Void Runners
#1,795RisingSince Oct 10, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Void Runners is up 25.9% day over day. Its last-24h average (827) is 12.8% above its 7-day average (733).
Void Runners set its observed peak 4 days ago; its 7-day average is 58% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 827 | 1,204 | ▲ 25.9% |
| Last 7 days | 733 | 1,260 | — |
| Last 30 days | 710 | 1,260 | — |
| Since Oct 10, 2026 | — | 1,260 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +78.7K | +482.2K | +482.2K |
| Favorites gained | +1,130 | +9,768 | +9,768 |
| Likes gained | +136 | — | |
| Dislikes gained | +35 | — | |
Visits, likes & favorites
- Total visits
- 582,329
- Favorites
- 13,931
- Likes
- 1,82567.6% positive
- Dislikes
- 874
Rankings
| Live players | #1,795 · Top 10% |
| 24h peak | #1,862 · Top 10% |
| Observed peak | #4,002 · Top 25% |
| Total visits | #15,125 · Top 50% |
| Favorites | #12,167 · Top 50% |
| Rating | #12,425 |
| In Obby & Platformer | #114 of 3,345 |
Records
| Highest recorded CCU | 1,260 · Oct 12, 2026 |
| Best day for visits | +92.2K · Oct 12, 2026 |
| 24h low | 398 |
| Avg. session (est.) | 14 min |
| Tracked since | Oct 10, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 15, 2026 | 657 | 949 | +71.2K |
| Oct 14, 2026 | 639 | 947 | +67.2K |
| Oct 13, 2026 | 714 | 1,051 | +77K |
| Oct 12, 2026 | 863 | 1,260 | +92.2K |
| Oct 11, 2026 | 646 | 809 | +61.2K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $7.5 – $68
- 30 days at unchanged activity and assumptions
- $230 – $2,000
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Void Runners
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Void Runners right now?
Void Runners's latest recorded count is 766 concurrent players on Roblox, sampled at 2026-10-16 22:50 UTC. That is 7% below its average over the last 24 hours.
What is Void Runners's highest recorded player count?
RoVitals began tracking Void Runners on October 10, 2026; the highest count sampled since then is 1,260 on October 12, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Void Runners have?
Void Runners has been played 582,329 times in total, 482,207 of them since RoVitals began tracking it on October 10, 2026.
How many likes does Void Runners have?
Void Runners has 1,825 likes and 874 dislikes on Roblox, 67.6% positive among recorded votes. It has 13,931 favorites. These are game totals, separate from its concurrent player count.
How much money does Void Runners make?
Roblox does not publish Void Runners's earnings. The RoVitals illustrative model gives roughly $7.5–$68 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by rMamB4
⬛ VOID RUNNERS — ALWAYS ON AIR The ground collapsed. The show goes on. You're a contestant on VOID RUNNERS — the televised courier bloodsport where runners parkour across floating ruins over a lethal void, hauling salvage between bridge settlements while the whole stadium watches. 🏃 PARKOUR — sprint, slide, wall-run, ledge-grab, roll through hard landings. Movement is everything. 📦 HAUL — carry as much cargo as you dare. Deeper sectors pay more. Die and you drop the whole load. 💥 SABOTAGE — no weapons, no damage. Blast, smoke, goo, and dazzle cubes displace other runners... the VOID does the killing. Steal their cargo while they fall. 📈 TRADE — a live market with shifting demand. Read the contracts, run the routes, get rich. ⬆ UPGRADE — speed, jump, capacity, and gadget cubes unlock deeper, harder, richer sectors. Bridges are truce zones. Everything between them is the arena. The cameras never stop rolling.
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 32.1% | 1,233 | 193.4M | ||
| ▲ 41.3% | 1,335 | 1.3M | ||
| ▼ 1.2% | 1,137 | 36.1M | ||
| ▲ 3.0% | 1,048 | 43.5M | ||
| ▼ 8.2% | 883 | 3M | ||
| ▲ 16.8% | 1,266 | 12M | ||
| ▲ 21.7% | 271 | 394.2M | ||
| ▼ 7.5% | 1,424 | 4.1M |
History since Oct 10, 2026. Data methodology.