ESCAPE EVIL DOLL HOUSE! (Obby)
- Playing now
- 59
- ▲ 3.5% 24h average vs the day before
- 24h average
- 88
- 24h peak
- 126
- 7-day peak
- 239
Player count history
Concurrent playersESCAPE EVIL DOLL HOUSE! (Obby) has 59 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 4, 2026 is 322, on Sep 20, 2026. Over the last 7 days it averaged 102 players, up 8.5% on the week before. It has 111M lifetime visits and 102.6K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, ESCAPE EVIL DOLL HOUSE! (Obby) is up 3.5% day over day, up 8.5% week over week, down 14.8% over 30 days.
ESCAPE EVIL DOLL HOUSE! (Obby) set its observed peak 38 days ago; its 7-day average is 32% of that peak.
Over the last 14 days, ESCAPE EVIL DOLL HOUSE! (Obby) was usually busiest in the hour from 16:00 UTC, averaging 1.7× its quietest hour. Across the last 14 whole UTC days it averaged 82% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 88 | 126 | ▲ 3.5% |
| Last 7 days | 102 | 239 | ▲ 8.5% |
| Last 30 days | 98 | 239 | ▼ 14.8% |
| Since Sep 4, 2026 | — | 322 | 56 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +15.2K | +133.7K | +553.6K |
| Favorites gained | +1,072 | +8,998 | +36,403 |
| Likes gained | +12 | — | |
| Dislikes gained | +2 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 111,087,135
- Favorites
- 5,026,687
- Likes
- 102,64187.6% positive
- Dislikes
- 14,544
Rankings
| Live players | #6,119 · Top 25% |
|---|---|
| 24h peak | #6,731 · Top 25% |
| Observed peak | #8,542 · Top 25% |
| Total visits | #1,458 · Top 5% |
| Favorites | #340 · Top 1% |
| Rating | #6,960 · Top 50% |
| In Obby & Platformer | #750 of 3,890 |
Records
| Observed peak | 322Sep 20, 2026 |
|---|---|
| Best day for visits | +33.9KSep 20, 2026 |
| 24h low | 32 |
| Avg. session (est.) | 8 min |
| Tracked since | Sep 4, 2026 |
| Days with recorded data | 56 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 28, 2026 | 87 | 126 | +16.4K |
| Oct 27, 2026 | 82 | 122 | +16.3K |
| Oct 26, 2026 | 90 | 146 | +17.6K |
| Oct 25, 2026 | 151 | 209 | +28.3K |
| Oct 24, 2026 | 149 | 239 | +28.2K |
| Oct 23, 2026 | 77 | 125 | +14.7K |
| Oct 22, 2026 | 64 | 89 | +12.6K |
| Oct 21, 2026 | 65 | 103 | +12.6K |
| Oct 20, 2026 | 64 | 106 | +12.4K |
| Oct 19, 2026 | 68 | 110 | +13.5K |
| Oct 18, 2026 | 130 | 211 | +24.7K |
| Oct 17, 2026 | 135 | 208 | +26.4K |
| Oct 16, 2026 | 99 | 189 | +20K |
| Oct 15, 2026 | 82 | 126 | +16.7K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.8 – $7.2
- 30 days at unchanged activity and assumptions
- $24 – $220
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare ESCAPE EVIL DOLL HOUSE! (Obby)
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing ESCAPE EVIL DOLL HOUSE! (Obby) right now?
ESCAPE EVIL DOLL HOUSE! (Obby)'s latest recorded count is 59 concurrent players on Roblox, sampled at 2026-10-29 07:13 UTC. That is 33% below its average over the last 24 hours.
What is ESCAPE EVIL DOLL HOUSE! (Obby)'s highest recorded player count?
RoVitals began tracking ESCAPE EVIL DOLL HOUSE! (Obby) on September 4, 2026; its observed peak, the highest count sampled since then, is 322 on September 20, 2026; earlier peaks and peaks between samples may be higher.
Is ESCAPE EVIL DOLL HOUSE! (Obby) growing or dying?
Over the past 7 days ESCAPE EVIL DOLL HOUSE! (Obby) averaged 102 concurrent players, up 8.5% on the 94 of the week before.
How many visits does ESCAPE EVIL DOLL HOUSE! (Obby) have?
ESCAPE EVIL DOLL HOUSE! (Obby) has been played 111,087,135 times in total, 553,632 of them in the past 30 days.
How many likes does ESCAPE EVIL DOLL HOUSE! (Obby) have?
ESCAPE EVIL DOLL HOUSE! (Obby) has 102,641 likes and 14,544 dislikes on Roblox, 87.6% positive among recorded votes. It has 5,026,687 favorites. These are game totals, separate from its concurrent player count.
How much money does ESCAPE EVIL DOLL HOUSE! (Obby) make?
Roblox does not publish ESCAPE EVIL DOLL HOUSE! (Obby)'s earnings. The RoVitals illustrative model gives roughly $0.8–$7.2 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by HyperCatz
Darling the Doll invites you to play at her Doll House...but not everything is as pleasant as it may seem...Look for an escape...before it's too late! 😊 🤫Secret Update! Collect all 10 candies for a NEW ending!🎉 👍 Like the Game, if You Want More Escape Obby Adventures! 🏡 Escape the Evil Doll House! 😡 Don't Let the Evil Doll Catch You! ⭐ Beat your friend's time score and become #1 on the Leaderboards! 💖 She Wants to be Your Friend! 💖 Tags: Escape, Obby, Parkour, Story, Doll
More by HyperCatz
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 373 | 116.8M | 63% | ||
| 86 | 36.4M | 84% | ||
| 78 | 40.2M | 80% | ||
| 76 | 38.2M | 90% | ||
| 26 | 31.4M | 69% | ||
| 12 | 32.2M | 61% |
Scroll the table to explore more metrics →
Similar Obby & Platformer games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 0.0% | 130 | 26.4M | ||
| ▲ 10.8% | 157 | 23.3M | ||
| ▼ 22.4% | 77 | 2.1M | ||
| ▲ 2.3% | 64 | 6.8M | ||
| ▼ 46.3% | 115 | 55.1M | ||
| ▲ 11.3% | 118 | 241.9K | ||
| ▲ 600.0% | 79 | 19.9K | ||
| ▲ 3.6% | 83 | 93.2K |
Scroll the table to explore more metrics →
History since Sep 4, 2026. Data methodology.