Slayer Ascension [🎉INFINITY CASTLE]
- Playing now
- 30
- ▲ 2.4% 24h average vs the day before
- 24h average
- 43
- 24h peak
- 49
- 7-day peak
- 76
Player count history
Concurrent playersSlayer Ascension has 30 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 15, 2026 is 414, on Aug 24, 2026. Over the last 30 days it averaged 83 players, down 43.5% on the 30 days before. It has 7M lifetime visits and 22.7K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Slayer Ascension [INFINITY CASTLE] is up 2.4% day over day, down 16.9% week over week, down 43.5% over 30 days.
Slayer Ascension [INFINITY CASTLE] set its observed peak 79 days ago; its 7-day average is 12% of that peak.
Over the last 14 days, Slayer Ascension [INFINITY CASTLE] was usually busiest in the hour from 19:00 UTC, averaging 1.3× its quietest hour. Across the last 14 whole UTC days it averaged 13% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 43 | 49 | ▲ 2.4% |
| Last 7 days | 49 | 76 | ▼ 16.9% |
| Last 30 days | 83 | 175 | ▼ 43.5% |
| Since Aug 15, 2026 | — | 414 | 90 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +2.4K | +21.4K | +128.7K |
| Favorites gained | +8 | +60 | +377 |
| Likes gained | +3 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 7,020,784
- Favorites
- 26,899
- Likes
- 22,76095.6% positive
- Dislikes
- 1,048
Rankings
| Live players | #9,076 · Top 25% |
|---|---|
| 24h peak | #9,601 · Top 25% |
| Observed peak | #9,002 · Top 25% |
| Total visits | #8,846 · Top 25% |
| Favorites | #12,159 · Top 50% |
| Rating | #2,005 · Top 25% |
| In Simulation | #3,474 of 12,899 |
Records
| Observed peak | 414Aug 24, 2026 |
|---|---|
| Best day for visits | +18KAug 24, 2026 |
| 24h low | 30 |
| Avg. session (est.) | 24 min |
| Tracked since | Aug 15, 2026 |
| Days with recorded data | 90 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 44 | 49 | +2.5K |
| Nov 10, 2026 | 42 | 48 | +2.6K |
| Nov 9, 2026 | 42 | 58 | +2.6K |
| Nov 8, 2026 | 54 | 66 | +3.5K |
| Nov 7, 2026 | 59 | 76 | +4.1K |
| Nov 6, 2026 | 50 | 65 | +3K |
| Nov 5, 2026 | 47 | 63 | +3.3K |
| Nov 4, 2026 | 55 | 68 | +3.3K |
| Nov 3, 2026 | 59 | 85 | +3.9K |
| Nov 2, 2026 | 53 | 69 | +3.4K |
| Nov 1, 2026 | 58 | 86 | +3.7K |
| Oct 31, 2026 | 61 | 92 | +3.8K |
| Oct 30, 2026 | 61 | 73 | +3.8K |
| Oct 29, 2026 | 60 | 79 | +3.9K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $2.6 – $24
- 30 days at unchanged activity and assumptions
- $78 – $710
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Slayer Ascension [INFINITY CASTLE]
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Slayer Ascension right now?
Slayer Ascension's latest recorded count is 30 concurrent players on Roblox, sampled at 2026-11-12 00:34 UTC. That is 30% below its average over the last 24 hours.
What is Slayer Ascension's highest recorded player count?
RoVitals began tracking Slayer Ascension on August 15, 2026; its observed peak, the highest count sampled since then, is 414 on August 24, 2026; earlier peaks and peaks between samples may be higher.
Is Slayer Ascension growing or dying?
Over the past 7 days Slayer Ascension averaged 49 concurrent players, down 16.9% on the 59 of the week before. Over the past 30 days it averaged 83, down 43.5% on the 147 of the 30 days before.
How many visits does Slayer Ascension have?
Slayer Ascension has been played 7,020,784 times in total, 128,650 of them in the past 30 days.
How many likes does Slayer Ascension have?
Slayer Ascension has 22,760 likes and 1,048 dislikes on Roblox, 95.6% positive among recorded votes. It has 26,899 favorites. These are game totals, separate from its concurrent player count.
How much money does Slayer Ascension make?
Roblox does not publish Slayer Ascension's earnings. The RoVitals illustrative model gives roughly $2.6–$24 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Crew Simulators
⭐️ Welcome to Slayer Ascension⭐️ NOTE: New and improved version of Slayer Infinity. We are the original creators. Our group was taken from us, and we couldn't retrieve it, so we made a new game. Thanks for reading! 💪 Train to get stronger 💪 ⚔️ Fight enemies to get new weapons ⚔️ ❤️ Rebirth to increase Health and Strength mult ❤️ 🌊 Wave Defense to Rank Up and gain Buffs 🌊 ♾️ Climb the Infinity Tower to get auras ♾️ 🔥 Learn different Breathing Styles 🔥 🏺 Fight minibosses to get relics 🏺 😎 Premium: 20% Strength boost ⌛ Playtime: 5% Strength and Coins every 20 min (30% max) Codes: Release, Revamp, SorryFans, Update1, Update2, Update3, Update4, Update5, Update6, Update8, Update9, Update10, Update11 Tags: Demon Slayer, Demon Slayer Infinity Castle, Demon Slayer Simulator
More by Crew Simulators
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 2,890 | 164.8M | 98% | ||
| 0 | 9.1M | 95% | ||
| 0 | 106.9K | 83% | ||
| 0 | 59.8K | 93% | ||
| 0 | 999.7K | 88% |
Scroll the table to explore more metrics →
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 66.7% | 37 | 12.4M | ||
| ▲ 30.0% | 68 | 145.6M | ||
| ▼ 28.0% | 32 | 49.5M | ||
| ▲ 7.7% | 46 | 11.6M | ||
| ▲ 6.5% | 213 | 15.5M | ||
| ▲ 40.0% | 39 | 19.8M | ||
| ▲ 20.0% | 21 | 7.1M | ||
| ▼ 9.1% | 18 | 2.1M |
Scroll the table to explore more metrics →
History since Aug 15, 2026. Data methodology.