🌙 Jump Rope to the Moon!
#2,044Since Sep 29, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Jump Rope to the Moon! is up 22.9% day over day, up 307.7% week over week.
Jump Rope to the Moon! set its observed peak 3 days ago; its 7-day average is 43% of that peak.
Over the last 7 days, Jump Rope to the Moon! was usually busiest in the hour from 17:00 UTC, averaging 2.8× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 752 | 1,152 | ▲ 22.9% |
| Last 7 days | 1,003 | 2,360 | ▲ 307.7% |
| Last 30 days | 889 | 2,360 | — |
| Since Sep 29, 2026 | — | 2,360 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +121.6K | +1.1M | +1.1M |
| Favorites gained | +459 | +4,296 | +4,390 |
| Likes gained | +101 | 57.7% positive overall | |
| Dislikes gained | +67 | 1,309 👍 · 960 👎 | |
| Totals | 1.2M visits · 5K favorites | ||
Rankings
| Live players | #2,044 · Top 10% |
| 24h peak | #1,573 · Top 10% |
| Observed peak | #2,438 · Top 10% |
| Total visits | #11,819 · Top 50% |
| Favorites | #13,446 · Top 50% |
| Rating | #11,955 |
| In Simulation | #845 of 7,324 |
Records
| Highest recorded CCU | 2,360 · Oct 3, 2026 |
| Best day for visits | +245K · Oct 3, 2026 |
| 24h low | 288 |
| Avg. session (est.) | 9 min |
| Tracked since | Sep 29, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 484 | 982 | +30.3K |
| Oct 6, 2026 | 709 | 1,152 | +122K |
| Oct 5, 2026 | 688 | 1,235 | +109.7K |
| Oct 4, 2026 | 1,445 | 2,158 | +216.1K |
| Oct 3, 2026 | 1,519 | 2,360 | +245K |
| Oct 2, 2026 | 910 | 1,536 | +193.8K |
| Oct 1, 2026 | 467 | 912 | +94.8K |
| Sep 30, 2026 | 361 | 661 | +71.9K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Jump Rope to the Moon!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Jump Rope to the Moon! right now?
Jump Rope to the Moon!'s latest recorded count is 371 concurrent players on Roblox, sampled at 2026-10-07 09:05 UTC. That is 51% below its average over the last 24 hours.
What is Jump Rope to the Moon!'s highest recorded player count?
RoVitals began tracking Jump Rope to the Moon! on September 29, 2026; the highest count sampled since then is 2,360 on October 3, 2026; earlier peaks and peaks between samples may be higher.
Is Jump Rope to the Moon! growing or dying?
Jump Rope to the Moon! has grown 307.7% over the past 7 days, averaging 1,003 concurrent players against 246 the week before.
How many visits does Jump Rope to the Moon! have?
Jump Rope to the Moon! has been played 1,225,219 times in total, 1,083,776 of them since RoVitals began tracking it on September 29, 2026.
How much money does Jump Rope to the Moon! make?
The RoVitals model puts Jump Rope to the Moon!'s developer earnings at roughly $46–$411 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by GLCR
One rope. One giant leap. How high can YOU go? 🌎 Inspired by Scarlet Skips Time your jumps, stack powerful upgrades, and turn a simple skipping session into a trip to the MOON! 🔥 Ignite your rope, build wild combos, and keep climbing—every successful skip brings you closer. 🪢 Master your timing 🔥 Stack upgrades and discover powerful combos 🎨 Show off your favorite rope skins 🌙 Beat your best and shoot for the moon! The sky is only the beginning.
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 14.2% | 527 | 5.1M | ||
| ▼ 2.9% | 671 | 5.7M | ||
| ▼ 1.9% | 1,006 | 23.1M | ||
| ▼ 14.3% | 894 | 6.1M | ||
| ▼ 12.7% | 700 | 19.3M | ||
| ▼ 4.4% | 536 | 14.1M | ||
| ▲ 3.3% | 178 | 19.8M | ||
| ▼ 22.9% | 387 | 3.7M |
History since Sep 29, 2026. Data methodology.