Escape the Entity
Since Aug 14, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Escape the Entity is up 33.3% day over day, up 16.7% week over week, up 16.7% over 30 days.
Escape the Entity set its observed peak 16 days ago; its 7-day average is 29% of that peak.
Over the last 14 days, Escape the Entity was usually busiest in the hour from 17:00 UTC, averaging 3.1× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 8 | 21 | ▲ 33.3% |
| Last 7 days | 7 | 21 | ▲ 16.7% |
| Last 30 days | 7 | 24 | ▲ 16.7% |
| Since Aug 14, 2026 | — | 24 | 47 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.4K | +9.2K | +37.9K |
| Favorites gained | +4 | +40 | +158 |
| Likes gained | +0 | 70.2% positive overall | |
| Dislikes gained | +0 | 849 👍 · 361 👎 | |
| Totals | 2.1M visits · 4.2K favorites | ||
Rankings
| Live players | — |
| 24h peak | #8,889 · Top 50% |
| Observed peak | #10,554 · Top 50% |
| Total visits | #9,511 · Top 50% |
| Favorites | #12,278 · Top 50% |
| Rating | #9,801 |
Records
| Highest recorded CCU | 24 · Sep 12, 2026 |
| Best day for visits | +1.9K · Sep 6, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 8 min |
| Tracked since | Aug 14, 2026 |
| Days with recorded data | 47 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 29, 2026 | 5 | 11 | +495 |
| Sep 28, 2026 | 7 | 21 | +1.4K |
| Sep 27, 2026 | 7 | 17 | +1.5K |
| Sep 26, 2026 | 7 | 13 | +1.4K |
| Sep 25, 2026 | 6 | 12 | +1.4K |
| Sep 24, 2026 | 8 | 17 | +1.5K |
| Sep 23, 2026 | 5 | 9 | +944 |
| Sep 22, 2026 | 7 | 13 | +1.1K |
| Sep 21, 2026 | 5 | 15 | +914 |
| Sep 20, 2026 | 6 | 16 | +1.2K |
| Sep 19, 2026 | 6 | 17 | +1.2K |
| Sep 18, 2026 | 5 | 13 | +1K |
| Sep 17, 2026 | 6 | 15 | +1.1K |
| Sep 16, 2026 | 7 | 13 | +1.3K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Escape the Entity
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Escape the Entity right now?
Escape the Entity's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-29 11:29 UTC. That is 100% below its average over the last 24 hours.
What is Escape the Entity's highest recorded player count?
RoVitals began tracking Escape the Entity on August 14, 2026; the highest count sampled since then is 24 on September 12, 2026; earlier peaks and peaks between samples may be higher.
Is Escape the Entity growing or dying?
Escape the Entity has grown 16.7% over the past 7 days, averaging 7 concurrent players against 6 the week before.
How many visits does Escape the Entity have?
Escape the Entity has been played 2,098,018 times in total, 37,939 of them in the past 30 days.
How much money does Escape the Entity make?
The RoVitals model puts Escape the Entity's developer earnings at roughly $0–$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Game Name.
Escape the Entity is a survival multiplayer game taking place in the backrooms where up to 11 players face an Entity and must work together to make it out alive. 💡 Work together to restore power to the exits, before it's too late and the Entity catches up with you. 💀 Be the Entity, use your powers, and extinguish their hope at survival... Do not let them get away alive. 🗺️ Navigate the backrooms and use the environment to your advantage, or as the Entity: tear it to shreds. ⚠️ This game contains loud sounds, flashing lights, and jump scares! 🎧 Headphones are recommended for the best experience. Tags: Backrooms, Horror, Scary, Survival, Weapons, Smiler, Pool Rooms, Dreamcore, Nextbots, Escape, Prison, SCP, Monster, Dead by Daylight, Killer, Maze,
More by Game Name.
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 19,452 | 62.1M | 92% | ||
| 288 | 37.3M | 93% | ||
| 12 | 12.7M | 83% | ||
| 17 | 25.8M | 83% | ||
| 0 | 1.6M | 85% | ||
| 0 | 10.5K | 92% |
Similar Survival games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 33.3% | 11 | 54.7M | ||
| — | 0 | 11.9M | ||
| — | 0 | 50.4M | ||
| ▼ 39.4% | 33 | 372.5M | ||
| — | 1 | 18.4M | ||
| — | 2 | 5.1M | ||
| ▼ 35.7% | 19 | 2.1M | ||
| ▼ 50.0% | 10 | 5.6M |
History since Aug 14, 2026. Data methodology.