Eat The Store!
- Playing now
- 0
- β 24h average vs the day before
- 24h average
- 0
- 24h peak
- 0
- 7-day peak
- 1
Player count history
Concurrent playersEat The Store! has 0 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 15, 2026 is 257, on Oct 15, 2026. Over the last 7 days it averaged 0 players. It has 186.5K lifetime visits and 164 likes.
Performance analysis
Eat The Store! set its observed peak 27 days ago; its 7-day average is under 1% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 0 | 0 | β |
| Last 7 days | 0 | 1 | β |
| Last 30 days | 67 | 257 | β |
| Since Oct 15, 2026 | β | 257 | 27 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +0 | +693 | +157.9K |
| Favorites gained | +0 | +3 | +489 |
| Likes gained | +0 | β | |
| Dislikes gained | +0 | β | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 186,539
- Favorites
- 604
- Likes
- 16487.2% positive
- Dislikes
- 24
Rankings
| Live players | β |
|---|---|
| 24h peak | β |
| Observed peak | #10,685 Β· Top 25% |
| Total visits | #22,103 Β· Top 50% |
| Favorites | #24,967 |
Records
| Observed peak | 257Oct 15, 2026 |
|---|---|
| Best day for visits | +40.1KOct 17, 2026 |
| 24h low | 0 |
| Tracked since | Oct 15, 2026 |
| Days with recorded data | 27 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 0 | 0 | +63 |
| Nov 10, 2026 | 0 | 0 | +74 |
| Nov 9, 2026 | 0 | 0 | +56 |
| Nov 8, 2026 | 0 | 1 | +300 |
| Nov 7, 2026 | 0 | 1 | +40 |
| Nov 6, 2026 | 1 | 1 | +160 |
| Nov 5, 2026 | 0 | 0 | +79 |
| Nov 4, 2026 | 1 | 1 | +82 |
| Nov 3, 2026 | 0 | 0 | +115 |
| Nov 2, 2026 | 0 | 1 | +259 |
| Oct 31, 2026 | 1 | 3 | +438 |
| Oct 30, 2026 | 0 | 1 | +130 |
| Oct 29, 2026 | 0 | 0 | +172 |
| Oct 28, 2026 | 1 | 4 | +278 |
Earnings model & assumptions
No positive 24-hour average is available for this model.
Visits history
Compare Eat The Store!
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Eat The Store! right now?
Eat The Store!'s latest recorded count is 0 concurrent players on Roblox, sampled at 2026-11-11 13:03 UTC.
What is Eat The Store!'s highest recorded player count?
RoVitals began tracking Eat The Store! on October 15, 2026; its observed peak, the highest count sampled since then, is 257 on October 15, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Eat The Store! have?
Eat The Store! has been played 186,539 times in total, 157,879 of them since RoVitals began tracking it on October 15, 2026.
How many likes does Eat The Store! have?
Eat The Store! has 164 likes and 24 dislikes on Roblox, 87.2% positive among recorded votes. It has 604 favorites. These are game totals, separate from its concurrent player count.
Description from Roblox, by Prince Creations
π EAT THE STORE π Eat EVERYTHING in sight! Team up with your whole server to eat an entire grocery store, shelf by shelf! π Walk up to any food and hold to eat it π Fill your stomach and watch yourself grow BIGGER π Burn off calories on treadmills to earn cash πͺ Train your Speed and Capacity to eat even more β¬οΈ Buy upgrades for bigger bites, faster burning and a wider eating range π Finish stores to unlock stronger treadmills, all the way up to 100x!
More by Prince Creations
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 446 | 13.5M | 75% | ||
| 186 | 3M | 96% |
Scroll the table to explore more metrics β
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| β | 0 | 21M | ||
| β | 0 | 108M | ||
| βΌ 100.0% | 2 | 200.2M | ||
| βΌ 100.0% | 0 | 102.5M | ||
| β | 0 | 20.6M | ||
| β² 0.0% | 2 | 116.4M | ||
| β² 0.0% | 22 | 123.4M | ||
| βΌ 13.6% | 34 | 125.1M |
Scroll the table to explore more metrics β
History since Oct 15, 2026. Data methodology.