[🏍️FIRST RIDE] BikeLife Society
- Playing now
- 17
- ▼ 30.6% 24h average vs the day before
- 24h average
- 34
- 24h peak
- 69
- 7-day peak
- 118
Player count history
Concurrent playersBikeLife Society has 17 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 2,228, on Aug 11, 2026. Over the last 30 days it averaged 129 players, down 58.0% on the 30 days before. It has 11.7M lifetime visits and 26K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, [FIRST RIDE] BikeLife Society is down 30.6% day over day, down 34.8% week over week, down 58.0% over 30 days. Its last-24h average (34) is 41.4% below its 7-day average (58).
[FIRST RIDE] BikeLife Society set its observed peak 93 days ago; its 7-day average is 3% of that peak.
Over the last 14 days, [FIRST RIDE] BikeLife Society was usually busiest in the hour from 00:00 UTC, averaging 3.5× its quietest hour. Across the last 14 whole UTC days it averaged 48% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 34 | 69 | ▼ 30.6% |
| Last 7 days | 58 | 118 | ▼ 34.8% |
| Last 30 days | 129 | 482 | ▼ 58.0% |
| Since Aug 11, 2026 | — | 2,228 | 90 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +8.1K | +85.3K | +669.3K |
| Favorites gained | +311 | +3,599 | +27,370 |
| Likes gained | +2 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 11,780,929
- Favorites
- 437,708
- Likes
- 26,08393.5% positive
- Dislikes
- 1,810
Rankings
| Live players | #10,032 · Top 25% |
|---|---|
| 24h peak | #8,716 · Top 25% |
| Observed peak | #4,019 · Top 10% |
| Total visits | #7,036 · Top 25% |
| Favorites | #3,249 · Top 10% |
| Rating | #3,567 · Top 25% |
| In Simulation | #4,043 of 13,251 |
Records
| Observed peak | 2,228Aug 11, 2026 |
|---|---|
| Best day for visits | +215.4KAug 16, 2026 |
| 24h low | 13 |
| Avg. session (est.) | 6 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 90 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 12, 2026 | 36 | 69 | +9K |
| Nov 11, 2026 | 48 | 80 | +12K |
| Nov 10, 2026 | 38 | 80 | +9.4K |
| Nov 9, 2026 | 39 | 87 | +10.6K |
| Nov 8, 2026 | 66 | 118 | +15.3K |
| Nov 7, 2026 | 72 | 103 | +18.1K |
| Nov 6, 2026 | 51 | 111 | +12.2K |
| Nov 5, 2026 | 47 | 107 | +12.4K |
| Nov 4, 2026 | 59 | 226 | +15K |
| Nov 3, 2026 | 77 | 179 | +22K |
| Nov 2, 2026 | 76 | 164 | +21.1K |
| Nov 1, 2026 | 95 | 150 | +27.5K |
| Oct 31, 2026 | 110 | 185 | +30.6K |
| Oct 30, 2026 | 107 | 288 | +28.9K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $2.1 – $19
- 30 days at unchanged activity and assumptions
- $62 – $560
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [FIRST RIDE] BikeLife Society
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing BikeLife Society right now?
BikeLife Society's latest recorded count is 17 concurrent players on Roblox, sampled at 2026-11-13 07:37 UTC. That is 50% below its average over the last 24 hours.
What is BikeLife Society's highest recorded player count?
RoVitals began tracking BikeLife Society on August 11, 2026; its observed peak, the highest count sampled since then, is 2,228 on August 11, 2026; earlier peaks and peaks between samples may be higher.
Is BikeLife Society growing or dying?
Over the past 7 days BikeLife Society averaged 58 concurrent players, down 34.8% on the 89 of the week before. Over the past 30 days it averaged 129, down 58.0% on the 307 of the 30 days before.
How many visits does BikeLife Society have?
BikeLife Society has been played 11,780,929 times in total, 669,298 of them in the past 30 days.
How many likes does BikeLife Society have?
BikeLife Society has 26,083 likes and 1,810 dislikes on Roblox, 93.5% positive among recorded votes. It has 437,708 favorites. These are game totals, separate from its concurrent player count.
How much money does BikeLife Society make?
Roblox does not publish BikeLife Society's earnings. The RoVitals illustrative model gives roughly $2.1–$19 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by BikeLifeSociety
🏍️🔥 BIKELIFE SOCIETY 🔥🏍️ Welcome to **BikeLife Society**, a realistic BikeLife experience built for people who just love to ride. Whether you're learning your first wheelie 🤙, linking up with friends for a rideout, or exploring the map, there's always something to do. 📱 Supports PC, Mobile & Console 💸 Earn cash by riding and doing tricks. 🏍️ Buy and unlock new bikes. 👥 Ride with friends or meet new people in public servers. 🎯 Level up as you ride and unlock more content. We've focused on making the bikes feel fun while keeping the riding as realistic as possible. See you out on the streets. Development Team Owner, Builder, UI & Scripter – @3vo0l and @DevZicz Builder & Large Contributor – @Enclownify Decal Kit Designer – @thethinkdanles
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 33.3% | 40 | 17.2M | ||
| ▼ 9.1% | 36 | 4.9M | ||
| ▼ 25.4% | 77 | 2.4M | ||
| ▲ 7.8% | 310 | 12.7M | ||
| ▲ 9.1% | 41 | 34.3M | ||
| ▲ 0.0% | 30 | 4.1M | ||
| ▲ 33.3% | 8 | 4.9M | ||
| ▼ 25.0% | 19 | 12.3M |
Scroll the table to explore more metrics →
History since Aug 11, 2026. Data methodology.