- Playing now
- 7
- ▼ 50.0% 24h average vs the day before
- 24h average
- 10
- 24h peak
- 17
- 7-day peak
- 31
Player count history
Concurrent playersEvolve: Rehydrated has 7 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 10, 2026 is 40, on Oct 16, 2026. Over the last 7 days it averaged 13 players, down 23.5% on the week before. It has 557.5K lifetime visits and 1.1K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Evolve: Rehydrated is down 50.0% day over day, down 23.5% week over week.
Evolve: Rehydrated set its observed peak 10 days ago; its 7-day average is 33% of that peak.
Over the last 14 days, Evolve: Rehydrated was usually busiest in the hour from 11:00 UTC, averaging 2.2× its quietest hour. Across the last 14 whole UTC days it averaged 59% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 10 | 17 | ▼ 50.0% |
| Last 7 days | 13 | 31 | ▼ 23.5% |
| Last 30 days | 17 | 40 | — |
| Since Oct 10, 2026 | — | 40 | 17 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +602 | +7.7K | +23.7K |
| Favorites gained | +5 | +40 | +133 |
| Likes gained | +2 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 557,526
- Favorites
- 3,575
- Likes
- 1,17373.1% positive
- Dislikes
- 432
Rankings
| Live players | #12,273 · Top 50% |
|---|---|
| 24h peak | #12,305 · Top 50% |
| Observed peak | #14,630 · Top 50% |
| Total visits | #16,765 · Top 50% |
| Favorites | #17,571 · Top 50% |
| Rating | #12,475 |
| In Survival | #1,164 of 2,550 |
Records
| Observed peak | 40Oct 16, 2026 |
|---|---|
| Best day for visits | +2.4KOct 17, 2026 |
| 24h low | 3 |
| Avg. session (est.) | 24 min |
| Tracked since | Oct 10, 2026 |
| Days with recorded data | 17 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 26, 2026 | 10 | 17 | +780 |
| Oct 25, 2026 | 20 | 31 | +1.5K |
| Oct 24, 2026 | 19 | 26 | +1.5K |
| Oct 23, 2026 | 15 | 23 | +1.2K |
| Oct 22, 2026 | 11 | 23 | +946 |
| Oct 21, 2026 | 11 | 21 | +1K |
| Oct 20, 2026 | 10 | 24 | +997 |
| Oct 19, 2026 | 12 | 20 | +1.1K |
| Oct 18, 2026 | 24 | 36 | +2.1K |
| Oct 17, 2026 | 24 | 32 | +2.4K |
| Oct 16, 2026 | 18 | 40 | +2K |
| Oct 15, 2026 | 17 | 30 | +1.8K |
| Oct 14, 2026 | 17 | 37 | +1.9K |
| Oct 13, 2026 | 16 | 31 | +1.4K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.3 – $2.7
- 30 days at unchanged activity and assumptions
- $9.1 – $82
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Evolve: Rehydrated
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Evolve: Rehydrated right now?
Evolve: Rehydrated's latest recorded count is 7 concurrent players on Roblox, sampled at 2026-10-26 23:46 UTC. That is 30% below its average over the last 24 hours.
What is Evolve: Rehydrated's highest recorded player count?
RoVitals began tracking Evolve: Rehydrated on October 10, 2026; its observed peak, the highest count sampled since then, is 40 on October 16, 2026; earlier peaks and peaks between samples may be higher.
Is Evolve: Rehydrated growing or dying?
Over the past 7 days Evolve: Rehydrated averaged 13 concurrent players, down 23.5% on the 17 of the week before.
How many visits does Evolve: Rehydrated have?
Evolve: Rehydrated has been played 557,526 times in total, 23,723 of them since RoVitals began tracking it on October 10, 2026.
How many likes does Evolve: Rehydrated have?
Evolve: Rehydrated has 1,173 likes and 432 dislikes on Roblox, 73.1% positive among recorded votes. It has 3,575 favorites. These are game totals, separate from its concurrent player count.
How much money does Evolve: Rehydrated make?
Roblox does not publish Evolve: Rehydrated's earnings. The RoVitals illustrative model gives roughly $0.3–$2.7 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Treeemuk
A revival project for Evolve that is being actively updated and maintained. Credit to ClanAtlas and the original Evolve developers for originally developing this game! This is a survival game where you build your own creature and earn DNA in an underwater ecosystem simulator! 🔬 Build your own animal in a sandbox editor with cells and abilities to play your role in the ecosystem. 🧬 Evolve your build to survive the oceans and fight other players to become the strongest life in the sea. 💀 Be careful, because other players can fight you too, and you will lose DNA on death! The game is in INDEV! there will be glitches, resets, updates, and missing features. --Inspired by Spore, Thrive, Rain World, as well as other ecosystem and/or life building games!-- Credit to: Rambuthan, Helfire_Arrow, and my staff team, couldn't have done this without all of you ❤️🩹
Similar Survival games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 45.5% | 16 | 28.9M | ||
| ▼ 20.0% | 17 | 67M | ||
| ▼ 50.0% | 7 | 33.9M | ||
| ▼ 16.7% | 19 | 16.8M | ||
| ▼ 22.2% | 29 | 20.4M | ||
| ▼ 50.0% | 8 | 4.5M | ||
| ▼ 18.2% | 13 | 26.4M | ||
| ▼ 33.3% | 13 | 2.7M |
Scroll the table to explore more metrics →
History since Oct 10, 2026. Data methodology.