[πŸ“¦] PACK IT

Playing now
224
β–² 31.4% 24h average vs the day before
24h average
209
24h peak
325
7-day peak
325

Player count history

Concurrent players
PACK IT: concurrent players
Sampled players
last 24 hours
PACK IT: concurrent players32581

PACK IT has 224 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 11, 2026 is 325, on Nov 11, 2026. It has 239.6K lifetime visits and 628 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, PACK IT is up 31.4% day over day. Its last-24h average (209) is 6.1% above its 7-day average (197).

Player counts by period

PeriodAveragePeakChange
Last 24 hours209325β–² 31.4%
Last 7 days197325β€”
Last 30 days197325β€”
Since Nov 11, 2026β€”3252 days tracked

Growth

Metric24h7d30d
Visits gained+44.1K+57.5K+57.5K
Favorites gained+307+381+381
Likes gained+71β€”
Dislikes gained+4β€”

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
239,680
Favorites
2,121
Likes
62889.8% positive
Dislikes
71

Rankings

Live players#3,710 Β· Top 10%
24h peak#4,366 Β· Top 10%
Observed peak#9,878 Β· Top 25%
Total visits#21,358 Β· Top 50%
Favorites#21,533 Β· Top 50%
In Obby & Platformer#365 of 4,336

Records

Observed peak325Nov 11, 2026
Best day for visits+18.7KNov 12, 2026
24h low81
Avg. session (est.)6 min
Tracked sinceNov 11, 2026
Days with recorded data2 days of history
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$1.9 – $17
30 days at unchanged activity and assumptions
$57 – $510

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.

Visits history

PACK IT: total visits
Total visits
last 30 days
PACK IT: total visits238.8K181.7K

Compare PACK IT

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing PACK IT right now?

PACK IT's latest recorded count is 224 concurrent players on Roblox, sampled at 2026-11-12 12:12 UTC. That is 7% above its average over the last 24 hours.

What is PACK IT's highest recorded player count?

RoVitals began tracking PACK IT on November 11, 2026; its observed peak, the highest count sampled since then, is 325 on November 11, 2026; earlier peaks and peaks between samples may be higher.

How many visits does PACK IT have?

PACK IT has been played 239,680 times in total, 57,500 of them since RoVitals began tracking it on November 11, 2026.

How many likes does PACK IT have?

PACK IT has 628 likes and 71 dislikes on Roblox, 89.8% positive among recorded votes. It has 2,121 favorites. These are game totals, separate from its concurrent player count.

How much money does PACK IT make?

Roblox does not publish PACK IT's earnings. The RoVitals illustrative model gives roughly $1.9–$17 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by bq studio

πŸ“¦ PACK IT! Sprint, slide, wall-run and grapple across the city and launch parcels into the back of the moving van! 🚚 Longer throws, perfect timing and delivery streaks = bigger tips πŸ“‹ Daily jobs and map contracts with cash bonuses and titles 🎨 Unlock grapple hooks, trails, parcel skins and emotes in the Locker πŸ‘₯ Party up with up to 4 friends, or train solo πŸ‘‘ VIP: +25% tips, 20% off the Locker, the Golden Grapple, Red Carpet trail, Black Card Case and a gold VIP name tag.

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History since Nov 11, 2026. Data methodology.