Crab Flower Orb 🦀
Since Sep 15, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Crab Flower Orb is up 12.5% day over day, up 60.0% week over week.
Crab Flower Orb set its observed peak 3 days ago; its 7-day average is 17% of that peak.
Across the last 12 whole UTC days it averaged 30% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 9 | 22 | ▲ 12.5% |
| Last 7 days | 8 | 48 | ▲ 60.0% |
| Last 30 days | 7 | 48 | — |
| Since Sep 15, 2026 | — | 48 | 14 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.5K | +11.2K | +16.1K |
| Favorites gained | +14 | +87 | +120 |
| Likes gained | +1 | 90.2% positive overall | |
| Dislikes gained | +1 | 2,390 👍 · 260 👎 | |
| Totals | 943.1K visits · 4.4K favorites | ||
Rankings
| Live players | — |
| 24h peak | #8,963 · Top 50% |
| Observed peak | #9,326 · Top 50% |
| Total visits | #11,084 · Top 50% |
| Favorites | #11,980 · Top 50% |
| Rating | #3,909 · Top 50% |
Records
| Highest recorded CCU | 48 · Sep 25, 2026 |
| Best day for visits | +3.1K · Sep 25, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 9 min |
| Tracked since | Sep 15, 2026 |
| Days with recorded data | 14 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 10 | 22 | +1.5K |
| Sep 27, 2026 | 8 | 16 | +1.4K |
| Sep 26, 2026 | 9 | 16 | +1.8K |
| Sep 25, 2026 | 16 | 48 | +3.1K |
| Sep 24, 2026 | 4 | 18 | +844 |
| Sep 23, 2026 | 6 | 12 | +1.3K |
| Sep 22, 2026 | 6 | 16 | +1.1K |
| Sep 21, 2026 | 6 | 14 | +1.3K |
| Sep 20, 2026 | 6 | 15 | +1.2K |
| Sep 19, 2026 | 5 | 11 | +1K |
| Sep 18, 2026 | 1 | 4 | +434 |
| Sep 17, 2026 | 2 | 7 | +501 |
| Sep 16, 2026 | 2 | 8 | +498 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Crab Flower Orb
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Crab Flower Orb right now?
Crab Flower Orb's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 16:01 UTC. That is 100% below its average over the last 24 hours.
What is Crab Flower Orb's highest recorded player count?
RoVitals began tracking Crab Flower Orb on September 15, 2026; the highest count sampled since then is 48 on September 25, 2026; earlier peaks and peaks between samples may be higher.
Is Crab Flower Orb growing or dying?
Crab Flower Orb has grown 60.0% over the past 7 days, averaging 8 concurrent players against 5 the week before.
How many visits does Crab Flower Orb have?
Crab Flower Orb has been played 943,133 times in total, 16,141 of them since RoVitals began tracking it on September 15, 2026.
How much money does Crab Flower Orb make?
The RoVitals model puts Crab Flower Orb's developer earnings at roughly $0–$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by かにぱんのグループ!!
This is "Kani Fluoroby," created by 🌈Kanipan Oheya. 🔑What's the password? 👻🚉 💗Play together and have fun! 💌 Sorry for the bug! Please report it to the Kanipan group - it would be greatly appreciated! 🌟"Likes" and "Okiniri" boost Kanete's motivation!
More by かにぱんのグループ!!
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 77 | 2.9M | 86% | ||
| 282 | 1.9M | 67% | ||
| 143 | 2.4M | 95% | ||
| 6 | 185K | 92% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| — | 2 | 228.6M | ||
| — | 2 | 251.1M | ||
| — | 0 | 7.6M | ||
| — | 0 | 191M | ||
| — | 0 | 100.7M | ||
| — | 0 | 46M | ||
| ▲ 0.0% | 8 | 104.7K | ||
| ▼ 16.7% | 12 | 303.8M |
History since Sep 15, 2026. Data methodology.