Catch ’n Collect 🎣
#7,993FallingSince Sep 23, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Catch ’n Collect is down 53.1% day over day. Its last-24h average (23) is 30.3% below its 7-day average (33).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 23 | 63 | ▼ 53.1% |
| Last 7 days | 33 | 86 | — |
| Last 30 days | 31 | 86 | — |
| Since Sep 23, 2026 | — | 86 | 6 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +2.9K | +21.8K | +19.7K |
| Favorites gained | +4 | +20 | +18 |
| Likes gained | +2 | 94.0% positive overall | |
| Dislikes gained | +0 | 4,324 👍 · 277 👎 | |
| Totals | 5.4M visits · 6.5K favorites | ||
Rankings
| Live players | #7,993 · Top 50% |
| 24h peak | #7,026 · Top 50% |
| Observed peak | #8,326 · Top 50% |
| Total visits | #7,178 · Top 50% |
| Favorites | #11,252 · Top 50% |
| Rating | #2,076 · Top 25% |
| In Simulation | #2,814 of 5,895 |
Records
| Highest recorded CCU | 86 · Sep 27, 2026 |
| Best day for visits | +5.8K · Sep 27, 2026 |
| 24h low | 2 |
| Avg. session (est.) | 11 min |
| Tracked since | Sep 23, 2026 |
| Days with recorded data | 6 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 28 | 63 | +2.7K |
| Sep 27, 2026 | 41 | 86 | +5.8K |
| Sep 26, 2026 | 36 | 74 | +4.8K |
| Sep 25, 2026 | 26 | 65 | +3.4K |
| Sep 24, 2026 | 24 | 66 | +3.1K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Catch ’n Collect
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Catch ’n Collect right now?
Catch ’n Collect's latest recorded count is 16 concurrent players on Roblox, sampled at 2026-09-28 16:39 UTC. That is 30% below its average over the last 24 hours.
What is Catch ’n Collect's highest recorded player count?
RoVitals began tracking Catch ’n Collect on September 23, 2026; the highest count sampled since then is 86 on September 27, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Catch ’n Collect have?
Catch ’n Collect has been played 5,384,371 times in total, 19,729 of them since RoVitals began tracking it on September 23, 2026.
How much money does Catch ’n Collect make?
The RoVitals model puts Catch ’n Collect's developer earnings at roughly $1–$13 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Keep On Rising Studios
🐟Ever wanted to have an aquarium with fishes but due to limitations or someone saying no, you just couldn't? Look no further.🐟 🎣🐟 Welcome to the coolest fishing adventure on Roblox! 🎉 Cast your rod, reel in awesome fish, and discover tons of fun variations to collect! From tiny cuties 🐠 to big shiny giants 🐋✨, every catch brings you closer to building the ultimate collection. 💎 Catch over 2,000,000 unique fish combinations🐠✨ — each with their own size, enchant, and variation!💎 All of our fish are inspired by real-life aquarium species 🐡✨, so you’ll see familiar favorites along with exciting rare finds! Upgrade your gear with better rods 🎣, try out new bait 🐛, and unlock bigger tanks to store and show off your rarest catches. 🏆 The more you play, the more legendary your collection becomes! Can YOU become the greatest fish collector of all time? 🌊🐟 Start fishing now and find out! ⚡ GAME IS IN BETA, WE ARE WORKING DAILY ON IT. EXPECT BUGS!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 32.0% | 33 | 56.4M | ||
| ▼ 25.0% | 43 | 141.1M | ||
| ▼ 40.7% | 43 | 66M | ||
| ▼ 40.7% | 42 | 106.1M | ||
| ▼ 26.1% | 28 | 17.3M | ||
| ▼ 34.4% | 84 | 62.5M | ||
| ▼ 30.0% | 15 | 4.6M | ||
| ▼ 33.3% | 9 | 6.7M |
History since Sep 23, 2026. Data methodology.