[NEW CODE!] Hole.io π³οΈ
#10,351Since Sep 28, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [NEW CODE!] Hole.io is up 28.6% day over day, down 28.6% week over week.
[NEW CODE!] Hole.io set its observed peak 7 days ago; its 7-day average is 29% of that peak.
Over the last 8 days, [NEW CODE!] Hole.io was usually busiest in the hour from 15:00 UTC, averaging 1.8Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 9 | 17 | β² 28.6% |
| Last 7 days | 10 | 27 | βΌ 28.6% |
| Last 30 days | 11 | 34 | β |
| Since Sep 28, 2026 | β | 34 | 10 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.5K | +13.5K | +16.2K |
| Favorites gained | +40 | +369 | +457 |
| Likes gained | +0 | 81.2% positive overall | |
| Dislikes gained | +0 | 881 π Β· 204 π | |
| Totals | 1.4M visits Β· 52.1K favorites | ||
Rankings
| Live players | #10,351 Β· Top 50% |
| 24h peak | #10,192 Β· Top 50% |
| Observed peak | #11,408 Β· Top 50% |
| Total visits | #11,492 Β· Top 50% |
| Favorites | #7,466 Β· Top 50% |
| Rating | #8,095 |
| In Simulation | #3,827 of 7,285 |
Records
| Highest recorded CCU | 34 Β· Sep 29, 2026 |
| Best day for visits | +2.9K Β· Oct 3, 2026 |
| 24h low | 4 |
| Avg. session (est.) | 7 min |
| Tracked since | Sep 28, 2026 |
| Days with recorded data | 10 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 5 | 5 | +57 |
| Oct 6, 2026 | 9 | 17 | +1.6K |
| Oct 5, 2026 | 8 | 16 | +1.5K |
| Oct 4, 2026 | 9 | 20 | +1.9K |
| Oct 3, 2026 | 15 | 27 | +2.9K |
| Oct 2, 2026 | 12 | 19 | +2.2K |
| Oct 1, 2026 | 8 | 14 | +1.4K |
| Sep 30, 2026 | 11 | 27 | +2.2K |
| Sep 29, 2026 | 14 | 34 | +2.4K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [NEW CODE!] Hole.io
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Hole.io right now?
Hole.io's latest recorded count is 9 concurrent players on Roblox, sampled at 2026-10-07 01:26 UTC. That is in line with its average over the last 24 hours.
What is Hole.io's highest recorded player count?
RoVitals began tracking Hole.io on September 28, 2026; the highest count sampled since then is 34 on September 29, 2026; earlier peaks and peaks between samples may be higher.
Is Hole.io growing or dying?
Hole.io has declined 28.6% over the past 7 days, averaging 10 concurrent players against 14 the week before.
How many visits does Hole.io have?
Hole.io has been played 1,382,338 times in total, 16,166 of them since RoVitals began tracking it on September 28, 2026.
How much money does Hole.io make?
The RoVitals model puts Hole.io's developer earnings at roughly $1β$5 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Purple Gem Games
β€οΈ USE CODE '500LIKES'! π NEW CODE AT 1000 LIKES! π Welcome to Hole.io! π³οΈ Get ready to swallow the world in this fast-paced, chaotic game! π π₯ Grow your hole by eating everything from cans to cars to other players! β‘ Power-ups help you become the biggest hole on the map! πΉοΈ Can you outlast everyone and win? Like for rewards, Favorite for updates! Letβs GO! π
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 11.1% | 14 | 12.7M | ||
| βΌ 9.1% | 19 | 94.9M | ||
| β² 30.0% | 22 | 98M | ||
| βΌ 12.5% | 9 | 132.9M | ||
| βΌ 20.0% | 12 | 32.5M | ||
| β² 0.0% | 21 | 80.9M | ||
| βΌ 27.3% | 13 | 13.5M | ||
| βΌ 20.0% | 11 | 520K |
History since Sep 28, 2026. Data methodology.