Emergency Response Australia [🚑AI CALLS + EBIKES]
- Playing now
- 42
- ▼ 4.9% 24h average vs the day before
- 24h average
- 78
- 24h peak
- 135
- 7-day peak
- 183
Player count history
Concurrent playersEmergency Response Australia has 42 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 188, on Oct 25, 2026. Over the last 30 days it averaged 70 players, up 89.2% on the 30 days before. It has 753.7K lifetime visits and 1.8K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Emergency Response Australia [AI CALLS + EBIKES] is down 4.9% day over day, up 30.0% week over week, up 89.2% over 30 days.
Emergency Response Australia [AI CALLS + EBIKES] set its observed peak 17 days ago; its 7-day average is 48% of that peak.
Over the last 14 days, Emergency Response Australia [AI CALLS + EBIKES] was usually busiest in the hour from 09:00 UTC, averaging 4.5× its quietest hour. Across the last 14 whole UTC days it averaged 26% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 78 | 135 | ▼ 4.9% |
| Last 7 days | 91 | 183 | ▲ 30.0% |
| Last 30 days | 70 | 188 | ▲ 89.2% |
| Since Aug 11, 2026 | — | 188 | 93 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +6.1K | +72.9K | +239.4K |
| Favorites gained | +33 | +323 | +1,191 |
| Likes gained | +15 | — | |
| Dislikes gained | +1 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 753,702
- Favorites
- 11,264
- Likes
- 1,84076.6% positive
- Dislikes
- 563
Rankings
| Live players | #8,700 · Top 25% |
|---|---|
| 24h peak | #6,729 · Top 25% |
| Observed peak | #11,749 · Top 50% |
| Total visits | #17,610 · Top 50% |
| Favorites | #15,454 · Top 50% |
| Rating | #12,721 |
| In Action | #619 of 1,513 |
Records
| Observed peak | 188Oct 25, 2026 |
|---|---|
| Best day for visits | +16.9KSep 7, 2026 |
| 24h low | 20 |
| Avg. session (est.) | 18 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 93 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 10, 2026 | 68 | 150 | +8.8K |
| Nov 9, 2026 | 67 | 134 | +9.5K |
| Nov 8, 2026 | 97 | 183 | +13.2K |
| Nov 7, 2026 | 100 | 180 | +15K |
| Nov 6, 2026 | 82 | 142 | +11.5K |
| Nov 5, 2026 | 60 | 127 | +8.8K |
| Nov 4, 2026 | 69 | 168 | +9.6K |
| Nov 3, 2026 | 57 | 120 | +7.3K |
| Nov 2, 2026 | 47 | 100 | +3.9K |
| Nov 1, 2026 | 58 | 103 | +4.5K |
| Oct 31, 2026 | 48 | 92 | +4.5K |
| Oct 30, 2026 | 49 | 106 | +3.9K |
| Oct 29, 2026 | 46 | 115 | +3.9K |
| Oct 28, 2026 | 55 | 123 | +4.4K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $2.4 – $21
- 30 days at unchanged activity and assumptions
- $71 – $640
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Emergency Response Australia [AI CALLS + EBIKES]
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Emergency Response Australia right now?
Emergency Response Australia's latest recorded count is 42 concurrent players on Roblox, sampled at 2026-11-11 16:46 UTC. That is 46% below its average over the last 24 hours.
What is Emergency Response Australia's highest recorded player count?
RoVitals began tracking Emergency Response Australia on August 11, 2026; its observed peak, the highest count sampled since then, is 188 on October 25, 2026; earlier peaks and peaks between samples may be higher.
Is Emergency Response Australia growing or dying?
Over the past 7 days Emergency Response Australia averaged 91 concurrent players, up 30.0% on the 70 of the week before. Over the past 30 days it averaged 70, up 89.2% on the 37 of the 30 days before.
How many visits does Emergency Response Australia have?
Emergency Response Australia has been played 753,702 times in total, 239,368 of them in the past 30 days.
How many likes does Emergency Response Australia have?
Emergency Response Australia has 1,840 likes and 563 dislikes on Roblox, 76.6% positive among recorded votes. It has 11,264 favorites. These are game totals, separate from its concurrent player count.
How much money does Emergency Response Australia make?
Roblox does not publish Emergency Response Australia's earnings. The RoVitals illustrative model gives roughly $2.4–$21 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Emergency Response AU
Welcome to Emergency Response Australia! Play as an Aussie Citizen, or join the force as General Duties, Highway Patrol, Public Order & Riot Squad, Tactical Operations Unit, Police Rescue, Fire & Rescue or as a Paramedic! Live the criminal lifestyle, steal cars, rob petrol stations, cash ATMs or sell berries! 🔨Update Log: 2/11/2026 🚲 Added E-BIKES! 🚑 New AI callouts! 👮 New Evidence System! 🚕 New Civilian Jobs! Mobile & Console is supported. Please report any bugs you find in our communications server.
Similar Action games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 25.0% | 52 | 19.2M | ||
| ▲ 8.4% | 242 | 2.8M | ||
| ▲ 19.2% | 49 | 58M | ||
| ▼ 9.9% | 104 | 402.1K | ||
| ▲ 17.9% | 57 | 21M | ||
| ▼ 13.8% | 74 | 49.6K | ||
| ▲ 25.0% | 29 | 30.8M | ||
| ▲ 0.0% | 10 | 3.6M |
Scroll the table to explore more metrics →
History since Aug 11, 2026. Data methodology.