Trap and Bait
#9,361Since Oct 3, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Trap and Bait is up 0.0% day over day.
Trap and Bait set its observed peak 3 days ago; its 7-day average is 50% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 9 | 17 | β² 0.0% |
| Last 7 days | 11 | 22 | β |
| Last 30 days | 11 | 22 | β |
| Since Oct 3, 2026 | β | 22 | 5 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.1K | +5.7K | +5.3K |
| Favorites gained | +2 | +13 | +11 |
| Likes gained | +3 | 87.3% positive overall | |
| Dislikes gained | +3 | 101,523 π Β· 14,795 π | |
| Totals | 33.6M visits Β· 44.4K favorites | ||
Rankings
| Live players | #9,361 Β· Top 50% |
| 24h peak | #10,246 Β· Top 50% |
| Observed peak | #12,212 Β· Top 50% |
| Total visits | #3,404 Β· Top 25% |
| Favorites | #7,907 Β· Top 50% |
| Rating | #5,760 Β· Top 50% |
| In Simulation | #3,496 of 7,347 |
Records
| Highest recorded CCU | 22 Β· Oct 3, 2026 |
| Best day for visits | +2.1K Β· Oct 4, 2026 |
| 24h low | 1 |
| Avg. session (est.) | 11 min |
| Tracked since | Oct 3, 2026 |
| Days with recorded data | 5 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 9 | 15 | +775 |
| Oct 6, 2026 | 9 | 17 | +1.1K |
| Oct 5, 2026 | 10 | 21 | +1.3K |
| Oct 4, 2026 | 15 | 22 | +2.1K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Trap and Bait
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Trap and Bait right now?
Trap and Bait's latest recorded count is 13 concurrent players on Roblox, sampled at 2026-10-07 15:40 UTC. That is 44% above its average over the last 24 hours.
What is Trap and Bait's highest recorded player count?
RoVitals began tracking Trap and Bait on October 3, 2026; the highest count sampled since then is 22 on October 3, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Trap and Bait have?
Trap and Bait has been played 33,604,633 times in total, 5,332 of them since RoVitals began tracking it on October 3, 2026.
How much money does Trap and Bait make?
The RoVitals model puts Trap and Bait's developer earnings at roughly $1β$5 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Trapped @ Devextra
Traps must prevent their bait from being taken! Rats must steal bait from traps and sell it! Use your money to buy better traps and Abilities to steal or trap more!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 11.1% | 13 | 3.9M | ||
| β² 27.3% | 25 | 98M | ||
| βΌ 6.7% | 30 | 79.9M | ||
| β² 0.0% | 19 | 69M | ||
| β² 9.1% | 17 | 29M | ||
| βΌ 7.7% | 26 | 8.7M | ||
| βΌ 22.2% | 20 | 50.5M | ||
| β² 100.0% | 5 | 13.5M |
History since Oct 3, 2026. Data methodology.