+1 Speed Per RNGπ²
Since Aug 16, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, +1 Speed Per RNG is down 50.0% day over day, up 0.0% week over week, down 83.3% over 30 days.
+1 Speed Per RNG set its observed peak 35 days ago; its 7-day average is 1% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 2 | βΌ 50.0% |
| Last 7 days | 3 | 10 | β² 0.0% |
| Last 30 days | 12 | 63 | βΌ 83.3% |
| Since Aug 16, 2026 | β | 246 | 52 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +112 | +2.1K | +33.1K |
| Favorites gained | +2 | +2 | +1,215 |
| Likes gained | +0 | 97.7% positive overall | |
| Dislikes gained | +0 | 495,250 π Β· 11,779 π | |
| Totals | 15.5M visits Β· 851K favorites | ||
Rankings
| Live players | β |
| 24h peak | #12,676 Β· Top 50% |
| Observed peak | #7,122 Β· Top 50% |
| Total visits | #5,177 Β· Top 25% |
| Favorites | #1,702 Β· Top 10% |
| Rating | #429 Β· Top 5% |
Records
| Highest recorded CCU | 246 Β· Sep 1, 2026 |
| Best day for visits | +18.2K Β· Sep 2, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 13 min |
| Tracked since | Aug 16, 2026 |
| Days with recorded data | 52 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 1 | 2 | +112 |
| Oct 5, 2026 | 1 | 2 | +237 |
| Oct 4, 2026 | 3 | 8 | +433 |
| Oct 3, 2026 | 2 | 6 | +284 |
| Oct 2, 2026 | 2 | 7 | +315 |
| Oct 1, 2026 | 2 | 5 | +264 |
| Sep 30, 2026 | 3 | 10 | +372 |
| Sep 29, 2026 | 2 | 7 | +325 |
| Sep 28, 2026 | 3 | 6 | +376 |
| Sep 27, 2026 | 2 | 8 | +475 |
| Sep 26, 2026 | 3 | 8 | +502 |
| Sep 25, 2026 | 2 | 6 | +428 |
| Sep 24, 2026 | 3 | 8 | +355 |
| Sep 23, 2026 | 3 | 6 | +411 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare +1 Speed Per RNG
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing +1 Speed Per RNG right now?
+1 Speed Per RNG's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-06 15:28 UTC. That is 100% below its average over the last 24 hours.
What is +1 Speed Per RNG's highest recorded player count?
RoVitals began tracking +1 Speed Per RNG on August 16, 2026; the highest count sampled since then is 246 on September 1, 2026; earlier peaks and peaks between samples may be higher.
Is +1 Speed Per RNG growing or dying?
+1 Speed Per RNG has grown 0.0% over the past 7 days, averaging 3 concurrent players against 3 the week before.
How many visits does +1 Speed Per RNG have?
+1 Speed Per RNG has been played 15,524,447 times in total, 33,075 of them in the past 30 days.
How much money does +1 Speed Per RNG make?
The RoVitals model puts +1 Speed Per RNG's developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by JOFO Games
β¨ Welcome to +1 Speed Per RNG! β¨ Every roll of the dice π² boosts your speed β‘β¦ will you just get a little faster or break the sound barrier like a true lightning bolt? πͺοΈ Itβs all up to luck π! πΉ Reach INSANE speeds π πΉ Unlock powerful multipliers π₯ πΉ Race with friends π₯ πΉ Become the FASTEST on the server π Ready to stop crawling π and dash into legend like a speed beast π¦ ? Β© JOFO Games 2025 β Copyright Notice Do not copy. Any unauthorized use or reuploading will be reported to Roblox.
More by JOFO Games
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 2,543 | 12.6M | 98% | ||
| 68 | 1.3M | 97% | ||
| 21 | 4.9M | 98% | ||
| 12 | 19.3M | 96% | ||
| 0 | 3.2M | 98% | ||
| 0 | 2.8M | 92% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 0.0% | 6 | 21M | ||
| β | 0 | 59.3M | ||
| βΌ 50.0% | 2 | 102.5M | ||
| βΌ 50.0% | 6 | 43.5M | ||
| β | 0 | 17.1M | ||
| β | 1 | 20.6M | ||
| β² 57.9% | 98 | 10.7M | ||
| βΌ 25.0% | 6 | 36.2M |
History since Aug 16, 2026. Data methodology.