🎤 KPOP Demon Hunters Elevator 🎤
- Playing now
- 32
- ▼ 6.9% 24h average vs the day before
- 24h average
- 54
- 24h peak
- 90
- 7-day peak
- 115
Player count history
Concurrent playersKPOP Demon Hunters Elevator has 32 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 28, 2026 is 173, on Aug 28, 2026. Over the last 30 days it averaged 56 players, down 24.3% on the 30 days before. It has 2M lifetime visits and 111 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, KPOP Demon Hunters Elevator is down 6.9% day over day, up 1.7% week over week, down 24.3% over 30 days.
KPOP Demon Hunters Elevator set its observed peak 60 days ago; its 7-day average is 35% of that peak.
Over the last 14 days, KPOP Demon Hunters Elevator was usually busiest in the hour from 16:00 UTC, averaging 2.0× its quietest hour. Across the last 14 whole UTC days it averaged 30% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 54 | 90 | ▼ 6.9% |
| Last 7 days | 61 | 115 | ▲ 1.7% |
| Last 30 days | 56 | 129 | ▼ 24.3% |
| Since Aug 28, 2026 | — | 173 | 62 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +7.9K | +68K | +265.3K |
| Favorites gained | +915 | +9,150 | +35,915 |
| Likes gained | +0 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 2,062,959
- Favorites
- 351,090
- Likes
- 11163.1% positive
- Dislikes
- 65
Rankings
| Live players | #7,892 · Top 25% |
|---|---|
| 24h peak | #7,696 · Top 25% |
| Observed peak | #10,378 · Top 50% |
| Total visits | #12,623 · Top 50% |
| Favorites | #3,551 · Top 10% |
| In Party & Casual | #441 of 1,318 |
Records
| Observed peak | 173Aug 28, 2026 |
|---|---|
| Best day for visits | +16.3KSep 12, 2026 |
| 24h low | 30 |
| Avg. session (est.) | 10 min |
| Tracked since | Aug 28, 2026 |
| Days with recorded data | 62 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 27, 2026 | 50 | 90 | +8.3K |
| Oct 26, 2026 | 54 | 93 | +9.5K |
| Oct 25, 2026 | 70 | 104 | +11.6K |
| Oct 24, 2026 | 65 | 115 | +11.4K |
| Oct 23, 2026 | 62 | 100 | +10.5K |
| Oct 22, 2026 | 54 | 84 | +9K |
| Oct 21, 2026 | 44 | 72 | +8.1K |
| Oct 20, 2026 | 55 | 94 | +9.6K |
| Oct 19, 2026 | 56 | 104 | +9.7K |
| Oct 18, 2026 | 66 | 111 | +12.3K |
| Oct 17, 2026 | 68 | 105 | +12.4K |
| Oct 16, 2026 | 51 | 82 | +9.2K |
| Oct 15, 2026 | 47 | 90 | +8.3K |
| Oct 14, 2026 | 44 | 66 | +8.1K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.82 – $7.4
- 30 days at unchanged activity and assumptions
- $25 – $220
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.5 earned Robux per player-hour. Formula and limitations.
Visits history
Compare KPOP Demon Hunters Elevator
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing KPOP Demon Hunters Elevator right now?
KPOP Demon Hunters Elevator's latest recorded count is 32 concurrent players on Roblox, sampled at 2026-10-28 02:26 UTC. That is 41% below its average over the last 24 hours.
What is KPOP Demon Hunters Elevator's highest recorded player count?
RoVitals began tracking KPOP Demon Hunters Elevator on August 28, 2026; its observed peak, the highest count sampled since then, is 173 on August 28, 2026; earlier peaks and peaks between samples may be higher.
Is KPOP Demon Hunters Elevator growing or dying?
Over the past 7 days KPOP Demon Hunters Elevator averaged 61 concurrent players, up 1.7% on the 60 of the week before. Over the past 30 days it averaged 56, down 24.3% on the 74 of the 30 days before. The weekly and monthly changes point in opposite directions.
How many visits does KPOP Demon Hunters Elevator have?
KPOP Demon Hunters Elevator has been played 2,062,959 times in total, 265,260 of them in the past 30 days.
How many likes does KPOP Demon Hunters Elevator have?
KPOP Demon Hunters Elevator has 111 likes and 65 dislikes on Roblox, 63.1% positive among recorded votes. It has 351,090 favorites. These are game totals, separate from its concurrent player count.
How much money does KPOP Demon Hunters Elevator make?
Roblox does not publish KPOP Demon Hunters Elevator's earnings. The RoVitals illustrative model gives roughly $0.82–$7.4 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by O Filho Pródigo
👋 Step right into the KPOP Demon Hunters Elevator! ⭐ Boredom isn't an option here! Experience hundreds of unique floors packed with exciting minigames, awesome references, and hidden easter eggs. What are you waiting for? Jump right in! 🤔 Do you have what it takes to survive every floor? 💗 Leave a like if you enjoyed the game, and bring your friends along for the ride!
More by O Filho Pródigo
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 459 | 47.2M | 63% | ||
| 134 | 3.1M | 85% | ||
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| 132 | 27.2M | 58% | ||
| 40 | 4.1M | 74% | ||
| 25 | 5.7M | 58% |
Scroll the table to explore more metrics →
Similar Party & Casual games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 7.5% | 59 | 1.7M | ||
| ▼ 24.5% | 59 | 22.1M | ||
| ▲ 16.1% | 68 | 12.7M | ||
| ▼ 13.5% | 49 | 17.2M | ||
| ▼ 3.7% | 54 | 21.3K | ||
| ▲ 7.1% | 59 | 4.4M | ||
| ▲ 20.0% | 16 | 1.9M | ||
| ▼ 28.8% | 288 | 402K |
Scroll the table to explore more metrics →
History since Aug 28, 2026. Data methodology.