Crossovers: Racing icon

⚔️ Crossovers: Racing 🏁

#6,707
by Snap Shot StudiosRacingCreated Aug 14, 2025Updated Jul 26, 2026
Play on Roblox
Playing now
0
vs yesterday
24h peak
7
avg 1
7-day peak
7
avg 1
30-day peak
7
avg 1
All-time peak
7
Aug 21, 2026
Global rank
#6,707
of 7,213 games

Player count history

Crossovers: Racing — concurrent players

Performance analysis

Crossovers: Racing has 0 players in game right now, ranking #6,707 of the 7,213 Roblox experiences tracked by RoVitals, and currently below its 24-hour average of 1.

The highest concurrent player count RoVitals has recorded for Crossovers: Racing is 7 on August 21, 2026. Today's peak matches its record — the game is at its high-water mark.

Engagement: 344 new visits in the last 24 hours, 344 over the past week, 4 new favorites in 7 days, against 117K lifetime visits and 1.5K favorites. That works out to roughly 344 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.

Player counts by period

PeriodAveragePeakChange
Last 24 hours17
Last 7 days17
Last 30 days17
All time72 days tracked

Growth

Metric24h7d30d
Visits gained+344+344+123
Favorites gained+4+4+2
Likes gained+077.8% positive overall
Dislikes gained+0371 👍 · 106 👎
Totals117K visits · 1.5K favorites

Rankings

Live players#6,707
24h peak#5,288
All-time peak#5,377
Total visits#5,826
Favorites#5,715
In Sports & Racing#200

Records

Highest ever CCU7 · Aug 21, 2026
Best day for visits+123 · Aug 21, 2026
24h low0
Avg. session (est.)8 min
Tracked sinceAug 20, 2026
Data points2 days of history

Estimated developer earnings

Per day
$0$0
Per month (midpoint)
$2
Earned Robux / day
R$ 19

Estimated from average concurrent players and genre-calibrated platform averages (Roblox Q2 2026 filings, DevEx rate $0.0038/R$). Roblox does not publish per-game revenue; developer-product sales and conversion rates are not public, so actual earnings commonly differ several-fold. Not financial data.

Visits history

Crossovers: Racing — total visits

Compare Crossovers: Racing

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing Crossovers: Racing right now?

Crossovers: Racing has 0 concurrent players right now on Roblox. Over the last 24 hours it peaked at 7 players and averaged 1.

What is Crossovers: Racing's all-time peak player count?

The highest concurrent player count RoVitals has recorded for Crossovers: Racing is 7, reached on August 21, 2026. Its 7-day peak is 7 and its 30-day peak is 7. Peak tracking starts the day a game is first added, so the true historical peak may be higher.

How popular is Crossovers: Racing compared to other Roblox games?

Crossovers: Racing ranks #6,707 out of 7,213 Roblox games tracked by RoVitals by current player count. It ranks #5,826 by total visits and #5,715 by favorites.

How many visits does Crossovers: Racing have?

Crossovers: Racing has been played 116,998 times in total, and 1,458 players have favorited it. Over the past 30 days it gained 123 visits.

How much money does Crossovers: Racing make?

Based on its average concurrent players and genre, RoVitals estimates Crossovers: Racing earns roughly $0–$0 per day for its developers (about $2 per month at the midpoint). Roblox does not publish per-game revenue, so this is an estimate from public engagement data — actual figures can differ several-fold.

About Crossovers: Racing

A self-modded version of the game Crossovers on Roblox! With unique tracks, fun items, dozens of character customization, many of the original Crossovers soundtrack and a pretty obvious inspiration from kart racing games, this game is fun to play with friends and foes alike! Game by Snoogle (@SnoogleBrosPlayz), Maps mostly by TinPGH2 Spinoff of the game Crossovers! Supports PC, Mobile, and Console! Are you ready? Original Base Game (Crossovers): https://www.roblox.com/games/12843081406/Crossovers

More by Snap Shot Studios

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Player counts are sampled from the Roblox API around the clock and stored by RoVitals — Roblox publishes no historical data, so all peaks, averages and growth figures on this page are computed from our own record, which began Aug 20, 2026. Last updated 2 hours ago.