Soul Cultivation
- Playing now
- 9
- ▼ 20.0% 24h average vs the day before
- 24h average
- 8
- 24h peak
- 9
- 7-day peak
- 23
Player count history
Concurrent playersSoul Cultivation has 9 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 18, 2026 is 42, on Oct 5, 2026. Over the last 7 days it averaged 14 players, down 17.6% on the week before. It has 6.2M lifetime visits and 14.4K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Soul Cultivation is down 20.0% day over day, down 17.6% week over week, down 16.0% over 30 days. Its last-24h average (8) is 42.9% below its 7-day average (14).
Soul Cultivation set its observed peak 35 days ago; its 7-day average is 33% of that peak.
Over the last 14 days, Soul Cultivation was usually busiest in the hour from 13:00 UTC, averaging 1.5× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 8 | 9 | ▼ 20.0% |
| Last 7 days | 14 | 23 | ▼ 17.6% |
| Last 30 days | 21 | 37 | ▼ 16.0% |
| Since Sep 18, 2026 | — | 42 | 54 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +203 | +2.1K | +12.8K |
| Favorites gained | +1 | +3 | +5 |
| Likes gained | +0 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 6,247,188
- Favorites
- 41,123
- Likes
- 14,42788.2% positive
- Dislikes
- 1,924
Rankings
| Live players | #12,033 · Top 50% |
|---|---|
| 24h peak | #14,367 · Top 50% |
| Observed peak | #16,519 · Top 50% |
| Total visits | #9,188 · Top 25% |
| Favorites | #10,447 · Top 25% |
| Rating | #7,119 · Top 50% |
| In RPG | #256 of 446 |
Records
| Observed peak | 42Oct 5, 2026 |
|---|---|
| Best day for visits | +842Oct 4, 2026 |
| 24h low | 6 |
| Avg. session (est.) | 57 min |
| Tracked since | Sep 18, 2026 |
| Days with recorded data | 54 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 9, 2026 | 7 | 9 | +242 |
| Nov 8, 2026 | 11 | 13 | +290 |
| Nov 7, 2026 | 13 | 17 | +274 |
| Nov 6, 2026 | 15 | 21 | +383 |
| Nov 5, 2026 | 17 | 23 | +310 |
| Nov 4, 2026 | 16 | 23 | +355 |
| Nov 3, 2026 | 18 | 23 | +355 |
| Nov 2, 2026 | 16 | 23 | +423 |
| Nov 1, 2026 | 17 | 26 | +438 |
| Oct 31, 2026 | 16 | 20 | +382 |
| Oct 30, 2026 | 15 | 20 | +413 |
| Oct 29, 2026 | 16 | 20 | +374 |
| Oct 28, 2026 | 18 | 27 | +407 |
| Oct 27, 2026 | 19 | 24 | +348 |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.29 – $2.6
- 30 days at unchanged activity and assumptions
- $8.8 – $79
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1.2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Soul Cultivation
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Soul Cultivation right now?
Soul Cultivation's latest recorded count is 9 concurrent players on Roblox, sampled at 2026-11-10 01:30 UTC. That is 13% above its average over the last 24 hours.
What is Soul Cultivation's highest recorded player count?
RoVitals began tracking Soul Cultivation on September 18, 2026; its observed peak, the highest count sampled since then, is 42 on October 5, 2026; earlier peaks and peaks between samples may be higher.
Is Soul Cultivation growing or dying?
Over the past 7 days Soul Cultivation averaged 14 concurrent players, down 17.6% on the 17 of the week before.
How many visits does Soul Cultivation have?
Soul Cultivation has been played 6,247,188 times in total, 12,768 of them in the past 30 days.
How many likes does Soul Cultivation have?
Soul Cultivation has 14,427 likes and 1,924 dislikes on Roblox, 88.2% positive among recorded votes. It has 41,123 favorites. These are game totals, separate from its concurrent player count.
How much money does Soul Cultivation make?
Roblox does not publish Soul Cultivation's earnings. The RoVitals illustrative model gives roughly $0.29–$2.6 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Peerless Games
✧ Soul Cultivation is a non-linear cultivation game inspired by ancient Chinese mythology, known as Xianxia ✧ PRIVATE SERVERS ARE FREE! ✧ uh.. chests? ➤ Explore different zones, harvest rare herbs, defeat powerful enemies, discover hidden treasures, and grow stronger at your own pace. There is no fixed path, your progression depends on your choices and effort. ➤ Reach 100 Harvesting to unlock your first Soul Servant. Talk to Zhang Yiwang near the docks for a quest that makes it easier. Unlocking your first servant greatly speeds up progression since crafting pills becomes much easier! ⮦ CONTROLS ⮧ ⬧ C - Cultivate ⬧ T - Train ⬧ B - Breakthrough ⬨ F to Block ⬨ Q - Dash (while Sprinting) ⬨ Left Shift - Sprint (Toggle) ⬨ Left Ctrl - Shift Lock ➤ Auto rejoin every 19 minutes if AFK ➤ Altars spawn every 30 minutes ➤ Treasures respawn 3x slower in private servers ➤ Join the group for 1.05x more Qi ✧ Ask Questions in the Community!
Similar RPG games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 27.3% | 15 | 552.4K | ||
| ▼ 50.0% | 16 | 5.8M | ||
| ▼ 28.6% | 21 | 346.9M | ||
| ▼ 31.8% | 24 | 574.2M | ||
| ▲ 0.0% | 12 | 19.9M | ||
| ▼ 14.3% | 10 | 3.4M | ||
| ▼ 12.5% | 15 | 9.5M | ||
| ▼ 46.2% | 11 | 33.2M |
Scroll the table to explore more metrics →
History since Sep 18, 2026. Data methodology.