Steal KPop Demon Hunter Child πΆ
#6,083FallingSince Sep 30, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Steal KPop Demon Hunter Child is down 22.0% day over day. Its last-24h average (39) is 25.0% below its 7-day average (52).
Steal KPop Demon Hunter Child set its observed peak 3 days ago; its 7-day average is 55% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 39 | 61 | βΌ 22.0% |
| Last 7 days | 52 | 95 | β |
| Last 30 days | 48 | 95 | β |
| Since Sep 30, 2026 | β | 95 | 8 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +8.3K | +70.8K | +68.2K |
| Favorites gained | +22 | +180 | +176 |
| Likes gained | +0 | 75.4% positive overall | |
| Dislikes gained | +0 | 1,474 π Β· 480 π | |
| Totals | 22.1M visits Β· 1M favorites | ||
Rankings
| Live players | #6,083 Β· Top 25% |
| 24h peak | #7,387 Β· Top 50% |
| Observed peak | #9,311 Β· Top 50% |
| Total visits | #4,309 Β· Top 25% |
| Favorites | #1,506 Β· Top 10% |
| Rating | #9,721 |
| In Survival | #650 of 1,890 |
Records
| Highest recorded CCU | 95 Β· Oct 3, 2026 |
| Best day for visits | +12.8K Β· Oct 4, 2026 |
| 24h low | 8 |
| Avg. session (est.) | 6 min |
| Tracked since | Sep 30, 2026 |
| Days with recorded data | 8 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 47 | 51 | +681 |
| Oct 6, 2026 | 37 | 61 | +8.9K |
| Oct 5, 2026 | 46 | 81 | +10.4K |
| Oct 4, 2026 | 54 | 90 | +12.8K |
| Oct 3, 2026 | 51 | 95 | +12.4K |
| Oct 2, 2026 | 48 | 79 | +11.2K |
| Oct 1, 2026 | 50 | 86 | +11.8K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Steal KPop Demon Hunter Child
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Steal KPop Demon Hunter Child right now?
Steal KPop Demon Hunter Child's latest recorded count is 49 concurrent players on Roblox, sampled at 2026-10-07 01:16 UTC. That is 26% above its average over the last 24 hours.
What is Steal KPop Demon Hunter Child's highest recorded player count?
RoVitals began tracking Steal KPop Demon Hunter Child on September 30, 2026; the highest count sampled since then is 95 on October 3, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Steal KPop Demon Hunter Child have?
Steal KPop Demon Hunter Child has been played 22,092,991 times in total, 68,164 of them since RoVitals began tracking it on September 30, 2026.
How much money does Steal KPop Demon Hunter Child make?
The RoVitals model puts Steal KPop Demon Hunter Child's developer earnings at roughly $1β$11 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Blazely Games
Steal the children from KPop Demon Hunters and run! The longer you survive, the more cash you earn! π Like the game to support future updates! β Favorite to stay tuned for new content! π¬ Have ideas or feedback? Join our group and share them!
Similar Survival games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 14.3% | 110 | 129.8M | ||
| βΌ 13.6% | 90 | 52.8M | ||
| βΌ 15.7% | 147 | 9.5M | ||
| β² 8.3% | 96 | 4.1M | ||
| β² 9.8% | 86 | 26.5M | ||
| βΌ 10.7% | 99 | 68.6M | ||
| β² 0.0% | 13 | 9.2M | ||
| βΌ 50.0% | 11 | 3.6M |
History since Sep 30, 2026. Data methodology.