Grow a Country

Playing now
18
▲ 30.0% 24h average vs the day before
24h average
52
24h peak
80
7-day peak
180

Player count history

Concurrent players
Grow a Country: concurrent players
Sampled players
last 24 hours
Grow a Country: concurrent players8018

Grow a Country has 18 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 25, 2026 is 216, on Oct 31, 2026. Over the last 7 days it averaged 88 players, down 22.1% on the week before. It has 261.2K lifetime visits and 196 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Grow a Country is up 30.0% day over day, down 22.1% week over week.

Grow a Country set its observed peak 11 days ago; its 7-day average is 41% of that peak.

Over the last 14 days, Grow a Country was usually busiest in the hour from 12:00 UTC, averaging 1.9× its quietest hour. Across the last 14 whole UTC days it averaged 69% more players on Saturdays and Sundays than on weekdays.

Player counts by period

PeriodAveragePeakChange
Last 24 hours5280▲ 30.0%
Last 7 days88180▼ 22.1%
Last 30 days94216—
Since Oct 25, 2026—21619 days tracked

Growth

Metric24h7d30d
Visits gained+6.1K+75K+216.5K
Favorites gained+130+1,441+4,732
Likes gained+2—
Dislikes gained+4—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
261,221
Favorites
5,726
Likes
19654.0% positive
Dislikes
167

Rankings

Live players#9,963 · Top 25%
24h peak#8,398 · Top 25%
Observed peak#11,292 · Top 50%
Total visits#21,024 · Top 50%
Favorites#18,080 · Top 50%
In Strategy#228 of 571

Records

Observed peak216Oct 31, 2026
Best day for visits+23KOct 31, 2026
24h low18
Avg. session (est.)12 min
Tracked sinceOct 25, 2026
Days with recorded data19 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Nov 11, 20264680+6.2K
Nov 10, 20263961+5.7K
Nov 9, 202661102+8.7K
Nov 8, 2026116170+16.7K
Nov 7, 2026120180+17.6K
Nov 6, 202676136+10.6K
Nov 5, 202673109+10.4K
Nov 4, 202682122+10.7K
Nov 3, 202691149+12.9K
Nov 2, 2026107153+15.4K
Nov 1, 2026146215+22.1K
Oct 31, 2026150216+23K
Oct 30, 2026112191+16.3K
Oct 29, 2026100161+14.2K
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$1.3 – $11
30 days at unchanged activity and assumptions
$38 – $340

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.

Visits history

Grow a Country: total visits
Total visits
last 30 days
Grow a Country: total visits261.2K32.7K

Compare Grow a Country

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Grow a Country right now?

Grow a Country's latest recorded count is 18 concurrent players on Roblox, sampled at 2026-11-12 02:22 UTC. That is 65% below its average over the last 24 hours.

What is Grow a Country's highest recorded player count?

RoVitals began tracking Grow a Country on October 25, 2026; its observed peak, the highest count sampled since then, is 216 on October 31, 2026; earlier peaks and peaks between samples may be higher.

Is Grow a Country growing or dying?

Over the past 7 days Grow a Country averaged 88 concurrent players, down 22.1% on the 113 of the week before.

How many visits does Grow a Country have?

Grow a Country has been played 261,221 times in total, 216,526 of them since RoVitals began tracking it on October 25, 2026.

How many likes does Grow a Country have?

Grow a Country has 196 likes and 167 dislikes on Roblox, 54.0% positive among recorded votes. It has 5,726 favorites. These are game totals, separate from its concurrent player count.

How much money does Grow a Country make?

Roblox does not publish Grow a Country's earnings. The RoVitals illustrative model gives roughly $1.3–$11 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by Quenty

Start tiny. Take the whole world. Grow a Country is a real-time strategy game for up to 50 players on one map, inspired by OpenFront. Pick where your country begins, pour troops across the border, and take land faster than your neighbours take yours. ⚔️ CONQUER — every border moves, live, as armies push against each other 🏙️ BUILD — cities for bigger armies, ports and factories for gold, forts to hold the line 🚢 SAIL — invade by sea, patrol it with warships, trade along it 🤝 SCHEME — make alliances, send aid, break your word ☢️ END IT — atom bombs, hydrogen bombs and MIRVs for when talking fails 🪖 BE THERE — zoom in and your own avatar fights at the front Join a public match, host a private lobby, or practise against computer nations. Start a clan and climb the leaderboards. Twenty-three maps, from the whole world to Iceland. A match takes about 15 minutes. Hold 80% of the land to win. 🚧 Still in development: expect changes!

More by Quenty

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History since Oct 25, 2026. Data methodology.