join the group to play

Playing now
676
▲ 96.0% 24h average vs the day before
24h average
539
24h peak
792
7-day peak
792

Player count history

Concurrent players
join the group to play: concurrent players
Sampled players
last 24 hours
join the group to play: concurrent players792255

join the group to play has 676 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 28, 2026 is 792, on Oct 28, 2026. It has 200.8K lifetime visits and 2.3K likes.

Performance analysis

Measured on average concurrent players rather than a single spike, join the group to play is up 96.0% day over day. Its last-24h average (539) is 25.1% above its 7-day average (431).

Player counts by period

PeriodAveragePeakChange
Last 24 hours539792▲ 96.0%
Last 7 days431792—
Last 30 days431792—
Since Oct 28, 2026—7922 days tracked

Growth

Metric24h7d30d
Visits gained+111.6K+159.5K+159.5K
Favorites gained+3,690+5,622+5,622
Likes gained+1,183—
Dislikes gained+97—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
200,831
Favorites
9,026
Likes
2,35090.7% positive
Dislikes
242

Rankings

Live players#2,086 · Top 10%
24h peak#2,482 · Top 10%
Observed peak#5,950 · Top 25%
Total visits#19,753
Favorites#15,028 · Top 50%
Rating#5,185 · Top 50%
In Shooter#83 of 559

Records

Observed peak792Oct 28, 2026
Best day for visits+78.3KOct 29, 2026
24h low255
Avg. session (est.)6 min
Tracked sinceOct 28, 2026
Days with recorded data2 days of history
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$16 – $150
30 days at unchanged activity and assumptions
$490 – $4,400

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

join the group to play: total visits
Total visits
last 30 days
join the group to play: total visits199.6K41.3K

Compare join the group to play

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing join the group to play right now?

join the group to play's latest recorded count is 676 concurrent players on Roblox, sampled at 2026-10-29 17:07 UTC. That is 25% above its average over the last 24 hours.

What is join the group to play's highest recorded player count?

RoVitals began tracking join the group to play on October 28, 2026; its observed peak, the highest count sampled since then, is 792 on October 28, 2026; earlier peaks and peaks between samples may be higher.

How many visits does join the group to play have?

join the group to play has been played 200,831 times in total, 159,508 of them since RoVitals began tracking it on October 28, 2026.

How many likes does join the group to play have?

join the group to play has 2,350 likes and 242 dislikes on Roblox, 90.7% positive among recorded votes. It has 9,026 favorites. These are game totals, separate from its concurrent player count.

How much money does join the group to play make?

Roblox does not publish join the group to play's earnings. The RoVitals illustrative model gives roughly $16–$150 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by TAKEOFF INTERACTIVE

Group Link: https://www.roblox.com/communities/508213614/TAKEOFF-INTERACTIVE Created by @Acetul as a personal passion project and an exploration of the capabilities of the Roblox Engine. This is an unofficial, fan-made project inspired by Counter-Strike 2. It is developed for entertainment and educational purposes only, with no monetization, no intention of generating profit, and no commercial purpose. All rights to Counter-Strike 2, Counter-Strike, and any Valve-owned assets used in this project belong to their respective owners, including Valve Corporation. Their inclusion does not imply endorsement, sponsorship, or affiliation with Valve Corporation. This project is independently developed by a fan and is not an official Valve product. **PC CONTROLS** - `K` — Push To Talk (Unmute First) - `P` — Open pause menu - `WASD` — Movement - `M1` — Shoot - `M2` — Secondary Use - `E` — Use / Pick Up - `G` — Drop Weapon - `Space` — Jump - `LCTRL` — Crouch - `LShift` — Walk - `R` — Reload

Similar Shooter games

Scroll the table to explore more metrics →

History since Oct 28, 2026. Data methodology.