Jujutsu School🏫 (Anomaly) [UPD]
#866Rising fastSaved on this device
Since Sep 21, 2026
Player count history
Performance analysis
Jujutsu School (Anomaly) [UPD]'s latest recorded count is 1,289 players, ranking #866 of the 24,172 Roblox experiences tracked by RoVitals — the top 5% by player count, and currently below its 24-hour average of 2,664.
Measured on average concurrent players rather than a single spike, Jujutsu School (Anomaly) [UPD] is down 10.1% day over day, up 155.6% week over week. RoVitals classifies it as rising fast with a trending score of 53.7.
Since tracking began on Sep 21, 2026, the highest concurrent player count RoVitals has recorded for Jujutsu School (Anomaly) [UPD] is 4,553 on September 27, 2026. Its 24-hour peak matches RoVitals' recorded peak. Earlier or between-sample peaks may be higher.
Engagement: 272,919 new visits in the last 24 hours, 1.6M over the past week, 58,397 new favorites in 7 days, against 2.1M lifetime visits and 81.5K favorites. That works out to roughly 102 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 2,664 | 4,553 | ▼ 10.1% |
| Last 7 days | 2,300 | 4,553 | ▲ 155.6% |
| Last 30 days | 2,257 | 4,553 | — |
| Since Sep 21, 2026 | — | 4,553 | 8 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +272.9K | +1.6M | +1.5M |
| Favorites gained | +7,048 | +58,397 | +49,528 |
| Likes gained | +973 | 95.4% positive overall | |
| Dislikes gained | +55 | 9,122 👍 · 435 👎 | |
| Totals | 2.1M visits · 81.5K favorites | ||
Rankings
| Live players | #866 · Top 5% |
| 24h peak | #586 · Top 5% |
| Observed peak | #1,301 · Top 10% |
| Total visits | #9,373 · Top 50% |
| Favorites | #5,715 · Top 25% |
| Rating | #1,388 · Top 10% |
| In Survival | #103 |
Records
| Highest recorded CCU | 4,553 · Sep 27, 2026 |
| Best day for visits | +329.7K · Sep 27, 2026 |
| 24h low | 1,113 |
| Avg. session (est.) | 13 min |
| Tracked since | Sep 21, 2026 |
| Days with recorded data | 8 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 1,666 | 3,495 | +74.4K |
| Sep 27, 2026 | 3,169 | 4,553 | +329.7K |
| Sep 26, 2026 | 2,899 | 3,938 | +290.1K |
| Sep 25, 2026 | 2,605 | 3,789 | +274.7K |
| Sep 24, 2026 | 1,816 | 2,803 | +187.2K |
| Sep 23, 2026 | 1,890 | 3,365 | +193.6K |
| Sep 22, 2026 | 1,667 | 3,322 | +161.6K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Jujutsu School (Anomaly) [UPD]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Jujutsu School (Anomaly) [UPD] right now?
Jujutsu School (Anomaly) [UPD]'s latest recorded count is 1,289 concurrent players on Roblox, sampled at 2026-09-28 10:41:09 UTC. Over the last 24 hours in this report it peaked at 4,553 players and averaged 2,664.
What is Jujutsu School (Anomaly) [UPD]'s highest recorded player count?
The highest concurrent player count RoVitals has recorded for Jujutsu School (Anomaly) [UPD] is 4,553, reached on September 27, 2026. Its 7-day peak is 4,553 and its 30-day peak is 4,553. RoVitals' record begins Sep 21, 2026; earlier or between-sample peaks may be higher.
Is Jujutsu School (Anomaly) [UPD] growing or dying?
Jujutsu School (Anomaly) [UPD] has grown 155.6% over the past 7 days, comparing its 2,300 average concurrent players this week against 900 the week before. In the last 24 hours it gained 272,919 visits and 7,048 favorites.
How popular is Jujutsu School (Anomaly) [UPD] compared to other Roblox games?
Jujutsu School (Anomaly) [UPD] ranks #866 out of 24,172 Roblox games tracked by RoVitals by current player count — the top 5% of all tracked games. It ranks #9,373 by total visits and #5,715 by favorites.
How many visits does Jujutsu School (Anomaly) [UPD] have?
Jujutsu School (Anomaly) [UPD] has been played 2,068,563 times in total, and 81,507 players have favorited it. Over the past 30 days it gained 1,511,218 visits.
How much money does Jujutsu School (Anomaly) [UPD] make?
Using average concurrent players and genre assumptions, RoVitals's model gives a range of $81–$729 per day for Jujutsu School (Anomaly) [UPD]. The central model estimate projected over 30 days is $7,289. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.
About Jujutsu School (Anomaly) [UPD]
🌕Welcome to your night shift, Sorcerers. At Jujutsu High, you will inspect visitors and let them through the cursed barrier by checking their IDs and stamping their permit papers. But be careful, as there are reports of curses categorized as Anomalies trying to get into the school, and their intentions are unknown. Soon enough, you'll realize that the man known as Suguru Geto may not be who he seems. prequel to freaky gojo. 📃Contributor Special Credit: Sarklus - anomaly ySynthe - Builder Lomonow - Animator Naksipay - 3D for malevolent and Smileys hdakgfnk (Chrysanthemum) - Voice for Final Boss Fight MASTERWAVE7 - tester 117Mark5 - tester JOKE123PAIN - tester Nerd_Itadori - tester Tw1ceNineOrNone - tester space_cat642 - tester ⚠️High Graphic and Headphones recommended for full experience. 🛠️ This game is currently a work in progress and in alpha phase. If you find any bugs, or have suggestions let us know in communication server below!👾.
More by Centurion Kitchen
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 24 | 12.3M | 83% |
Similar Survival games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 10.0% | 2,762 | 1.1M | ||
| ▼ 12.0% | 2,901 | 175.6M | ||
| ▲ 24.4% | 7,543 | 1.5M | ||
| ▼ 16.1% | 2,665 | 3.9M | ||
| ▼ 17.4% | 1,981 | 54.7M | ||
| ▼ 14.4% | 3,528 | 155.9M | ||
| ▼ 5.7% | 1,331 | 7.2M | ||
| ▼ 21.3% | 819 | 86.7M |
History since Sep 21, 2026. Data methodology.