Merge Zombie High Way
- Playing now
- 18
- ▲ 125.0% 24h average vs the day before
- 24h average
- 9
- 24h peak
- 28
- 7-day peak
- 28
Player count history
Concurrent playersMerge Zombie High Way has 18 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 10, 2026 is 28, on Nov 12, 2026. It has 2.2K lifetime visits and 4 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Merge Zombie High Way is up 125.0% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 9 | 28 | ▲ 125.0% |
| Last 7 days | 7 | 28 | — |
| Last 30 days | 6 | 28 | — |
| Since Nov 10, 2026 | — | 28 | 3 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.2K | +1.8K | +1.8K |
| Favorites gained | +7 | +14 | +14 |
| Likes gained | +1 | — | |
| Dislikes gained | +1 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 2,247
- Favorites
- 17
- Likes
- 466.7% positive
- Dislikes
- 2
Rankings
| Live players | #9,674 · Top 25% |
|---|---|
| 24h peak | #11,446 · Top 50% |
| Observed peak | #18,424 · Top 50% |
| Total visits | #31,893 |
| Favorites | #32,600 |
| In Simulation | #3,792 of 12,930 |
Records
| Observed peak | 28Nov 12, 2026 |
|---|---|
| Best day for visits | +1KNov 11, 2026 |
| 24h low | 2 |
| Avg. session (est.) | 11 min |
| Tracked since | Nov 10, 2026 |
| Days with recorded data | 3 days of history |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.55 – $4.9
- 30 days at unchanged activity and assumptions
- $16 – $150
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Merge Zombie High Way
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Merge Zombie High Way right now?
Merge Zombie High Way's latest recorded count is 18 concurrent players on Roblox, sampled at 2026-11-12 03:51 UTC. That is 100% above its average over the last 24 hours.
What is Merge Zombie High Way's highest recorded player count?
RoVitals began tracking Merge Zombie High Way on November 10, 2026; its observed peak, the highest count sampled since then, is 28 on November 12, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Merge Zombie High Way have?
Merge Zombie High Way has been played 2,247 times in total, 1,755 of them since RoVitals began tracking it on November 10, 2026.
How many likes does Merge Zombie High Way have?
Merge Zombie High Way has 4 likes and 2 dislikes on Roblox, 66.7% positive among recorded votes. It has 17 favorites. These are game totals, separate from its concurrent player count.
How much money does Merge Zombie High Way make?
Roblox does not publish Merge Zombie High Way's earnings. The RoVitals illustrative model gives roughly $0.55–$4.9 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by deluxeklexStudios
Merge you zombie ride and see how far you make it!
More by deluxeklexStudios
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 1,506 | 857.8K | 74% | ||
| 362 | 3.7M | 85% | ||
| 125 | 196.1K | 39% | ||
| 14 | 80.9K | 63% | ||
| 0 | 73.9K | 53% | ||
| 0 | 2.8K | 67% |
Scroll the table to explore more metrics →
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 16.7% | 79 | 148.7M | ||
| ▼ 5.0% | 25 | 19M | ||
| ▲ 0.0% | 36 | 61.1M | ||
| ▲ 5.9% | 28 | 64.2M | ||
| ▼ 34.9% | 49 | 16.3M | ||
| ▲ 56.3% | 39 | 10.8M | ||
| ▲ 25.0% | 28 | 251.3M | ||
| ▲ 66.7% | 15 | 11.3M |
Scroll the table to explore more metrics →
History since Nov 10, 2026. Data methodology.