DIVINE HATCHERS 0.0001%🌈
#8,696Rising fastSince Oct 15, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, DIVINE HATCHERS 0.0001% is up 90.9% day over day. Its last-24h average (147) is 24.6% above its 7-day average (118).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 147 | 218 | ▲ 90.9% |
| Last 7 days | 118 | 411 | — |
| Last 30 days | 111 | 411 | — |
| Since Oct 15, 2026 | — | 411 | 3 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +26.2K | +42.3K | +42.3K |
| Favorites gained | +55 | +84 | +84 |
| Likes gained | +3 | — | |
| Dislikes gained | +3 | — | |
Visits, likes & favorites
- Total visits
- 63,239
- Favorites
- 121
- Likes
- 1955.9% positive
- Dislikes
- 15
Rankings
| Live players | #8,696 · Top 50% |
| 24h peak | #5,635 · Top 25% |
| Observed peak | #6,758 · Top 25% |
| Total visits | #19,660 |
| Favorites | #21,919 |
| In Simulation | #3,426 of 9,179 |
Records
| Highest recorded CCU | 411 · Oct 16, 2026 |
| Best day for visits | +20.5K · Oct 16, 2026 |
| 24h low | 40 |
| Avg. session (est.) | 8 min |
| Tracked since | Oct 15, 2026 |
| Days with recorded data | 3 days of history |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $8.9 – $80
- 30 days at unchanged activity and assumptions
- $270 – $2,400
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare DIVINE HATCHERS 0.0001%
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing DIVINE HATCHERS 0.0001% right now?
DIVINE HATCHERS 0.0001%'s latest recorded count is 40 concurrent players on Roblox, sampled at 2026-10-17 13:37 UTC. That is 73% below its average over the last 24 hours.
What is DIVINE HATCHERS 0.0001%'s highest recorded player count?
RoVitals began tracking DIVINE HATCHERS 0.0001% on October 15, 2026; the highest count sampled since then is 411 on October 16, 2026; earlier peaks and peaks between samples may be higher.
How many visits does DIVINE HATCHERS 0.0001% have?
DIVINE HATCHERS 0.0001% has been played 63,239 times in total, 42,268 of them since RoVitals began tracking it on October 15, 2026.
How many likes does DIVINE HATCHERS 0.0001% have?
DIVINE HATCHERS 0.0001% has 19 likes and 15 dislikes on Roblox, 55.9% positive among recorded votes. It has 121 favorites. These are game totals, separate from its concurrent player count.
How much money does DIVINE HATCHERS 0.0001% make?
Roblox does not publish DIVINE HATCHERS 0.0001%'s earnings. The RoVitals illustrative model gives roughly $8.9–$80 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Stella’s avatar ranking
🌈SAEM BUT MODDEDS! 999X + F2P ADMIN
More by Stella’s avatar ranking
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 31 | 2M | 91% | ||
| 1 | 210.6K | 91% | ||
| 0 | 1.7M | 86% | ||
| 0 | 771.8K | 86% | ||
| 0 | 716.5K | 80% | ||
| 0 | 450.5K | 72% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 14.9% | 59 | 107.1M | ||
| ▲ 2.9% | 47 | 5.1M | ||
| ▲ 58.6% | 65 | 10.3M | ||
| Superstar Mansion Tycoon by Like Nastya | ▲ 32.1% | 58 | 14.6M | |
| ▲ 23.1% | 46 | 86.9M | ||
| ▲ 26.5% | 63 | 289M | ||
| ▲ 10.0% | 19 | 2.8M | ||
| ▲ 20.0% | 12 | 13.6M |
History since Oct 15, 2026. Data methodology.