SMEAR REMASTERED // [Public Playtest]

by CritForgeRising fast
Playing now
63
▲ 26.8% 24h average vs the day before
24h average
71
24h peak
105
7-day peak
105

Player count history

Concurrent players
SMEAR REMASTERED // [Public Playtest]: concurrent players
Sampled players
last 24 hours
SMEAR REMASTERED // [Public Playtest]: concurrent players10540

SMEAR REMASTERED // has 63 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 3, 2026 is 105, on Nov 11, 2026. Over the last 7 days it averaged 52 players. It has 46.9K lifetime visits and 286 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, SMEAR REMASTERED // [Public Playtest] is up 26.8% day over day, up 126.1% week over week. Its last-24h average (71) is 36.5% above its 7-day average (52).

Over the last 8 days, SMEAR REMASTERED // [Public Playtest] was usually busiest in the hour from 22:00 UTC, averaging 2.1× its quietest hour.

Player counts by period

PeriodAveragePeakChange
Last 24 hours71105▲ 26.8%
Last 7 days52105▲ 126.1%
Last 30 days47105—
Since Nov 3, 2026—10510 days tracked

Growth

Metric24h7d30d
Visits gained+9.7K+38.6K+43K
Favorites gained+92+516+590
Likes gained+39—
Dislikes gained+9—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
46,976
Favorites
695
Likes
28685.6% positive
Dislikes
48

Rankings

Live players#6,390 · Top 25%
24h peak#7,611 · Top 25%
Observed peak#13,982 · Top 50%
Total visits#26,122
Favorites#24,691

Records

Observed peak105Nov 11, 2026
Best day for visits+10.3KNov 11, 2026
24h low40
Avg. session (est.)10 min
Tracked sinceNov 3, 2026
Days with recorded data10 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Nov 11, 202669105+10.3K
Nov 10, 20264175+5.4K
Nov 9, 20262436+2.9K
Nov 8, 20264060+5.4K
Nov 7, 20263848+6.2K
Nov 6, 20262839+4K
Nov 5, 20262640+3.6K
Nov 4, 20262330+3.3K
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$1.7 – $16
30 days at unchanged activity and assumptions
$52 – $470

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.

Visits history

SMEAR REMASTERED // [Public Playtest]: total visits
Total visits
last 30 days
SMEAR REMASTERED // [Public Playtest]: total visits46.8K3.5K

Compare SMEAR REMASTERED // [Public Playtest]

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing SMEAR REMASTERED // right now?

SMEAR REMASTERED //'s latest recorded count is 63 concurrent players on Roblox, sampled at 2026-11-12 04:24 UTC. That is 11% below its average over the last 24 hours.

What is SMEAR REMASTERED //'s highest recorded player count?

RoVitals began tracking SMEAR REMASTERED // on November 3, 2026; its observed peak, the highest count sampled since then, is 105 on November 11, 2026; earlier peaks and peaks between samples may be higher.

How many visits does SMEAR REMASTERED // have?

SMEAR REMASTERED // has been played 46,976 times in total, 43,032 of them since RoVitals began tracking it on November 3, 2026.

How many likes does SMEAR REMASTERED // have?

SMEAR REMASTERED // has 286 likes and 48 dislikes on Roblox, 85.6% positive among recorded votes. It has 695 favorites. These are game totals, separate from its concurrent player count.

How much money does SMEAR REMASTERED // make?

Roblox does not publish SMEAR REMASTERED //'s earnings. The RoVitals illustrative model gives roughly $1.7–$16 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by CritForge

But isn't that the beauty of life? To have struggles, to live, to love, to experience pain, grow from it, and eventually make amends with however your life went? Is it better to be born into a world of pain, or to never experience love, happiness, and sadness? we as humans get to experience pain AND happiness. There's always a good side to life even when everything sucks. This prison is everything we own, and perhaps we would choose it all again, the grief, the uncertainty, the briefness of it all, just to laugh with someone we love one more time. Movement based melee FFA survival sandbox game with a fully destroyable world. Destroy anything and weave across the terrain to gain an advantage against your opponent. Build a comfy home to hide from the horrors outside, think up some crazy tech to instakill your opponent, or to go at unfathomable speeds, maybe even both at the same time SPEARS cough*. Music Credits: Rien Flovi Fhalomir AlphaLynx Ageless Mouse DanTangent @noobekdlafaban

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History since Nov 3, 2026. Data methodology.