 favorites. These are game totals, separate from its concurrent player count.
How much money does Merge an Animal make?
Roblox does not publish Merge an Animal's earnings. The RoVitals illustrative model gives roughly $5.6–$50 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by DeMGoTcHaBoYz
Merge animals and evolve them from a tiny Mouse all the way up to the Eclipse Dragon! 🐉 Carry an animal into its match to merge them into something bigger. 60 animals to discover, and your pen keeps earning cash even while you're offline. Rebirth to unlock bigger animals and earn faster Raid other bases and knock out their defenders for cash Fight the Ancient Titan with the whole server every 20 minutes Battle through 300 Adventure levels with your strongest animals Train on your treadmill for a cash boost that never runs out Come back daily for gifts, with an OP animal on day 7 Better with friends: every friend in your server gives you +10% cash, and if you invite someone new you both get a free animal. Like the game and join our group for extra cash. New animals are on the way!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 13.3% | 144 | 24.2M | ||
| ▲ 12.5% | 116 | 5.1M | ||
| ▲ 0.0% | 126 | 5.7M | ||
| ▲ 13.6% | 130 | 105.4K | ||
| ▲ 10.8% | 165 | 285.6K | ||
| ▲ 14.8% | 157 | 32.2M | ||
| ▲ 21.1% | 42 | 64.5M | ||
| ▲ 15.6% | 63 | 17.9M |
History since Oct 15, 2026. Data methodology.