Space Tycoon! 🛸
#18,762Since Sep 9, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Space Tycoon! is down 33.3% day over day, down 33.3% week over week.
Space Tycoon! set its observed peak 12 days ago; its 7-day average is 17% of that peak.
Over the last 14 days, Space Tycoon! was usually busiest in the hour from 12:00 UTC, averaging 4.4× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 2 | 8 | ▼ 33.3% |
| Last 7 days | 2 | 11 | ▼ 33.3% |
| Last 30 days | 2 | 12 | — |
| Since Sep 9, 2026 | — | 12 | 20 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +160 | +1.9K | +5.8K |
| Favorites gained | +4 | +9 | +33 |
| Likes gained | +1 | 90.8% positive overall | |
| Dislikes gained | +0 | 5,475 👍 · 555 👎 | |
| Totals | 1.9M visits · 7K favorites | ||
Rankings
| Live players | #18,762 |
| 24h peak | #10,198 · Top 50% |
| Observed peak | #11,147 · Top 50% |
| Total visits | #9,599 · Top 50% |
| Favorites | #11,099 · Top 50% |
| Rating | #3,623 · Top 50% |
| In Simulation | #4,336 of 5,884 |
Records
| Highest recorded CCU | 12 · Sep 15, 2026 |
| Best day for visits | +560 · Sep 26, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 14 min |
| Tracked since | Sep 9, 2026 |
| Days with recorded data | 20 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 1 | 2 | +104 |
| Sep 27, 2026 | 2 | 8 | +267 |
| Sep 26, 2026 | 4 | 11 | +560 |
| Sep 25, 2026 | 1 | 2 | +177 |
| Sep 24, 2026 | 2 | 4 | +249 |
| Sep 23, 2026 | 1 | 3 | +271 |
| Sep 22, 2026 | 1 | 3 | +213 |
| Sep 21, 2026 | 2 | 6 | +177 |
| Sep 20, 2026 | 1 | 4 | +268 |
| Sep 19, 2026 | 2 | 4 | +289 |
| Sep 18, 2026 | 3 | 7 | +346 |
| Sep 17, 2026 | 2 | 4 | +196 |
| Sep 16, 2026 | 3 | 6 | +312 |
| Sep 15, 2026 | 4 | 12 | +463 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Space Tycoon!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Space Tycoon! right now?
Space Tycoon!'s latest recorded count is 2 concurrent players on Roblox, sampled at 2026-09-28 16:09 UTC. That is in line with its average over the last 24 hours.
What is Space Tycoon!'s highest recorded player count?
RoVitals began tracking Space Tycoon! on September 9, 2026; the highest count sampled since then is 12 on September 15, 2026; earlier peaks and peaks between samples may be higher.
Is Space Tycoon! growing or dying?
Space Tycoon! has declined 33.3% over the past 7 days, averaging 2 concurrent players against 3 the week before.
How many visits does Space Tycoon! have?
Space Tycoon! has been played 1,883,017 times in total, 5,844 of them since RoVitals began tracking it on September 9, 2026.
How much money does Space Tycoon! make?
The RoVitals model puts Space Tycoon!'s developer earnings at roughly $0–$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Flappy Bit Games Surprise
🚀Welcome to Space Tycoon🚀 Build your dream Space Station and fly into the moon! Unlock new rockets, play with friends, explore the world, and get ready for even more exciting features coming soon! 💾 Remember, game progress is autosaved! 💾 👍 Like the game to support future updates!👍
More by Flappy Bit Games Surprise
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 297 | 17.8M | 84% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 100.0% | 3 | 10M | ||
| ▼ 33.3% | 18 | 11M | ||
| ▼ 10.0% | 22 | 26.1M | ||
| ▼ 33.3% | 8 | 1.2M | ||
| ▲ 50.0% | 7 | 1.1M | ||
| ▼ 25.0% | 5 | 9.9M | ||
| ▼ 12.5% | 12 | 33.2M | ||
| ▼ 33.3% | 8 | 11.1M |
History since Sep 9, 2026. Data methodology.