ESCAPE ROOM - Deluxe Edition
- Playing now
- 70
- ▼ 6.7% 24h average vs the day before
- 24h average
- 97
- 24h peak
- 181
- 7-day peak
- 227
Player count history
Concurrent playersESCAPE ROOM - Deluxe Edition has 70 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 755, on Sep 7, 2026. Over the last 30 days it averaged 136 players, down 48.3% on the 30 days before. It has 15.7M lifetime visits and 12.9K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, ESCAPE ROOM - Deluxe Edition is down 6.7% day over day, up 0.0% week over week, down 48.3% over 30 days. Its last-24h average (97) is 23.0% below its 7-day average (126).
ESCAPE ROOM - Deluxe Edition set its observed peak 65 days ago; its 7-day average is 17% of that peak.
Over the last 14 days, ESCAPE ROOM - Deluxe Edition was usually busiest in the hour from 21:00 UTC, averaging 3.3× its quietest hour. Across the last 14 whole UTC days it averaged 10% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 97 | 181 | ▼ 6.7% |
| Last 7 days | 126 | 227 | ▲ 0.0% |
| Last 30 days | 136 | 324 | ▼ 48.3% |
| Since Aug 11, 2026 | — | 755 | 93 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +8.5K | +74.7K | +339.2K |
| Favorites gained | +73 | +621 | +3,020 |
| Likes gained | +5 | — | |
| Dislikes gained | +2 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 15,726,838
- Favorites
- 219,560
- Likes
- 12,91382.7% positive
- Dislikes
- 2,709
Rankings
| Live players | #6,760 · Top 25% |
|---|---|
| 24h peak | #5,889 · Top 25% |
| Observed peak | #7,031 · Top 25% |
| Total visits | #6,070 · Top 25% |
| Favorites | #4,922 · Top 25% |
| Rating | #10,301 |
| In Puzzle | #105 of 410 |
Records
| Observed peak | 755Sep 7, 2026 |
|---|---|
| Best day for visits | +45.6KSep 6, 2026 |
| 24h low | 29 |
| Avg. session (est.) | 15 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 93 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 10, 2026 | 97 | 208 | +9.6K |
| Nov 9, 2026 | 114 | 215 | +9.7K |
| Nov 8, 2026 | 138 | 206 | +11.6K |
| Nov 7, 2026 | 143 | 218 | +12K |
| Nov 6, 2026 | 130 | 227 | +11.2K |
| Nov 5, 2026 | 125 | 213 | +11.9K |
| Nov 4, 2026 | 125 | 257 | +10.4K |
| Nov 3, 2026 | 121 | 239 | +10.7K |
| Nov 2, 2026 | 114 | 218 | +9.6K |
| Nov 1, 2026 | 130 | 225 | +10.7K |
| Oct 31, 2026 | 120 | 203 | +10.3K |
| Oct 30, 2026 | 123 | 251 | +10.7K |
| Oct 29, 2026 | 126 | 237 | +10.8K |
| Oct 28, 2026 | 129 | 248 | +11K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $1.2 – $11
- 30 days at unchanged activity and assumptions
- $35 – $320
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.4 earned Robux per player-hour. Formula and limitations.
Visits history
Compare ESCAPE ROOM - Deluxe Edition
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing ESCAPE ROOM - Deluxe Edition right now?
ESCAPE ROOM - Deluxe Edition's latest recorded count is 70 concurrent players on Roblox, sampled at 2026-11-11 22:15 UTC. That is 28% below its average over the last 24 hours.
What is ESCAPE ROOM - Deluxe Edition's highest recorded player count?
RoVitals began tracking ESCAPE ROOM - Deluxe Edition on August 11, 2026; its observed peak, the highest count sampled since then, is 755 on September 7, 2026; earlier peaks and peaks between samples may be higher.
Is ESCAPE ROOM - Deluxe Edition growing or dying?
Over the past 7 days ESCAPE ROOM - Deluxe Edition averaged 126 concurrent players, level with the 126 of the week before. Over the past 30 days it averaged 136, down 48.3% on the 263 of the 30 days before.
How many visits does ESCAPE ROOM - Deluxe Edition have?
ESCAPE ROOM - Deluxe Edition has been played 15,726,838 times in total, 339,218 of them in the past 30 days.
How many likes does ESCAPE ROOM - Deluxe Edition have?
ESCAPE ROOM - Deluxe Edition has 12,913 likes and 2,709 dislikes on Roblox, 82.7% positive among recorded votes. It has 219,560 favorites. These are game totals, separate from its concurrent player count.
How much money does ESCAPE ROOM - Deluxe Edition make?
Roblox does not publish ESCAPE ROOM - Deluxe Edition's earnings. The RoVitals illustrative model gives roughly $1.2–$11 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by EscapeLovers
Get ready for a thrilling challenge! You’ve been locked inside a series of mysterious rooms and have only 60 minutes to escape. Use your logic, creativity, and teamwork to solve puzzles and uncover hidden clues. Every second counts — will you make it out in time or be trapped forever? For a deeper immersion, we recommend keeping a pen and paper nearby. Some puzzles will require you to jot down important clues — they could be anywhere: on the walls, hidden in decorations, under objects, or tucked inside unexpected places. Click around the room to interact with anything that looks suspicious or interesting. If you're playing with friends, communication is key. Remember, you're not escaping alone — you're a team. Working together and combining everyone's thoughts is always better than going solo. Tags: Mystery, Escape Room, Puzzles, Multiplayer, Escapelovers, Brain Teaser, Mind Game, Logic, pen and paper, teamwork. Riddle
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History since Aug 11, 2026. Data methodology.