Playing now
626
▼ 3.3% 24h average vs the day before
24h average
441
24h peak
760
7-day peak
1,435

Player count history

Concurrent players
Hajime Rising| [ALPHA]: concurrent players
Sampled players
last 24 hours
Hajime Rising| [ALPHA]: concurrent players760235

Hajime Rising has 626 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 2, 2026 is 1,435, on Nov 7, 2026. Over the last 7 days it averaged 769 players. It has 830.5K lifetime visits and 3.3K likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Hajime Rising| [ALPHA] is down 3.3% day over day, up 6.7% week over week.

Hajime Rising| [ALPHA] set its observed peak 4 days ago; its 7-day average is 54% of that peak.

Over the last 9 days, Hajime Rising| [ALPHA] was usually busiest in the hour from 01:00 UTC, averaging 2.2× its quietest hour.

Player counts by period

PeriodAveragePeakChange
Last 24 hours441760▼ 3.3%
Last 7 days7691,435▲ 6.7%
Last 30 days7311,435—
Since Nov 2, 2026—1,43511 days tracked

Growth

Metric24h7d30d
Visits gained+36.5K+394.1K+517.5K
Favorites gained+149+2,963+3,999
Likes gained+88—
Dislikes gained+26—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
830,540
Favorites
8,382
Likes
3,39883.0% positive
Dislikes
697

Rankings

Live players#1,911 · Top 5%
24h peak#2,466 · Top 10%
Observed peak#5,153 · Top 25%
Total visits#17,297 · Top 50%
Favorites#16,608 · Top 50%
Rating#10,140
In Action#200 of 1,523

Records

Observed peak1,435Nov 7, 2026
Best day for visits+83.9KNov 7, 2026
24h low235
Avg. session (est.)16 min
Tracked sinceNov 2, 2026
Days with recorded data11 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Nov 11, 2026437760+38.6K
Nov 10, 2026458649+41.7K
Nov 9, 20265581,047+45.6K
Nov 8, 20261,0241,363+81.2K
Nov 7, 20261,0731,435+83.9K
Nov 6, 2026710965+57.5K
Nov 5, 2026613856+51.7K
Nov 4, 2026581799+53K
Nov 3, 20267041,111+60.2K
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$13 – $120
30 days at unchanged activity and assumptions
$400 – $3,600

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

Hajime Rising| [ALPHA]: total visits
Total visits
last 30 days
Hajime Rising| [ALPHA]: total visits828.4K266K

Compare Hajime Rising| [ALPHA]

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Hajime Rising right now?

Hajime Rising's latest recorded count is 626 concurrent players on Roblox, sampled at 2026-11-12 01:48 UTC. That is 42% above its average over the last 24 hours.

What is Hajime Rising's highest recorded player count?

RoVitals began tracking Hajime Rising on November 2, 2026; its observed peak, the highest count sampled since then, is 1,435 on November 7, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Hajime Rising have?

Hajime Rising has been played 830,540 times in total, 517,482 of them since RoVitals began tracking it on November 2, 2026.

How many likes does Hajime Rising have?

Hajime Rising has 3,398 likes and 697 dislikes on Roblox, 83.0% positive among recorded votes. It has 8,382 favorites. These are game totals, separate from its concurrent player count.

How much money does Hajime Rising make?

Roblox does not publish Hajime Rising's earnings. The RoVitals illustrative model gives roughly $13–$120 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by The Boiasieen Fan Club

My Ippo boxing game. Controls: Left click for left handed punch Right click for right handed punch Middle Click for lock on, Look up For headshots and down for bodyshots Z to switch to jabs X to switch to hooks C to switch to uppercuts T to switch between your primary and secondary boxing stances. E and R for equipped skill moves. Press "M" ingame to view the main menu and controls

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History since Nov 2, 2026. Data methodology.