Steal From Animes
Since Aug 29, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Steal From Animes is up 100.0% day over day, up 0.0% week over week, down 90.9% over 30 days.
Steal From Animes set its observed peak 30 days ago; its 7-day average is 4% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 2 | 5 | β² 100.0% |
| Last 7 days | 1 | 5 | β² 0.0% |
| Last 30 days | 1 | 7 | βΌ 90.9% |
| Since Aug 29, 2026 | β | 26 | 31 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +103 | +706 | +4.8K |
| Favorites gained | +1 | +5 | +14 |
| Likes gained | +0 | 96.2% positive overall | |
| Dislikes gained | +0 | 19,526 π Β· 761 π | |
| Totals | 2.4M visits Β· 8.8K favorites | ||
Rankings
| Live players | β |
| 24h peak | #10,662 Β· Top 50% |
| Observed peak | #10,274 Β· Top 50% |
| Total visits | #9,040 Β· Top 50% |
| Favorites | #10,665 Β· Top 50% |
| Rating | #1,032 Β· Top 10% |
Records
| Highest recorded CCU | 26 Β· Aug 29, 2026 |
| Best day for visits | +429 Β· Aug 30, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 28 min |
| Tracked since | Aug 29, 2026 |
| Days with recorded data | 31 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 2 | 5 | +103 |
| Sep 27, 2026 | 1 | 4 | +121 |
| Sep 26, 2026 | 1 | 2 | +107 |
| Sep 25, 2026 | 0 | 1 | +125 |
| Sep 24, 2026 | 1 | 2 | +63 |
| Sep 23, 2026 | 1 | 2 | +105 |
| Sep 22, 2026 | 0 | 0 | +82 |
| Sep 21, 2026 | 0 | 2 | +144 |
| Sep 20, 2026 | 2 | 4 | +159 |
| Sep 19, 2026 | 1 | 4 | +142 |
| Sep 18, 2026 | 0 | 1 | +71 |
| Sep 17, 2026 | 0 | 1 | +99 |
| Sep 16, 2026 | 1 | 5 | +330 |
| Sep 15, 2026 | 0 | 0 | +107 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Steal From Animes
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Steal From Animes right now?
Steal From Animes's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 13:34 UTC. That is 100% below its average over the last 24 hours.
What is Steal From Animes's highest recorded player count?
RoVitals began tracking Steal From Animes on August 29, 2026; the highest count sampled since then is 26 on August 29, 2026; earlier peaks and peaks between samples may be higher.
Is Steal From Animes growing or dying?
Steal From Animes has grown 0.0% over the past 7 days, averaging 1 concurrent players against 1 the week before.
How many visits does Steal From Animes have?
Steal From Animes has been played 2,399,519 times in total, 4,845 of them in the past 30 days.
How much money does Steal From Animes make?
The RoVitals model puts Steal From Animes's developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by XAF Games
How many Animes can you STEAL? Remember.. Dont anger the Anime Character protecting the base! π‘ 1. Take an Anime from a base π€« 2. Escape the Anime chasing you π‘ 3. Bring them back to your base to earn money π΅ π Leave feedback on the game! Let us know what you think. π‘οΈ ADMIN ABUSES COMING SOON New Update: - Weather events
More by XAF Games
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 509 | 15.3M | 95% | ||
| 1 | 513.4K | 96% | ||
| 2 | 137.9K | 95% | ||
| 0 | 1.2K | 80% | ||
| 0 | 84 | 100% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 100.0% | 8 | 59.9M | ||
| β | 1 | 61.2M | ||
| β | 0 | 12.9M | ||
| β | 0 | 11.7M | ||
| βΌ 100.0% | 0 | 211.6M | ||
| β | 0 | 24.8M | ||
| βΌ 25.0% | 11 | 5.1M | ||
| βΌ 33.3% | 13 | 5M |
History since Aug 29, 2026. Data methodology.