π LEARN TO FLY
Since Sep 10, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, LEARN TO FLY is down 33.3% day over day, up 100.0% week over week.
LEARN TO FLY set its observed peak 16 days ago; its 7-day average is 22% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 2 | 7 | βΌ 33.3% |
| Last 7 days | 2 | 7 | β² 100.0% |
| Last 30 days | 2 | 9 | β |
| Since Sep 10, 2026 | β | 9 | 19 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +247 | +1.9K | +5.3K |
| Favorites gained | +3 | +7 | +19 |
| Likes gained | +1 | 89.4% positive overall | |
| Dislikes gained | +0 | 1,336 π Β· 159 π | |
| Totals | 853.2K visits Β· 2K favorites | ||
Rankings
| Live players | β |
| 24h peak | #10,323 Β· Top 50% |
| Observed peak | #11,389 Β· Top 50% |
| Total visits | #11,292 Β· Top 50% |
| Favorites | #13,254 |
| Rating | #4,279 Β· Top 50% |
Records
| Highest recorded CCU | 9 Β· Sep 11, 2026 |
| Best day for visits | +640 Β· Sep 27, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 12 min |
| Tracked since | Sep 10, 2026 |
| Days with recorded data | 19 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 1 | 2 | +186 |
| Sep 27, 2026 | 3 | 7 | +640 |
| Sep 26, 2026 | 2 | 5 | +380 |
| Sep 25, 2026 | 1 | 3 | +255 |
| Sep 24, 2026 | 1 | 2 | +146 |
| Sep 23, 2026 | 1 | 1 | +171 |
| Sep 22, 2026 | 1 | 2 | +85 |
| Sep 21, 2026 | 0 | 1 | +135 |
| Sep 20, 2026 | 1 | 3 | +236 |
| Sep 19, 2026 | 1 | 2 | +198 |
| Sep 18, 2026 | 1 | 3 | +227 |
| Sep 17, 2026 | 1 | 2 | +192 |
| Sep 16, 2026 | 0 | 1 | +241 |
| Sep 15, 2026 | 3 | 6 | +301 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare LEARN TO FLY
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing LEARN TO FLY right now?
LEARN TO FLY's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 11:45 UTC. That is 100% below its average over the last 24 hours.
What is LEARN TO FLY's highest recorded player count?
RoVitals began tracking LEARN TO FLY on September 10, 2026; the highest count sampled since then is 9 on September 11, 2026; earlier peaks and peaks between samples may be higher.
Is LEARN TO FLY growing or dying?
LEARN TO FLY has grown 100.0% over the past 7 days, averaging 2 concurrent players against 1 the week before.
How many visits does LEARN TO FLY have?
LEARN TO FLY has been played 853,201 times in total, 5,285 of them since RoVitals began tracking it on September 10, 2026.
How much money does LEARN TO FLY make?
The RoVitals model puts LEARN TO FLY's developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Fazliddin Games
π₯ Can YOU Fly the Farthest? π₯ Learn to Fly Simulator is the craziest Roblox flying adventure! β‘ Collect energy β Fly higher every run πΈ Earn cash β Unlock upgrades & new gear π§ Hatch rare pets with special powers π Explore secret zones & hidden skies π Weekly updates β new events, pets & passes! π Premium = +100 Gems & +10% Flight Boost π Tap Play now & show Roblox whoβs the best flyer!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β | 0 | 12M | ||
| β | 0 | 59.3M | ||
| βΌ 33.3% | 5 | 200.1M | ||
| βΌ 50.0% | 4 | 43.5M | ||
| β | 0 | 17.1M | ||
| β | 1 | 20.6M | ||
| βΌ 28.6% | 13 | 9M | ||
| βΌ 25.0% | 19 | 20M |
History since Sep 10, 2026. Data methodology.