MAKE EVERYONE BALD AND SELL WIGS TYCOON
#5,503Since Aug 17, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, MAKE EVERYONE BALD AND SELL WIGS TYCOON is up 30.6% day over day, down 2.9% week over week, down 18.4% over 30 days.
MAKE EVERYONE BALD AND SELL WIGS TYCOON set its observed peak 45 days ago; its 7-day average is 22% of that peak.
Over the last 14 days, MAKE EVERYONE BALD AND SELL WIGS TYCOON was usually busiest in the hour from 20:00 UTC, averaging 2.5Γ its quietest hour. Across the last 14 whole UTC days it averaged 37% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 81 | 133 | β² 30.6% |
| Last 7 days | 66 | 133 | βΌ 2.9% |
| Last 30 days | 80 | 265 | βΌ 18.4% |
| Since Aug 17, 2026 | β | 303 | 52 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +7.4K | +42.5K | +218.1K |
| Favorites gained | +47 | +248 | +1,219 |
| Likes gained | +42 | 96.9% positive overall | |
| Dislikes gained | +0 | 332,695 π Β· 10,483 π | |
| Totals | 46.3M visits Β· 192.2K favorites | ||
Rankings
| Live players | #5,503 Β· Top 25% |
| 24h peak | #5,664 Β· Top 25% |
| Observed peak | #6,669 Β· Top 25% |
| Total visits | #2,748 Β· Top 10% |
| Favorites | #4,285 Β· Top 25% |
| Rating | #816 Β· Top 10% |
| In Simulation | #2,110 of 7,324 |
Records
| Highest recorded CCU | 303 Β· Aug 22, 2026 |
| Best day for visits | +19.1K Β· Aug 22, 2026 |
| 24h low | 23 |
| Avg. session (est.) | 16 min |
| Tracked since | Aug 17, 2026 |
| Days with recorded data | 52 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 75 | 106 | +2K |
| Oct 6, 2026 | 68 | 133 | +7K |
| Oct 5, 2026 | 56 | 111 | +5.8K |
| Oct 4, 2026 | 79 | 121 | +7.3K |
| Oct 3, 2026 | 73 | 110 | +7.4K |
| Oct 2, 2026 | 49 | 98 | +5.2K |
| Oct 1, 2026 | 36 | 66 | +3.9K |
| Sep 30, 2026 | 53 | 89 | +5.3K |
| Sep 29, 2026 | 54 | 97 | +5.2K |
| Sep 28, 2026 | 42 | 89 | +4.5K |
| Sep 27, 2026 | 81 | 117 | +8.1K |
| Sep 26, 2026 | 70 | 127 | +7.2K |
| Sep 25, 2026 | 70 | 123 | +7.1K |
| Sep 24, 2026 | 54 | 104 | +5.7K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare MAKE EVERYONE BALD AND SELL WIGS TYCOON
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing MAKE EVERYONE BALD AND SELL WIGS TYCOON right now?
MAKE EVERYONE BALD AND SELL WIGS TYCOON's latest recorded count is 50 concurrent players on Roblox, sampled at 2026-10-07 06:52 UTC. That is 38% below its average over the last 24 hours.
What is MAKE EVERYONE BALD AND SELL WIGS TYCOON's highest recorded player count?
RoVitals began tracking MAKE EVERYONE BALD AND SELL WIGS TYCOON on August 17, 2026; the highest count sampled since then is 303 on August 22, 2026; earlier peaks and peaks between samples may be higher.
Is MAKE EVERYONE BALD AND SELL WIGS TYCOON growing or dying?
MAKE EVERYONE BALD AND SELL WIGS TYCOON has declined 2.9% over the past 7 days, averaging 66 concurrent players against 68 the week before.
How many visits does MAKE EVERYONE BALD AND SELL WIGS TYCOON have?
MAKE EVERYONE BALD AND SELL WIGS TYCOON has been played 46,313,264 times in total, 218,059 of them in the past 30 days.
How much money does MAKE EVERYONE BALD AND SELL WIGS TYCOON make?
The RoVitals model puts MAKE EVERYONE BALD AND SELL WIGS TYCOON's developer earnings at roughly $5β$44 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Badass Experiences
you've been bald for as long as you can remember, and don't get no respect. well, that's about to change. hardcore mode available after rebirth. Version 1.1 - Fixed the sitting glitch - Added 3 bugs - Added hardcore mode for the real gamers π€
More by Badass Experiences
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 8,183 | 17.7M | 79% | ||
| 3,352 | 398.2M | 71% | ||
| 775 | 450.2M | 85% | ||
| 466 | 72.6M | 94% | ||
| 321 | 64.1M | 93% | ||
| 438 | 37.3M | 67% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 3.2% | 184 | 202.8M | ||
| β² 0.0% | 118 | 15.4M | ||
| βΌ 43.8% | 131 | 425.6K | ||
| βΌ 23.2% | 105 | 246.5M | ||
| βΌ 10.9% | 86 | 406.4K | ||
| βΌ 13.8% | 83 | 14.1M | ||
| βΌ 13.0% | 39 | 20.3M | ||
| βΌ 24.0% | 28 | 12.1M |
History since Aug 17, 2026. Data methodology.