Getting Over it[Remastered]🔨
- Playing now
- 96
- ▲ 8.2% 24h average vs the day before
- 24h average
- 66
- 24h peak
- 106
- 7-day peak
- 121
Player count history
Concurrent playersGetting Over it has 96 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 10, 2026 is 156, on Oct 22, 2026. Over the last 7 days it averaged 68 players, down 8.1% on the week before. It has 110.2M lifetime visits and 65.6K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Getting Over it[Remastered] is up 8.2% day over day, down 8.1% week over week.
Getting Over it[Remastered] set its observed peak 7 days ago; its 7-day average is 44% of that peak.
Over the last 14 days, Getting Over it[Remastered] was usually busiest in the hour from 13:00 UTC, averaging 2.2× its quietest hour. Across the last 14 whole UTC days it averaged 27% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 66 | 106 | ▲ 8.2% |
| Last 7 days | 68 | 121 | ▼ 8.1% |
| Last 30 days | 65 | 156 | — |
| Since Oct 10, 2026 | — | 156 | 20 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +16.3K | +130.3K | +355.7K |
| Favorites gained | +32 | +284 | +746 |
| Likes gained | +3 | — | |
| Dislikes gained | +23 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 110,268,708
- Favorites
- 156,082
- Likes
- 65,61331.5% positive
- Dislikes
- 142,451
Rankings
| Live players | #5,962 · Top 25% |
|---|---|
| 24h peak | #7,281 · Top 25% |
| Observed peak | #10,838 · Top 50% |
| Total visits | #1,466 · Top 5% |
| Favorites | #5,615 · Top 25% |
| Rating | #15,625 |
| In Obby & Platformer | #632 of 3,895 |
Records
| Observed peak | 156Oct 22, 2026 |
|---|---|
| Best day for visits | +25.4KOct 11, 2026 |
| 24h low | 27 |
| Avg. session (est.) | 5 min |
| Tracked since | Oct 10, 2026 |
| Days with recorded data | 20 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 28, 2026 | 57 | 97 | +16.6K |
| Oct 27, 2026 | 54 | 83 | +16.2K |
| Oct 26, 2026 | 57 | 95 | +16.1K |
| Oct 25, 2026 | 78 | 116 | +22.8K |
| Oct 24, 2026 | 78 | 121 | +23.3K |
| Oct 23, 2026 | 66 | 116 | +19.5K |
| Oct 22, 2026 | 76 | 156 | +21.8K |
| Oct 21, 2026 | 74 | 138 | +21.8K |
| Oct 20, 2026 | 62 | 107 | +18.5K |
| Oct 19, 2026 | 60 | 115 | +17.2K |
| Oct 18, 2026 | 80 | 126 | +24K |
| Oct 17, 2026 | 76 | 124 | +22.1K |
| Oct 16, 2026 | 61 | 102 | +18.7K |
| Oct 15, 2026 | 49 | 88 | +14.4K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.6 – $5.4
- 30 days at unchanged activity and assumptions
- $18 – $160
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Getting Over it[Remastered]
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Getting Over it right now?
Getting Over it's latest recorded count is 96 concurrent players on Roblox, sampled at 2026-10-29 18:30 UTC. That is 45% above its average over the last 24 hours.
What is Getting Over it's highest recorded player count?
RoVitals began tracking Getting Over it on October 10, 2026; its observed peak, the highest count sampled since then, is 156 on October 22, 2026; earlier peaks and peaks between samples may be higher.
Is Getting Over it growing or dying?
Over the past 7 days Getting Over it averaged 68 concurrent players, down 8.1% on the 74 of the week before.
How many visits does Getting Over it have?
Getting Over it has been played 110,268,708 times in total, 355,707 of them since RoVitals began tracking it on October 10, 2026.
How many likes does Getting Over it have?
Getting Over it has 65,613 likes and 142,451 dislikes on Roblox, 31.5% positive among recorded votes. It has 156,082 favorites. These are game totals, separate from its concurrent player count.
How much money does Getting Over it make?
Roblox does not publish Getting Over it's earnings. The RoVitals illustrative model gives roughly $0.6–$5.4 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by yaseenrahmanking
🤝1 Like = Game made 0.1% easier🤝 🔥New Update soon🔥 This is a challenging and frustrating game in the style of the popular PC game by Bennett Foddy. In this Roblox version, players must navigate their way up a mountain using a sledgehammer as their only tool. 🕹To control the sledgehammer, players only need to use their mouse or finger to move it in a circular motion. The height of the hammer depends on the speed of the movement, and the direction is determined by the mouse/finger direction. Players must use the sledgehammer to grab onto objects and pull themselves up to reach the top of the mountain.its like "ball and axe" but harder 🥇Are you ready to take on the challenge and see if you can "Get Over It"?🥇 ⚠Dont Worry! i will always "Save" your progress (even your Mistakes)⚠ 💎Current in Game Modded Versions💎: - Sticking Over it. - Pogo Over it. - Getting Over it but with huge hammer. - Getting Over it but with Shot
Similar Obby & Platformer games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 19.0% | 179 | 23.2M | ||
| ▲ 6.7% | 117 | 882.7K | ||
| ▼ 57.4% | 305 | 130.1K | ||
| ▲ 6.5% | 104 | 33.8M | ||
| ▲ 1.1% | 162 | 237M | ||
| ▼ 4.2% | 147 | 16.5M | ||
| ▼ 36.1% | 43 | 17.8M | ||
| ▼ 14.3% | 47 | 7.5M |
Scroll the table to explore more metrics →
History since Oct 10, 2026. Data methodology.