ποΈLift Everything!
#4,445Since Oct 9, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Lift Everything! is down 8.2% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 157 | 295 | βΌ 8.2% |
| Last 7 days | 143 | 339 | β |
| Last 30 days | 143 | 339 | β |
| Since Oct 9, 2026 | β | 339 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +20.6K | +126.8K | +126.8K |
| Favorites gained | +229 | +1,432 | +1,432 |
| Likes gained | +2 | β | |
| Dislikes gained | +0 | β | |
Visits, likes & favorites
- Total visits
- 23,831,130
- Favorites
- 253,928
- Likes
- 12,77295.8% positive
- Dislikes
- 558
Rankings
| Live players | #4,445 Β· Top 25% |
| 24h peak | #4,332 Β· Top 25% |
| Observed peak | #7,075 Β· Top 25% |
| Total visits | #4,364 Β· Top 25% |
| Favorites | #3,996 Β· Top 25% |
| Rating | #1,617 Β· Top 25% |
| In Simulation | #1,666 of 8,943 |
Records
| Highest recorded CCU | 339 Β· Oct 14, 2026 |
| Best day for visits | +22.3K Β· Oct 14, 2026 |
| 24h low | 68 |
| Avg. session (est.) | 11 min |
| Tracked since | Oct 9, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 14, 2026 | 170 | 339 | +22.3K |
| Oct 13, 2026 | 110 | 206 | +15.3K |
| Oct 12, 2026 | 116 | 211 | +16.2K |
| Oct 11, 2026 | 155 | 244 | +22.1K |
| Oct 10, 2026 | 146 | 256 | +20.3K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $9.5 β $86
- 30 days at unchanged activity and assumptions
- $290 β $2,600
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Lift Everything!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Lift Everything! right now?
Lift Everything!'s latest recorded count is 166 concurrent players on Roblox, sampled at 2026-10-15 23:40 UTC. That is 6% above its average over the last 24 hours.
What is Lift Everything!'s highest recorded player count?
RoVitals began tracking Lift Everything! on October 9, 2026; the highest count sampled since then is 339 on October 14, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Lift Everything! have?
Lift Everything! has been played 23,831,130 times in total, 126,762 of them since RoVitals began tracking it on October 9, 2026.
How many likes does Lift Everything! have?
Lift Everything! has 12,772 likes and 558 dislikes on Roblox, 95.8% positive among recorded votes. It has 253,928 favorites. These are game totals, separate from its concurrent player count.
How much money does Lift Everything! make?
Roblox does not publish Lift Everything!'s earnings. The RoVitals illustrative model gives roughly $9.5β$86 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Strong Ape
π£οΈ Welcome to Lift Everything! Everything you see can be lifted! How To Play: π₯ Lift anything and everything to build Strength! π¨ Keep grinding gains, even offline! ποΈββοΈ Unlock crazier objects to lift as your strength grows! βοΈ Fight other players to prove your dominance! β¨ Collect and show off rare pets as you rise to the top! Remember, you gain strength while you are offline!πͺ Like & Favorite the game and join the group for FREE rewards!π
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 19.0% | 558 | 15M | ||
| β² 4.9% | 332 | 39.4M | ||
| βΌ 12.3% | 258 | 28.1M | ||
| β² 4.8% | 305 | 4.6M | ||
| βΌ 10.4% | 381 | 1.8M | ||
| βΌ 21.8% | 235 | 2.4M | ||
| β² 5.0% | 62 | 533.9K | ||
| βΌ 8.6% | 52 | 14.7M |
History since Oct 9, 2026. Data methodology.