Catch a Sea Monster
- Playing now
- 4
- ▲ 6.7% 24h average vs the day before
- 24h average
- 16
- 24h peak
- 28
- 7-day peak
- 73
Player count history
Concurrent playersCatch a Sea Monster has 4 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 31, 2026 is 81, on Nov 4, 2026. Over the last 7 days it averaged 25 players. It has 52.1K lifetime visits and 27 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Catch a Sea Monster is up 6.7% day over day, down 34.2% week over week.
Catch a Sea Monster set its observed peak 7 days ago; its 7-day average is 31% of that peak.
Over the last 10 days, Catch a Sea Monster was usually busiest in the hour from 11:00 UTC, averaging 2.7× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 16 | 28 | ▲ 6.7% |
| Last 7 days | 25 | 73 | ▼ 34.2% |
| Last 30 days | 28 | 81 | — |
| Since Oct 31, 2026 | — | 81 | 12 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.8K | +18.1K | +37.1K |
| Favorites gained | +8 | +75 | +118 |
| Likes gained | +1 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 52,147
- Favorites
- 167
- Likes
- 2767.5% positive
- Dislikes
- 13
Rankings
| Live players | #14,024 · Top 50% |
|---|---|
| 24h peak | #11,181 · Top 50% |
| Observed peak | #14,737 · Top 50% |
| Total visits | #25,585 |
| Favorites | #27,736 |
| In Simulation | #5,682 of 12,718 |
Records
| Observed peak | 81Nov 4, 2026 |
|---|---|
| Best day for visits | +6.6KNov 4, 2026 |
| 24h low | 4 |
| Avg. session (est.) | 12 min |
| Tracked since | Oct 31, 2026 |
| Days with recorded data | 12 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 10, 2026 | 16 | 28 | +2.1K |
| Nov 9, 2026 | 16 | 26 | +2.1K |
| Nov 8, 2026 | 16 | 27 | +2K |
| Nov 7, 2026 | 15 | 24 | +2.4K |
| Nov 6, 2026 | 20 | 55 | +3.3K |
| Nov 5, 2026 | 18 | 42 | +2.5K |
| Nov 4, 2026 | 44 | 81 | +6.6K |
| Nov 3, 2026 | 34 | 66 | +5.3K |
| Nov 2, 2026 | 33 | 59 | +4.9K |
| Nov 1, 2026 | 32 | 49 | +5.3K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.97 – $8.8
- 30 days at unchanged activity and assumptions
- $29 – $260
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Catch a Sea Monster
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Catch a Sea Monster right now?
Catch a Sea Monster's latest recorded count is 4 concurrent players on Roblox, sampled at 2026-11-11 09:32 UTC. That is 75% below its average over the last 24 hours.
What is Catch a Sea Monster's highest recorded player count?
RoVitals began tracking Catch a Sea Monster on October 31, 2026; its observed peak, the highest count sampled since then, is 81 on November 4, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Catch a Sea Monster have?
Catch a Sea Monster has been played 52,147 times in total, 37,069 of them since RoVitals began tracking it on October 31, 2026.
How many likes does Catch a Sea Monster have?
Catch a Sea Monster has 27 likes and 13 dislikes on Roblox, 67.5% positive among recorded votes. It has 167 favorites. These are game totals, separate from its concurrent player count.
How much money does Catch a Sea Monster make?
Roblox does not publish Catch a Sea Monster's earnings. The RoVitals illustrative model gives roughly $0.97–$8.8 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Fish Theory
🌊 Welcome to Sea Monsters! How to Play: 🎣 Catch Sea Monsters and race them back to shore 💰 Place them on your plot to earn money 💪 Train in your pond to gain Power and cast further ⬆️ Upgrade your plot and training pond ✨ Discover rare Sea Monsters, huge sizes, and mutations! 🎮 Supports Desktop, Console, Mobile, and Tablet players
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 14.3% | 15 | 4.1M | ||
| ▼ 60.0% | 4 | 150.5M | ||
| ▲ 33.3% | 7 | 15.7M | ||
| ▲ 33.3% | 9 | 45.4M | ||
| ▲ 14.3% | 12 | 50.4M | ||
| ▲ 0.0% | 7 | 40.4M | ||
| ▲ 0.0% | 30 | 173.8M | ||
| ▼ 18.2% | 12 | 300.1M |
Scroll the table to explore more metrics →
History since Oct 31, 2026. Data methodology.