[π¦΄COMBAT INJURIES] Eternal Enemies
#3,257Saved on this device
Since Aug 11, 2026
Player count history
Performance analysis
[COMBAT INJURIES] Eternal Enemies's latest recorded count is 176 players, ranking #3,257 of the 22,435 Roblox experiences tracked by RoVitals β the top 25% by player count, and holding close to its 24-hour average of 192.
Measured on average concurrent players rather than a single spike, [COMBAT INJURIES] Eternal Enemies is up 4.3% day over day, up 28.0% week over week, down 38.0% over 30 days.
Since tracking began on Aug 11, 2026, the highest concurrent player count RoVitals has recorded for [COMBAT INJURIES] Eternal Enemies is 793 on August 11, 2026. Its 24-hour peak of 285 is 36% of that record. Earlier or between-sample peaks may be higher.
Engagement: 19,270 new visits in the last 24 hours, 140.8K over the past week, 323 new favorites in 7 days, against 12.1M lifetime visits and 32.6K favorites. That works out to roughly 100 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 192 | 285 | β² 4.3% |
| Last 7 days | 192 | 354 | β² 28.0% |
| Last 30 days | 199 | 496 | βΌ 38.0% |
| Since Aug 11, 2026 | β | 793 | 46 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +19.3K | +140.8K | +564.8K |
| Favorites gained | +52 | +323 | +1,445 |
| Likes gained | +20 | 76.7% positive overall | |
| Dislikes gained | +4 | 9,823 π Β· 2,987 π | |
| Totals | 12.1M visits Β· 32.6K favorites | ||
Rankings
| Live players | #3,257 Β· Top 25% |
| 24h peak | #3,610 Β· Top 25% |
| Observed peak | #3,796 Β· Top 25% |
| Total visits | #5,170 Β· Top 25% |
| Favorites | #7,464 Β· Top 50% |
| Rating | #8,054 Β· Top 50% |
| In Roleplay & Avatar Sim | #232 |
Records
| Highest recorded CCU | 793 Β· Aug 11, 2026 |
| Best day for visits | +56.1K Β· Aug 12, 2026 |
| 24h low | 109 |
| Avg. session (est.) | 14 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 46 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 25, 2026 | 225 | 264 | +3.2K |
| Sep 24, 2026 | 192 | 285 | +20.1K |
| Sep 23, 2026 | 183 | 274 | +19.6K |
| Sep 22, 2026 | 174 | 254 | +17.9K |
| Sep 21, 2026 | 162 | 231 | +16.3K |
| Sep 20, 2026 | 245 | 354 | +24.1K |
| Sep 19, 2026 | 233 | 337 | +25.7K |
| Sep 18, 2026 | 159 | 244 | +16.6K |
| Sep 17, 2026 | 122 | 175 | +12.8K |
| Sep 16, 2026 | 130 | 183 | +14.5K |
| Sep 15, 2026 | 118 | 177 | +12.6K |
| Sep 14, 2026 | 126 | 184 | +13.3K |
| Sep 13, 2026 | 209 | 289 | +22.5K |
| Sep 12, 2026 | 208 | 288 | +24.6K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [COMBAT INJURIES] Eternal Enemies
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing [COMBAT INJURIES] Eternal Enemies right now?
[COMBAT INJURIES] Eternal Enemies's latest recorded count is 176 concurrent players on Roblox, sampled at 2026-09-25 03:54:08 UTC. Over the last 24 hours in this report it peaked at 285 players and averaged 192.
What is [COMBAT INJURIES] Eternal Enemies's highest recorded player count?
The highest concurrent player count RoVitals has recorded for [COMBAT INJURIES] Eternal Enemies is 793, reached on August 11, 2026. Its 7-day peak is 354 and its 30-day peak is 496. RoVitals' record begins Aug 11, 2026; earlier or between-sample peaks may be higher.
Is [COMBAT INJURIES] Eternal Enemies growing or dying?
[COMBAT INJURIES] Eternal Enemies has grown 28.0% over the past 7 days, comparing its 192 average concurrent players this week against 150 the week before. In the last 24 hours it gained 19,270 visits and 52 favorites.
How popular is [COMBAT INJURIES] Eternal Enemies compared to other Roblox games?
[COMBAT INJURIES] Eternal Enemies ranks #3,257 out of 22,435 Roblox games tracked by RoVitals by current player count β the top 25% of all tracked games. It ranks #5,170 by total visits and #7,464 by favorites.
How many visits does [COMBAT INJURIES] Eternal Enemies have?
[COMBAT INJURIES] Eternal Enemies has been played 12,083,242 times in total, and 32,585 players have favorited it. Over the past 30 days it gained 564,839 visits.
How much money does [COMBAT INJURIES] Eternal Enemies make?
Using average concurrent players and genre assumptions, RoVitals's model gives a range of $5β$42 per day for [COMBAT INJURIES] Eternal Enemies. The central model estimate projected over 30 days is $420. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.
About [COMBAT INJURIES] Eternal Enemies
A Message From the Developer: This game is and has always been planned to be a fundraiser project for my bigger plans such as Wrath of Nature and Into The Jungle as well as helping me pay for my rent and university tuition. This was never meant to be a significant, long-term commitment on my end. - Doktor Hyena In the Savuti region of Botswana, two apex predators are constantly at war: lions and spotted hyenas. Herds of blue wildebeests, greater kudu, giraffes, and impala roam the plains and serve as a food source for the carnivores, but who gets to keep said food? Who gets access to the best hunting grounds? This will be up to you and your team!
More by DOCTOR_HYENA
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 33 | 1.4M | 72% | ||
| 26 | 1.6M | 64% | ||
| 0 | 47 | 50% | ||
| 0 | 5.4K | 75% |
Similar Roleplay & Avatar Sim games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 9.4% | 201 | 3.7M | ||
| βΌ 10.0% | 389 | 60.4M | ||
| β² 7.5% | 294 | 99.7M | ||
| β² 0.5% | 235 | 8.9M | ||
| β² 0.0% | 408 | 42.4M | ||
| β² 5.4% | 362 | 17.9M | ||
| βΌ 1.8% | 90 | 725.4K | ||
| βΌ 12.9% | 96 | 20.5M |
History since Aug 11, 2026. Data methodology.