Easter [HORROR]
#10,029Since Aug 11, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Easter [HORROR] is down 40.0% day over day, down 20.0% week over week, down 44.4% over 30 days.
Easter [HORROR] set its observed peak 31 days ago; its 7-day average is 10% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 3 | 5 | βΌ 40.0% |
| Last 7 days | 4 | 12 | βΌ 20.0% |
| Last 30 days | 5 | 26 | βΌ 44.4% |
| Since Aug 11, 2026 | β | 41 | 49 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +246 | +2.9K | +14.3K |
| Favorites gained | +2 | +2 | +3 |
| Likes gained | +0 | 82.8% positive overall | |
| Dislikes gained | +0 | 3,065 π Β· 636 π | |
| Totals | 2.2M visits Β· 20.8K favorites | ||
Rankings
| Live players | #10,029 Β· Top 50% |
| 24h peak | #10,612 Β· Top 50% |
| Observed peak | #9,560 Β· Top 50% |
| Total visits | #9,225 Β· Top 50% |
| Favorites | #8,834 Β· Top 50% |
| Rating | #6,759 |
| In Adventure | #520 of 828 |
Records
| Highest recorded CCU | 41 Β· Aug 28, 2026 |
| Best day for visits | +1.6K Β· Aug 20, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 16 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 49 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 3 | 5 | +246 |
| Sep 27, 2026 | 4 | 12 | +659 |
| Sep 26, 2026 | 5 | 11 | +661 |
| Sep 25, 2026 | 5 | 12 | +525 |
| Sep 24, 2026 | 1 | 1 | +278 |
| Sep 23, 2026 | 3 | 9 | +294 |
| Sep 22, 2026 | 1 | 6 | +194 |
| Sep 21, 2026 | 2 | 7 | +281 |
| Sep 20, 2026 | 4 | 10 | +595 |
| Sep 19, 2026 | 7 | 26 | +1K |
| Sep 18, 2026 | 7 | 14 | +702 |
| Sep 17, 2026 | 4 | 11 | +495 |
| Sep 16, 2026 | 4 | 9 | +361 |
| Sep 15, 2026 | 1 | 6 | +302 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Easter [HORROR]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Easter right now?
Easter's latest recorded count is 6 concurrent players on Roblox, sampled at 2026-09-28 15:16 UTC. That is 100% above its average over the last 24 hours.
What is Easter's highest recorded player count?
RoVitals began tracking Easter on August 11, 2026; the highest count sampled since then is 41 on August 28, 2026; earlier peaks and peaks between samples may be higher.
Is Easter growing or dying?
Easter has declined 20.0% over the past 7 days, averaging 4 concurrent players against 5 the week before.
How many visits does Easter have?
Easter has been played 2,220,846 times in total, 14,283 of them in the past 30 days.
How much money does Easter make?
The RoVitals model puts Easter's developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Nexus Horror
Welcome to Easter [HORROR]! This is a brand NEW game!!! You take a job as a night guard at the easter egg shop, but soon realize that the cute store hides terrifying secrets, and strange events turn your shift into a real nightmare. LIKE π + FAVORITE β the game for Part 2! π» There is 3 Endings! Try to unlock them all! π€ This game is Multiplayer, invite your friends! π Check out the shop for fun items to troll your friends with! Dev - grah_grah credit icon saefire Inspired by Hello Kitty Horror, Midnight, Midnight Flight Part 2, Midnight Motel, and HORROR games and Midnight games.
Similar Adventure games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 31.3% | 31 | 9.6M | ||
| βΌ 40.0% | 21 | 733.2K | ||
| βΌ 20.0% | 25 | 13M | ||
| βΌ 18.2% | 21 | 10.2M | ||
| βΌ 30.0% | 60 | 12.6M | ||
| βΌ 12.5% | 13 | 405K | ||
| β² 25.0% | 23 | 9.4M | ||
| βΌ 40.0% | 21 | 2.8M |
History since Aug 11, 2026. Data methodology.