Playing now
77
▲ 83.7% 24h average vs the day before
24h average
248
24h peak
445
7-day peak
445

Player count history

Concurrent players
GOOD YET: concurrent players
Sampled players
last 24 hours
GOOD YET: concurrent players44577

GOOD YET has 77 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 11, 2026 is 445, on Nov 11, 2026. It has 290.8K lifetime visits and 3.8K likes.

Performance analysis

Measured on average concurrent players rather than a single spike, GOOD YET is up 83.7% day over day.

Player counts by period

PeriodAveragePeakChange
Last 24 hours248445▲ 83.7%
Last 7 days236445—
Last 30 days232445—
Since Nov 11, 2026—4452 days tracked

Growth

Metric24h7d30d
Visits gained+62.3K+66.7K+66.7K
Favorites gained+3,435+3,726+3,726
Likes gained+650—
Dislikes gained+51—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
290,802
Favorites
19,871
Likes
3,83093.0% positive
Dislikes
290

Rankings

Live players#5,069 · Top 25%
24h peak#3,583 · Top 10%
Observed peak#8,776 · Top 25%
Total visits#20,703 · Top 50%
Favorites#13,334 · Top 50%
Rating#3,961 · Top 25%
In Obby & Platformer#556 of 4,334

Records

Observed peak445Nov 11, 2026
Best day for visits+15.7KNov 12, 2026
24h low77
Avg. session (est.)5 min
Tracked sinceNov 11, 2026
Days with recorded data2 days of history
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$2.3 – $20
30 days at unchanged activity and assumptions
$68 – $610

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.

Visits history

GOOD YET: total visits
Total visits
last 30 days
GOOD YET: total visits290.3K224K

Compare GOOD YET

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing GOOD YET right now?

GOOD YET's latest recorded count is 77 concurrent players on Roblox, sampled at 2026-11-12 07:32 UTC. That is 69% below its average over the last 24 hours.

What is GOOD YET's highest recorded player count?

RoVitals began tracking GOOD YET on November 11, 2026; its observed peak, the highest count sampled since then, is 445 on November 11, 2026; earlier peaks and peaks between samples may be higher.

How many visits does GOOD YET have?

GOOD YET has been played 290,802 times in total, 66,652 of them since RoVitals began tracking it on November 11, 2026.

How many likes does GOOD YET have?

GOOD YET has 3,830 likes and 290 dislikes on Roblox, 93.0% positive among recorded votes. It has 19,871 favorites. These are game totals, separate from its concurrent player count.

How much money does GOOD YET make?

Roblox does not publish GOOD YET's earnings. The RoVitals illustrative model gives roughly $2.3–$20 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by MrPug_Steampug

**WARNING: This game uses fast and/or intensive imagery, which may effect individuals who are photosensitive.. We try to minimize seizure inducing content, but it's important to approach with caution reguardless!** **This game is in public playtesting, meaning that while the game may be public, it is in no way finished. Changes will be made, and bugs will be plentiful.** GOOD YET Good Yet is a speed based roguelike platforming game, revolving around you, a child, running from manifestations of your own fears and anxieties. Yes. YOUR fears and anxieties. Inspired by: Grace, Nullscape, Pizza Tower, Undertale/Deltarune, Endacopia, Don't Hug Me I'm Scared, I Have No Mouth And I must Scream, ENA DREAM BARBEQUE, AND MORE! :D Credits: Cover art by FiasKotec Rivet concept by Aaron Fenrir Lobby concept art by Foxythepirat6786/Jack Eschaton modifier art by Jarred Prometheus art by Glouglou Everything else by me, Mr Pug :D

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History since Nov 11, 2026. Data methodology.