Capture Anime!
#6,648Since Aug 11, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Capture Anime! is down 22.6% day over day, down 29.8% week over week, up 13.2% over 30 days.
Capture Anime! set its observed peak 22 days ago; its 7-day average is 20% of that peak.
Over the last 14 days, Capture Anime! was usually busiest in the hour from 14:00 UTC, averaging 1.5Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 41 | 76 | βΌ 22.6% |
| Last 7 days | 40 | 76 | βΌ 29.8% |
| Last 30 days | 86 | 200 | β² 13.2% |
| Since Aug 11, 2026 | β | 200 | 49 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +2.5K | +19K | +143.4K |
| Favorites gained | +76 | +681 | +5,926 |
| Likes gained | +14 | 97.5% positive overall | |
| Dislikes gained | +1 | 11,131 π Β· 281 π | |
| Totals | 1.5M visits Β· 55K favorites | ||
Rankings
| Live players | #6,648 Β· Top 50% |
| 24h peak | #6,740 Β· Top 50% |
| Observed peak | #6,718 Β· Top 50% |
| Total visits | #10,127 Β· Top 50% |
| Favorites | #6,632 Β· Top 50% |
| Rating | #448 Β· Top 5% |
| In Simulation | #2,414 of 5,885 |
Records
| Highest recorded CCU | 200 Β· Sep 6, 2026 |
| Best day for visits | +9.5K Β· Sep 6, 2026 |
| 24h low | 19 |
| Avg. session (est.) | 23 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 49 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 32 | 40 | +1.5K |
| Sep 27, 2026 | 53 | 76 | +3.6K |
| Sep 26, 2026 | 49 | 66 | +3.6K |
| Sep 25, 2026 | 32 | 48 | +2.2K |
| Sep 24, 2026 | 34 | 56 | +2.4K |
| Sep 23, 2026 | 35 | 50 | +2.5K |
| Sep 22, 2026 | 33 | 46 | +2.4K |
| Sep 21, 2026 | 30 | 39 | +2.2K |
| Sep 20, 2026 | 44 | 62 | +3.1K |
| Sep 19, 2026 | 49 | 79 | +3.3K |
| Sep 18, 2026 | 47 | 77 | +3.1K |
| Sep 17, 2026 | 51 | 79 | +3.5K |
| Sep 16, 2026 | 68 | 112 | +4.3K |
| Sep 15, 2026 | 61 | 89 | +4.3K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Capture Anime!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Capture Anime! right now?
Capture Anime!'s latest recorded count is 36 concurrent players on Roblox, sampled at 2026-09-28 14:56 UTC. That is 12% below its average over the last 24 hours.
What is Capture Anime!'s highest recorded player count?
RoVitals began tracking Capture Anime! on August 11, 2026; the highest count sampled since then is 200 on September 6, 2026; earlier peaks and peaks between samples may be higher.
Is Capture Anime! growing or dying?
Capture Anime! has declined 29.8% over the past 7 days, averaging 40 concurrent players against 57 the week before.
How many visits does Capture Anime! have?
Capture Anime! has been played 1,496,298 times in total, 143,441 of them in the past 30 days.
How much money does Capture Anime! make?
The RoVitals model puts Capture Anime!'s developer earnings at roughly $2β$22 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by NoNet
β Welcome to Capture Anime! π₯ Capture and Train powerful Anime Characters, grow powerful teams, and take on tougher enemies as you progress the game. βοΈ π Capture Rare Anime Heroes to build a Strong Team π Defeat bosses to Unlock New Areas π Upgrade and Train Your Team π‘οΈCollect the Ultimate Team π Climb the Leaderboards π Like & Favorite for more updates!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 26.8% | 67 | 14.2M | ||
| βΌ 16.1% | 42 | 1.2M | ||
| βΌ 34.9% | 56 | 3.2M | ||
| β² 0.0% | 55 | 187.2K | ||
| β² 31.6% | 42 | 50.8K | ||
| βΌ 31.9% | 76 | 60.5M | ||
| βΌ 38.9% | 25 | 4M | ||
| βΌ 41.7% | 16 | 2.5M |
History since Aug 11, 2026. Data methodology.