😇 ANGEL
#9,729Since Aug 14, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, ANGEL is down 38.5% day over day, up 0.0% week over week, down 71.4% over 30 days.
ANGEL set its observed peak 34 days ago; its 7-day average is 10% of that peak.
Over the last 14 days, ANGEL was usually busiest in the hour from 16:00 UTC, averaging 3.3× its quietest hour. Across the last 14 whole UTC days it averaged 40% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 8 | 18 | ▼ 38.5% |
| Last 7 days | 11 | 32 | ▲ 0.0% |
| Last 30 days | 14 | 53 | ▼ 71.4% |
| Since Aug 14, 2026 | — | 106 | 47 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +841 | +7.5K | +36.6K |
| Favorites gained | +2 | +59 | +330 |
| Likes gained | +1 | 72.0% positive overall | |
| Dislikes gained | +0 | 445 👍 · 173 👎 | |
| Totals | 2.5M visits · 80.6K favorites | ||
Rankings
| Live players | #9,729 · Top 50% |
| 24h peak | #9,291 · Top 50% |
| Observed peak | #8,058 · Top 50% |
| Total visits | #9,163 · Top 50% |
| Favorites | #5,858 · Top 25% |
| In Survival | #920 of 1,604 |
Records
| Highest recorded CCU | 106 · Aug 25, 2026 |
| Best day for visits | +6.1K · Aug 15, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 14 min |
| Tracked since | Aug 14, 2026 |
| Days with recorded data | 47 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 29, 2026 | 8 | 18 | +633 |
| Sep 28, 2026 | 11 | 20 | +996 |
| Sep 27, 2026 | 14 | 24 | +1.4K |
| Sep 26, 2026 | 13 | 28 | +1.4K |
| Sep 25, 2026 | 12 | 32 | +1.2K |
| Sep 24, 2026 | 11 | 22 | +869 |
| Sep 23, 2026 | 9 | 24 | +849 |
| Sep 22, 2026 | 10 | 22 | +841 |
| Sep 21, 2026 | 10 | 20 | +882 |
| Sep 20, 2026 | 13 | 24 | +1.3K |
| Sep 19, 2026 | 16 | 32 | +1.6K |
| Sep 18, 2026 | 10 | 19 | +1.1K |
| Sep 17, 2026 | 9 | 19 | +924 |
| Sep 16, 2026 | 9 | 17 | +853 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare ANGEL
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing ANGEL right now?
ANGEL's latest recorded count is 5 concurrent players on Roblox, sampled at 2026-09-29 17:37 UTC. That is 37% below its average over the last 24 hours.
What is ANGEL's highest recorded player count?
RoVitals began tracking ANGEL on August 14, 2026; the highest count sampled since then is 106 on August 25, 2026; earlier peaks and peaks between samples may be higher.
Is ANGEL growing or dying?
ANGEL has grown 0.0% over the past 7 days, averaging 11 concurrent players against 11 the week before.
How many visits does ANGEL have?
ANGEL has been played 2,456,836 times in total, 36,644 of them in the past 30 days.
How much money does ANGEL make?
The RoVitals model puts ANGEL's developer earnings at roughly $0–$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Broke Highschool Student Games
Be an angel and fly!
More by Broke Highschool Student Games
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 25 | 4.7M | 81% | ||
| 19 | 6.8M | 72% | ||
| 8 | 2.4M | 71% | ||
| 0 | 5M | 79% | ||
| 0 | 2.9M | 88% | ||
| 0 | 3.6M | 82% |
Similar Survival games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 33.3% | 21 | 2.1M | ||
| ▼ 18.2% | 19 | 2.1M | ||
| ▼ 14.3% | 11 | 54.7M | ||
| ▼ 33.3% | 16 | 2.6M | ||
| ▼ 12.5% | 13 | 136.2K | ||
| ▼ 33.3% | 24 | 119.8M | ||
| ▲ 700.0% | 46 | 4.1K |
History since Aug 14, 2026. Data methodology.