Every Second You Get +1 icon

Every Second You Get +1

by lol games..Simulation Β· Incremental SimulatorServer size: 15Created Dec 24, 2022Game updated Aug 18, 2025
Play on Roblox
Latest player count
0
β–² 0.0% vs prior 24h
24h peak
2
avg 1
7-day peak
4
avg 1
30-day peak
5
avg 1
Observed peak
14
Aug 23, 2026
Since Aug 14, 2026
Global rank
β€”
no players in latest sample

Player count history

Every Second You Get +1 β€” concurrent players
Every Second You Get +1 β€” concurrent players20

Performance analysis

Measured on average concurrent players rather than a single spike, Every Second You Get +1 is up 0.0% day over day, up 0.0% week over week, down 66.7% over 30 days.

Every Second You Get +1 set its observed peak 36 days ago; its 7-day average is 7% of that peak.

Player counts by period

PeriodAveragePeakChange
Last 24 hours12β–² 0.0%
Last 7 days14β–² 0.0%
Last 30 days15β–Ό 66.7%
Since Aug 14, 2026β€”1447 days tracked

Growth

Metric24h7d30d
Visits gained+114+1.6K+7.3K
Favorites gained+1+1+0
Likes gained+090.8% positive overall
Dislikes gained+094,088 πŸ‘ Β· 9,503 πŸ‘Ž
Totals85.4M visits Β· 2.1M favorites

Rankings

Live playersβ€”
24h peak#11,378 Β· Top 50%
Observed peak#11,308 Β· Top 50%
Total visits#1,680 Β· Top 10%
Favorites#800 Β· Top 5%
Rating#3,698 Β· Top 50%

Records

Highest recorded CCU14 Β· Aug 23, 2026
Best day for visits+1.3K Β· Aug 22, 2026
24h low0
Avg. session (est.)10 min
Tracked sinceAug 14, 2026
Days with recorded data47 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Sep 29, 202612+147
Sep 28, 202612+165
Sep 27, 202624+341
Sep 26, 202613+394
Sep 25, 202612+182
Sep 24, 202613+244
Sep 23, 202613+168
Sep 22, 202602+190
Sep 21, 202613+241
Sep 20, 202613+224
Sep 19, 202613+386
Sep 18, 202613+220
Sep 17, 202612+214
Sep 16, 202601+141

Estimated developer earnings

Per day
$0 – $1
30-day model projection
$5
Earned Robux / day
R$ 48

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

Every Second You Get +1 β€” total visits
Every Second You Get +1 β€” total visits85.4M85.4M

Compare Every Second You Get +1

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing Every Second You Get +1 right now?

Every Second You Get +1's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-29 15:39 UTC. That is 100% below its average over the last 24 hours.

What is Every Second You Get +1's highest recorded player count?

RoVitals began tracking Every Second You Get +1 on August 14, 2026; the highest count sampled since then is 14 on August 23, 2026; earlier peaks and peaks between samples may be higher.

Is Every Second You Get +1 growing or dying?

Every Second You Get +1 has grown 0.0% over the past 7 days, averaging 1 concurrent players against 1 the week before.

How many visits does Every Second You Get +1 have?

Every Second You Get +1 has been played 85,447,132 times in total, 7,279 of them in the past 30 days.

How much money does Every Second You Get +1 make?

The RoVitals model puts Every Second You Get +1's developer earnings at roughly $0–$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.

Description from Roblox, by lol games..

Welcome to Every Second You Get +1! Complete all worlds! 4 different worlds! - Jump - Speed - Health - Damage Roblox Premium Benefits: x1.5 Wins For All Worlds and Daily Premium Rewards! Join "lol games.." to unlock the daily group rewards & benefits! https://www.roblox.com/groups/12208023/lol-games If you enjoy this game leave a like and favorite! You can give us feedback and report bugs on our community wall.

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History since Aug 14, 2026. Data methodology.