Playing now
0
β€” 24h average vs the day before
24h average
1
24h peak
1
7-day peak
4

Player count history

Concurrent players
Upgrade Swords For Slimes: concurrent players
Sampled players
last 24 hours
Upgrade Swords For Slimes: concurrent players10

Upgrade Swords For Slimes has 0 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 15, 2026 is 31, on Oct 19, 2026. Over the last 7 days it averaged 1 players, level with the week before. It has 74.4K lifetime visits and 254 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Upgrade Swords For Slimes is up 0.0% week over week.

Upgrade Swords For Slimes set its observed peak 23 days ago; its 7-day average is 3% of that peak.

Player counts by period

PeriodAveragePeakChange
Last 24 hours11β€”
Last 7 days14β–² 0.0%
Last 30 days431β€”
Since Oct 15, 2026β€”3128 days tracked

Growth

Metric24h7d30d
Visits gained+75+1K+10.8K
Favorites gained+7+51+641
Likes gained+0β€”
Dislikes gained+0β€”

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
74,491
Favorites
4,722
Likes
25489.1% positive
Dislikes
31

Rankings

Live playersβ€”
24h peak#17,670 Β· Top 50%
Observed peak#18,078 Β· Top 50%
Total visits#24,811
Favorites#18,791 Β· Top 50%

Records

Observed peak31Oct 19, 2026
Best day for visits+1.1KOct 18, 2026
24h low0
Avg. session (est.)19 min
Tracked sinceOct 15, 2026
Days with recorded data28 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Nov 11, 202611+145
Nov 10, 202600+91
Nov 9, 202611+44
Nov 8, 202614+370
Nov 7, 202600+236
Nov 6, 202600+142
Nov 5, 202600+128
Nov 4, 202601+176
Nov 3, 202613+308
Nov 2, 202600+233
Nov 1, 202613+144
Oct 31, 202637+517
Oct 30, 202600+199
Oct 29, 202614+293
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$0.061 – $0.55
30 days at unchanged activity and assumptions
$1.8 – $16

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

Upgrade Swords For Slimes: total visits
Total visits
last 30 days
Upgrade Swords For Slimes: total visits74.5K63.4K

Compare Upgrade Swords For Slimes

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Upgrade Swords For Slimes right now?

Upgrade Swords For Slimes's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-11-11 21:48 UTC. That is 100% below its average over the last 24 hours.

What is Upgrade Swords For Slimes's highest recorded player count?

RoVitals began tracking Upgrade Swords For Slimes on October 15, 2026; its observed peak, the highest count sampled since then, is 31 on October 19, 2026; earlier peaks and peaks between samples may be higher.

Is Upgrade Swords For Slimes growing or dying?

Over the past 7 days Upgrade Swords For Slimes averaged 1 concurrent players, level with the 1 of the week before.

How many visits does Upgrade Swords For Slimes have?

Upgrade Swords For Slimes has been played 74,491 times in total, 10,825 of them since RoVitals began tracking it on October 15, 2026.

How many likes does Upgrade Swords For Slimes have?

Upgrade Swords For Slimes has 254 likes and 31 dislikes on Roblox, 89.1% positive among recorded votes. It has 4,722 favorites. These are game totals, separate from its concurrent player count.

How much money does Upgrade Swords For Slimes make?

Roblox does not publish Upgrade Swords For Slimes's earnings. The RoVitals illustrative model gives roughly $0.061–$0.55 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by Suri Studios

πŸ€ Break Lucky Blocks & Collect Slimes! 🎲 Get lucky and discover rare Slimes! βš”οΈ Use your sword to break Lucky Blocks! πŸ’ͺ Upgrade your Slimes and become stronger! 🧱 Break through tougher and tougher walls! 🌍 Unlock new worlds and discover better Slimes! πŸ‘₯ Play with Friends for extra Luck! πŸ‘ Like the game and join the group! πŸ”” Follow the game for updates, new Slimes & special codes!

More by Suri Studios

Tracked Roblox game statistics
GamePlayers24h peakVisitsRating
Steal FPS from Others! iconSteal FPS from Others!by Suri Studios23659.2M87%

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History since Oct 15, 2026. Data methodology.