EVIL GYM ESCAPE! [ITEMS]
#8,618Since Sep 22, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, EVIL GYM ESCAPE! [ITEMS] is down 11.1% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 8 | 16 | βΌ 11.1% |
| Last 7 days | 7 | 18 | β |
| Last 30 days | 7 | 18 | β |
| Since Sep 22, 2026 | β | 18 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.8K | +10.5K | +9.6K |
| Favorites gained | +339 | +2,043 | +1,853 |
| Likes gained | +1 | 65.0% positive overall | |
| Dislikes gained | +0 | 13 π Β· 7 π | |
| Totals | 68.5K visits Β· 17.1K favorites | ||
Rankings
| Live players | #8,618 Β· Top 50% |
| 24h peak | #9,497 Β· Top 50% |
| Observed peak | #10,762 Β· Top 50% |
| Total visits | #14,661 |
| Favorites | #9,252 Β· Top 50% |
| In Obby & Platformer | #1,225 of 2,668 |
Records
| Highest recorded CCU | 18 Β· Sep 27, 2026 |
| Best day for visits | +2.1K Β· Sep 27, 2026 |
| 24h low | 3 |
| Avg. session (est.) | 6 min |
| Tracked since | Sep 22, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 6 | 11 | +992 |
| Sep 27, 2026 | 9 | 18 | +2.1K |
| Sep 26, 2026 | 8 | 17 | +1.8K |
| Sep 25, 2026 | 7 | 14 | +1.5K |
| Sep 24, 2026 | 7 | 13 | +1.6K |
| Sep 23, 2026 | 6 | 15 | +1.5K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare EVIL GYM ESCAPE! [ITEMS]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing EVIL GYM ESCAPE! right now?
EVIL GYM ESCAPE!'s latest recorded count is 11 concurrent players on Roblox, sampled at 2026-09-28 14:48 UTC. That is 38% above its average over the last 24 hours.
What is EVIL GYM ESCAPE!'s highest recorded player count?
RoVitals began tracking EVIL GYM ESCAPE! on September 22, 2026; the highest count sampled since then is 18 on September 27, 2026; earlier peaks and peaks between samples may be higher.
How many visits does EVIL GYM ESCAPE! have?
EVIL GYM ESCAPE! has been played 68,502 times in total, 9,605 of them since RoVitals began tracking it on September 22, 2026.
How much money does EVIL GYM ESCAPE! make?
The RoVitals model puts EVIL GYM ESCAPE!'s developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by rich mentality
Escape the evil gym, dodge crazy obstacles, and make it to freedom! πͺ Gamepasses are 50% OFF for a limited time! π₯
More by rich mentality
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 1,337 | 1.3M | 76% | ||
| 219 | 209.2K | 81% | ||
| 135 | 2.7M | 76% | ||
| 73 | 924.9K | 66% | ||
| 125 | 644.7K | 77% | ||
| 70 | 459.2K | 30% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 18.8% | 26 | 47.6M | ||
| βΌ 37.5% | 23 | 3.7M | ||
| βΌ 22.2% | 17 | 5.3M | ||
| βΌ 36.8% | 27 | 6.9M | ||
| βΌ 30.0% | 60 | 10.9M | ||
| βΌ 34.3% | 44 | 42.3M | ||
| β² 0.0% | 11 | 7.6M | ||
| βΌ 40.0% | 11 | 23.5M |
History since Sep 22, 2026. Data methodology.