Jump for Animals!
- Playing now
- 286
- ▲ 3.7% 24h average vs the day before
- 24h average
- 196
- 24h peak
- 381
- 7-day peak
- 3,765
Player count history
Concurrent playersJump for Animals! has 286 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 1, 2026 is 373,608, on Sep 11, 2026. Over the last 30 days it averaged 1,323 players, down 92.4% on the 30 days before. It has 108.2M lifetime visits and 96K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Jump for Animals! is up 3.7% day over day, down 48.5% week over week, down 92.4% over 30 days.
Jump for Animals! set its observed peak 61 days ago; its 7-day average is under 1% of that peak.
Over the last 14 days, Jump for Animals! was usually busiest in the hour from 14:00 UTC, averaging 6.9× its quietest hour. Across the last 14 whole UTC days it averaged 16% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 196 | 381 | ▲ 3.7% |
| Last 7 days | 314 | 3,765 | ▼ 48.5% |
| Last 30 days | 1,323 | 24,626 | ▼ 92.4% |
| Since Sep 1, 2026 | — | 373,608 | 73 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +21.7K | +247.8K | +3.2M |
| Favorites gained | +1 | +163 | +2,355 |
| Likes gained | +4 | — | |
| Dislikes gained | +4 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 108,228,160
- Favorites
- 129,420
- Likes
- 96,03993.5% positive
- Dislikes
- 6,686
Rankings
| Live players | #3,091 · Top 10% |
|---|---|
| 24h peak | #3,946 · Top 10% |
| Observed peak | #25 · Top 0.1% |
| Total visits | #1,542 · Top 5% |
| Favorites | #6,542 · Top 25% |
| Rating | #3,569 · Top 25% |
| In Simulation | #1,291 of 12,976 |
Records
| Observed peak | 373,608Sep 11, 2026 |
|---|---|
| Best day for visits | +6.7MSep 11, 2026 |
| 24h low | 108 |
| Avg. session (est.) | 12 min |
| Tracked since | Sep 1, 2026 |
| Days with recorded data | 73 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 196 | 381 | +24.4K |
| Nov 10, 2026 | 186 | 328 | +23.3K |
| Nov 9, 2026 | 210 | 357 | +26.4K |
| Nov 8, 2026 | 336 | 473 | +42.3K |
| Nov 7, 2026 | 375 | 531 | +49.5K |
| Nov 6, 2026 | 500 | 3,765 | +55.2K |
| Nov 5, 2026 | 280 | 497 | +35.9K |
| Nov 4, 2026 | 426 | 2,646 | +46.7K |
| Nov 3, 2026 | 302 | 492 | +37.9K |
| Nov 2, 2026 | 356 | 572 | +43.6K |
| Nov 1, 2026 | 529 | 729 | +65.9K |
| Oct 31, 2026 | 616 | 891 | +79.4K |
| Oct 30, 2026 | 1,070 | 9,129 | +122.8K |
| Oct 29, 2026 | 490 | 819 | +59.6K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $12 – $110
- 30 days at unchanged activity and assumptions
- $360 – $3,200
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Jump for Animals!
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Jump for Animals! right now?
Jump for Animals!'s latest recorded count is 286 concurrent players on Roblox, sampled at 2026-11-12 10:33 UTC. That is 46% above its average over the last 24 hours.
What is Jump for Animals!'s highest recorded player count?
RoVitals began tracking Jump for Animals! on September 1, 2026; its observed peak, the highest count sampled since then, is 373,608 on September 11, 2026; earlier peaks and peaks between samples may be higher.
Is Jump for Animals! growing or dying?
Over the past 7 days Jump for Animals! averaged 314 concurrent players, down 48.5% on the 610 of the week before. Over the past 30 days it averaged 1,323, down 92.4% on the 17,424 of the 30 days before.
How many visits does Jump for Animals! have?
Jump for Animals! has been played 108,228,160 times in total, 3,206,350 of them in the past 30 days.
How many likes does Jump for Animals! have?
Jump for Animals! has 96,039 likes and 6,686 dislikes on Roblox, 93.5% positive among recorded votes. It has 129,420 favorites. These are game totals, separate from its concurrent player count.
How much money does Jump for Animals! make?
Roblox does not publish Jump for Animals!'s earnings. The RoVitals illustrative model gives roughly $12–$110 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by AnimalByte
🥚 Welcome to Jump for Animals! 🐾 How to Play: 💪 Train your legs to increase your Jump Power ⬆️ Jump higher to reach new areas 🥚 Steal eggs guarded by giant animals 🏃 Escape and bring the eggs back to your plot 🐣 Hatch eggs to discover rare animals 💰 Earn money from your animals—even while offline 🏋️ Upgrade your barbells, trails, and speed coils ✨ Discover rare sizes, Mythic eggs, and secret animals 📖 Complete your Animal Index and claim rewards How high can you jump, and can you collect them all? 👍 Like the game and join the group for rewards and future updates! 🎮 Supports Desktop, Console, Mobile, and Tablet players.
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 12.6% | 400 | 43.4M | ||
| ▼ 13.4% | 429 | 20.5M | ||
| ▲ 8.2% | 518 | 5.2M | ||
| ▼ 3.9% | 337 | 52.9M | ||
| ▼ 5.3% | 427 | 11.6M | ||
| ▼ 1.2% | 521 | 5.1M | ||
| ▼ 11.0% | 117 | 15.8M | ||
| ▲ 58.8% | 562 | 286.4K |
Scroll the table to explore more metrics →
History since Sep 1, 2026. Data methodology.