Squid Evolution
#2,843Since Sep 29, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Squid Evolution is up 14.6% day over day, down 15.1% week over week.
Squid Evolution set its observed peak 6 days ago; its 7-day average is 53% of that peak.
Over the last 7 days, Squid Evolution was usually busiest in the hour from 13:00 UTC, averaging 1.6Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 274 | 391 | β² 14.6% |
| Last 7 days | 304 | 571 | βΌ 15.1% |
| Last 30 days | 315 | 571 | β |
| Since Sep 29, 2026 | β | 571 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +33.4K | +269.4K | +294.2K |
| Favorites gained | +112 | +912 | +986 |
| Likes gained | +20 | 98.1% positive overall | |
| Dislikes gained | +1 | 238,550 π Β· 4,633 π | |
| Totals | 82.7M visits Β· 347.9K favorites | ||
Rankings
| Live players | #2,843 Β· Top 25% |
| 24h peak | #3,325 Β· Top 25% |
| Observed peak | #5,262 Β· Top 25% |
| Total visits | #1,775 Β· Top 10% |
| Favorites | #3,091 Β· Top 25% |
| Rating | #244 Β· Top 5% |
| In Simulation | #1,146 of 7,326 |
Records
| Highest recorded CCU | 571 Β· Sep 30, 2026 |
| Best day for visits | +50.3K Β· Sep 30, 2026 |
| 24h low | 159 |
| Avg. session (est.) | 11 min |
| Tracked since | Sep 29, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 225 | 336 | +14.4K |
| Oct 6, 2026 | 268 | 391 | +36.1K |
| Oct 5, 2026 | 238 | 368 | +30.6K |
| Oct 4, 2026 | 336 | 461 | +42.1K |
| Oct 3, 2026 | 396 | 548 | +46.8K |
| Oct 2, 2026 | 265 | 378 | +33.8K |
| Oct 1, 2026 | 315 | 427 | +40.2K |
| Sep 30, 2026 | 393 | 571 | +50.3K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Squid Evolution
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Squid Evolution right now?
Squid Evolution's latest recorded count is 342 concurrent players on Roblox, sampled at 2026-10-07 12:33 UTC. That is 25% above its average over the last 24 hours.
What is Squid Evolution's highest recorded player count?
RoVitals began tracking Squid Evolution on September 29, 2026; the highest count sampled since then is 571 on September 30, 2026; earlier peaks and peaks between samples may be higher.
Is Squid Evolution growing or dying?
Squid Evolution has declined 15.1% over the past 7 days, averaging 304 concurrent players against 358 the week before.
How many visits does Squid Evolution have?
Squid Evolution has been played 82,719,766 times in total, 294,198 of them since RoVitals began tracking it on September 29, 2026.
How much money does Squid Evolution make?
The RoVitals model puts Squid Evolution's developer earnings at roughly $17β$150 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Squid Evolution
Welcome to Squid Evolution! UPDATES EVERY SATURDAY! βοΈ Eat to gain levels! 𧬠Gain levels to unlock new Squid Evolutions! π Collect Wins & Pets! PREMIUM PLAYERS GET +10% Wins & +10% EXP Tags: Brainrot, Brainrot Memes, Memes, Evolution, Cute, Monsters, Raid, Friends, Fun, Speed, Fast, Collect, Pets, Rainbow, Colorful, Rebirth, Stars, Raiding , Friends, Simulator, Squid, Squid Game, Frontman, Dalgona, Red Light Green Light.
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 19.1% | 348 | 73.3M | ||
| βΌ 9.0% | 361 | 162.5M | ||
| βΌ 9.2% | 366 | 38.9M | ||
| βΌ 8.2% | 350 | 2.5M | ||
| βΌ 40.3% | 618 | 1.6M | ||
| β² 9.8% | 558 | 2.7M | ||
| βΌ 3.8% | 222 | 2.4M | ||
| βΌ 25.0% | 88 | 1.7M |
History since Sep 29, 2026. Data methodology.