Squid Jump Rope Tower [2 Player obby]
- Playing now
- 307
- ▼ 9.0% 24h average vs the day before
- 24h average
- 243
- 24h peak
- 348
- 7-day peak
- 472
Player count history
Concurrent playersSquid Jump Rope Tower has 307 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 30, 2026 is 472, on Oct 23, 2026. Over the last 7 days it averaged 274 players, up 15.6% on the week before. It has 45.1M lifetime visits and 1.5K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Squid Jump Rope Tower [2 Player obby] is down 9.0% day over day, up 15.6% week over week.
Squid Jump Rope Tower [2 Player obby] set its observed peak 5 days ago; its 7-day average is 58% of that peak.
Over the last 14 days, Squid Jump Rope Tower [2 Player obby] was usually busiest in the hour from 13:00 UTC, averaging 1.7× its quietest hour. Across the last 14 whole UTC days it averaged 26% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 243 | 348 | ▼ 9.0% |
| Last 7 days | 274 | 472 | ▲ 15.6% |
| Last 30 days | 220 | 472 | — |
| Since Sep 30, 2026 | — | 472 | 29 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +41K | +348.7K | +1.1M |
| Favorites gained | +3,303 | +30,351 | +85,880 |
| Likes gained | +1 | — | |
| Dislikes gained | +3 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 45,106,955
- Favorites
- 1,789,754
- Likes
- 1,52145.9% positive
- Dislikes
- 1,796
Rankings
| Live players | #3,557 · Top 10% |
|---|---|
| 24h peak | #4,116 · Top 25% |
| Observed peak | #7,344 · Top 25% |
| Total visits | #3,010 · Top 10% |
| Favorites | #1,055 · Top 5% |
| Rating | #15,275 |
| In Obby & Platformer | #359 of 3,883 |
Records
| Observed peak | 472Oct 23, 2026 |
|---|---|
| Best day for visits | +57.8KOct 23, 2026 |
| 24h low | 160 |
| Avg. session (est.) | 8 min |
| Tracked since | Sep 30, 2026 |
| Days with recorded data | 29 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 27, 2026 | 256 | 369 | +46.4K |
| Oct 26, 2026 | 274 | 398 | +50.1K |
| Oct 25, 2026 | 310 | 439 | +57.4K |
| Oct 24, 2026 | 292 | 410 | +54.1K |
| Oct 23, 2026 | 317 | 472 | +57.8K |
| Oct 22, 2026 | 241 | 332 | +43.6K |
| Oct 21, 2026 | 216 | 314 | +40K |
| Oct 20, 2026 | 234 | 342 | +43.3K |
| Oct 19, 2026 | 242 | 365 | +44.3K |
| Oct 18, 2026 | 313 | 469 | +57.8K |
| Oct 17, 2026 | 267 | 400 | +50.5K |
| Oct 16, 2026 | 219 | 317 | +41K |
| Oct 15, 2026 | 178 | 249 | +34.3K |
| Oct 14, 2026 | 169 | 237 | +32.3K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $2.2 – $20
- 30 days at unchanged activity and assumptions
- $66 – $600
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Squid Jump Rope Tower [2 Player obby]
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Squid Jump Rope Tower right now?
Squid Jump Rope Tower's latest recorded count is 307 concurrent players on Roblox, sampled at 2026-10-28 13:39 UTC. That is 26% above its average over the last 24 hours.
What is Squid Jump Rope Tower's highest recorded player count?
RoVitals began tracking Squid Jump Rope Tower on September 30, 2026; its observed peak, the highest count sampled since then, is 472 on October 23, 2026; earlier peaks and peaks between samples may be higher.
Is Squid Jump Rope Tower growing or dying?
Over the past 7 days Squid Jump Rope Tower averaged 274 concurrent players, up 15.6% on the 237 of the week before.
How many visits does Squid Jump Rope Tower have?
Squid Jump Rope Tower has been played 45,106,955 times in total, 1,076,423 of them since RoVitals began tracking it on September 30, 2026.
How many likes does Squid Jump Rope Tower have?
Squid Jump Rope Tower has 1,521 likes and 1,796 dislikes on Roblox, 45.9% positive among recorded votes. It has 1,789,754 favorites. These are game totals, separate from its concurrent player count.
How much money does Squid Jump Rope Tower make?
Roblox does not publish Squid Jump Rope Tower's earnings. The RoVitals illustrative model gives roughly $2.2–$20 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by WithYou Tower
🌟Single player mode is now online! You can enjoy it even alone!🌟 🎉When the like rate reaches 90%, all players can experience GUARD for free once. 🎮 Compete with friends, cause chaos, and fight your way to the top! 🖐️ Watch out for trolls! 👬You and your friend have joined Season 3 of the 🦑 Squid Game, where you’re ⛓️chained together and must cooperate to reach the finish line! Pay attention to the traffic 🚦light signals—stop moving when it’s 🏮 red, or you’ll be eliminated! 🎁 LIKE AND JOIN THE GROUP FOR A FREE REVIVE 🎁 🌟NEW CODE🌟 "HelloSquid" "Squid10K" Next big code at 1000 likes! 👍 🛠️If you encounter any issues during the game, or if there's anything in the game that makes you feel dissatisfied, please leave us a message. We will reward you if your feedback is adopted.👍 tags:squid game,Jump Rope,slap tower,troll tower,obby,obby 2 player,tower,tower obby,squid,easy tower, easy obby, hard tower, hard obby,chained together,troll
Similar Obby & Platformer games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 2.4% | 385 | 205.5M | ||
| ▼ 33.6% | 401 | 31.6M | ||
| ▲ 12.0% | 342 | 31.5M | ||
| ▼ 15.2% | 289 | 3.2M | ||
| ▼ 3.9% | 353 | 115.6M | ||
| ▲ 3.6% | 410 | 107.6M | ||
| ▲ 20.6% | 171 | 155.2M | ||
| ▼ 1.6% | 82 | 14.1M |
Scroll the table to explore more metrics →
History since Sep 30, 2026. Data methodology.